1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" 2 "http://www.w3.org/TR/html4/strict.dtd"> 3<html> 4<head> 5 <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> 6 <link href="../../../css/manpage.css" rel="stylesheet" type="text/css"> 7 <title>Picture Pane Information</title> 8</head> 9<body> 10<h1 id="PICTURE_PANE_PANEL">Picture Pane Information</h1> 11 12<p>Edits details regarding picture pane information.</p> 13 14<table valign="top" align="center" style="border-width: 0"> 15<tr><td valign="top" align="left" style="border-width : 0"> 16 17<p class="img"> 18 <img src="images/picture_pane_panel.gif" alt="Picture Pane Information"> 19</p> 20 21</td> 22<td valign="top" align="left" style="border-width : 0"> 23<p> </p> 24 25<ol class="ui"> 26 <!-- =================================================== --> 27 <li> 28 <p>Sets the vertex color for the four corners of the pane (upper left, upper right, lower left, and lower right).</p> 29 <p>Click the character portion of each vertex or each side to display the <a href="../../dialog/colorpicker.html">Color Picker</a> and set the Vertex Color elements.</p> 30 <p>When you select a side you can set the two vertices for both sides at the same time.<br> If you select ALL in the center you can set all four vertices at the same time.</p> 31<p><em>Apply color information to the <a href="../../../sub_window/colorset.html">Color Sample Window</a> using drag-and-drop operations.</em><p> 32 </li> 33 34 <!-- =================================================== --> 35 <li> 36 <p>Enter the number of texture coordinates.</p> 37 <p>When using more than one texture, enter a value according to the number of textures having different texture coordinates.</p> 38 </li> 39 40 <!-- =================================================== --> 41 <li> 42 <p>Selects the texture coordinates to be edited.</p> 43 <p>The contents of the selected texture coordinates are set to the coordinate input controls below.</p> 44 </li> 45 46 <!-- =================================================== --> 47 <li> 48 <p>Enter the texture coordinates for the four corners (upper left, upper right, lower left, and lower right).</p> 49 <p>Texture coordinates entered can be manipulated using the three buttons below the texture coordinates.</p> 50 <dl class="enum"> 51 <dt>Reverse horizontally</dt><dd>Change the current texture coordinate values to values reversed horizontally (reversed right-to-left).</dd> 52 <dt>Reverse vertically</dt><dd>Change the current texture coordinate values to values reversed vertically (reversed top-to-bottom).</dd> 53 <dt>Rotate 90 degrees clockwise</dt><dd>Change the current texture coordinate values to values rotated 90 degrees clockwise.</dd> 54 </dl> 55 </li> 56 57 <!-- =================================================== --> 58 <li> 59 <p>Texture coordinates are entered as pixel values.</p> 60 <p>Coordinates are entered as pixel values in the same way fractional values are entered for the upper coordinates.</p> 61 <p>When you enter fractional values and pixel values they become mutually linked.</p> 62 </li> 63 64 <!-- =================================================== --> 65 <li> 66 <p>Sets whether to perform detailed material settings.</p> 67 <p>When making detailed material settings, a dialog box for confirming whether to enable automatic TEV calculations is displayed.</p> 68 <p class="img"> 69 <img src="images/tev_auto_dialog.gif" alt="Automatic TEV Calculation Setting Dialog Box"> 70 </p> 71 </li> 72</ol> 73 74</td> 75</tr> 76</table> 77 78<hr><p>CONFIDENTIAL</p></body> 79</html> 80