1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" 2 "http://www.w3.org/TR/html4/strict.dtd"> 3<html> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8"> 6<meta http-equiv="Content-Style-Type" content="text/css"> 7<link href="../css/manpage.css" rel="stylesheet" type="text/css"> 8<title>Introduction</title> 9</head> 10<body> 11 12<h1 id="INTRODUCTION">Introduction</h1> 13<p> 14This manual explains how to use NW4C LayoutEditor (hereinafter "LayoutEditor").<br> When using LayoutEditor, please refer to this documentation. 15</p> 16 17<!-- <p> <strong>LayoutEditor での作業中に F1 キーを押すと、状況に合わせて関連するヘルプページが開きますのでご活用ください。</strong> </p> --> 18 19<!-- ====================================================================== --> 20<h2>Notation Used in this Documentation</h2> 21<p> 22The following notation is used in this documentation. 23</p> 24 25<h3>Menu Notation</h3> 26<p> 27Menus and menu items are written as follows: <B>Menu Name</B> → <B>Menu Item</B>.<br> For example, select <B>Open</B> from the <B>File</B> menu. 28</p> 29 30<h3>Key Binding Notation</h3> 31<p> 32Key bindings that use multiple keys at the same time are written using a plus sign (+).<br> For example, CTRL+S directs you to press the S key while holding down the CTRL key. 33</p> 34<h3>NintendoWare Installation Folder</h3> 35<p> 36The folder in which NintendoWare is installed is written as "<CODE>$(NintendoWare_Root)</CODE>". 37</p> 38 39<h3>LayoutEditor Installation Folder</h3> 40<p> 41The folder in which LayoutEditor is installed is written as "<CODE>$(LayoutEditor_Root)</CODE>". 42</p> 43 44<h3>Sample Data</h3> 45<p> 46The sample data used in explanations is stored in the <span>$(LayoutEditor_Root)/sample</span> folder.</p> 47<p><strong>The release package contains only some of the sample data referred to by this manual.</strong><br> 48</p> 49 50<!-- ====================================================================== --> 51<h2>Operating Environment</h2> 52<h3>.NET Framework</h3> 53<p> 54In order to launch LayoutEditor you need Microsoft .NET Framework 3.5 Service Pack 1.<br> Note that we cannot guarantee operations for versions of the .NET Framework other than 3.5 SP1. 55</p> 56<h3>DirectX End-User Runtime</h3> 57<p> 58LayoutEditor uses DirectX for rendering the Layout window. Although this will operate in an environment in which DirectX is not installed, parameters such as texture mapping and vertex colors cannot be properly verified in the Layout window. For this reason, we recommend that you install the DirectX End-User Runtime.<br> LayoutEditor has been confirmed to work with Microsoft DirectX 9.0c (June 2007). For this reason, we recommend that you install a version of DirectX newer than 9.0c (June 2007).<br> 59 60<p> 61Download and install the DirectX End-User Runtime from one of the sites listed below:<br> 62</p> 63<table> 64 <caption>Download Site for DirectX End-User Runtime</caption> 65 66 <thead> 67 <tr> 68 <td>Language</td> 69 <td>URL</td> 70 </tr> 71 </thead> 72 <tbody> 73 <tr> 74 75 <td>Japanese site</td> 76 <td><a href="http://www.microsoft.com/japan/msdn/directx/downloads.aspx" target="_blank">http://www.microsoft.com/japan/msdn/directx/downloads.aspx</a></td> 77 </tr> 78 <tr> 79 <td>English site</td> 80 <td><a href="http://msdn.microsoft.com/directx/sdk/default.aspx" target="_blank">http://msdn.microsoft.com/directx/sdk/default.aspx</a></td> 81 </tr> 82 83 </tbody> 84</table> 85 86<h3>Font Converter</h3> 87<p> 88The font converter must be installed in order to use the text box pane (text string) layout feature. 89</p> 90<hr><p>CONFIDENTIAL</p></body> 91</html> 92