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12<h1>Intermediate File Types</h1>
13<p>Intermediate files are divided by type based on functionality. File types are distinguished by their extension.</p>
14<p>Currently, the following intermediate files are defined.</p>
15<table class="arguments">
16<thead>
17<tr>
18	<td> </td>
19	<td>Extension</td>
20	<td>Content</td>
21</tr>
22</thead>
23
24<tr>
25	<td valign="top">Models</td>
26	<td valign="top"><strong>cmdl</strong></td>
27	<td>Model data (CTR MoDeL data). <br> Stores model information, including shapes, materials and bones.</td>
28</tr>
29
30<tr>
31	<td valign="top">Textures</td>
32	<td valign="top"><strong>ctex</strong></td>
33	<td>Texture data (CTR TEXture data). <br> Stores texture image information.</td>
34</tr>
35
36<tr>
37	<td rowspan="6" valign="top">Animations</td>
38	<td valign="top"><strong>cskla</strong></td>
39	<td>Skeletal animation data (CTR SKeLetal Animation data)<br> Stores animation information that moves bone matrices.</td>
40</tr>
41<tr>
42	<td rowspan="4" valign="top"><strong>cmata<br>cmcla<br>cmtpa<br>cmtsa</strong></td>
43	<td valign="top">Material animation (CTR MATerial Animation data).</td>
44</tr>
45<tr>
46	<td valign="top">Material color animation (CTR MATerial CoLor Animation data).</td>
47</tr>
48<tr>
49	<td valign="top">Texture pattern animation (CTR MATerial Texture Pattern Animation data).</td>
50</tr>
51<tr>
52	<td valign="top">Texture SRT animation (CTR MATerial Texture Srt Animation data).</td>
53</tr>
54<tr>
55	<td valign="top"><strong>cmdla</strong></td>
56	<td>Model animation data (CTR MoDeL Animation data). <br> Stores model, mesh <CODE>Visibility</CODE> animation.</td>
57</tr>
58
59<tr>
60	<td rowspan="3" valign="top">Scenes</td>
61	<td valign="top"><strong>ccam</strong></td>
62	<td>Camera data. (CTR CAMera data). <br> Stores camera information.</td>
63</tr>
64<tr>
65	<td valign="top"><strong>clgt</strong></td>
66	<td>Light data. (CTR LiGhT data). <br> Stores light information.</td>
67</tr>
68<tr>
69	<td valign="top"><strong>cenv</strong></td>
70	<td>Scene  environment data. (CTR ENVironment data).</td>
71</tr>
72<tr>
73	<td rowspan="3" valign="top">Material Settings</td>
74	<td valign="top"><strong>csdr</strong></td>
75	<td>Shader data. (CTR ShaDeR data).<br>Not covered in this manual.<br> The same data is below the <a href="../cmdl/cmdl__Shaders.html">&lt;Shaders&gt;</a> element in the CMDL file.</td>
76</tr>
77<tr>
78	<td valign="top"><strong>clts</strong></td>
79	<td>Lookup table set data. (CTR LookupTableSet data).<br> Not covered in this manual.</td>
80</tr>
81<tr>
82	<td valign="top"><strong>cmat</strong></td>
83	<td>The material data. (CTR MATerial data).<br> Not covered in this manual.</td>
84</tr>
85<tr>
86	<td rowspan="2" valign="top">Particles</td>
87	<td valign="top"><strong>cptl</strong></td>
88	<td>Particle data. (CTR ParTicLe data).<br> Not covered in this manual.</td>
89</tr>
90<tr>
91	<td valign="top"><strong>cact</strong></td>
92	<td>Particle link data. (CTR ACTion data).<br> Not covered in this manual.</td>
93</tr>
94</table>
95
96<p><br><br><br><br></p>
97
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