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6		<title>Path</title>
7		<link rel="stylesheet" href="../css/mainpage.css" type="text/css" />
8	</head>
9	<body>
10		<h1>&lt;Path&gt;</h1>
11		<h2>Description</h2>
12		<p>
13            Path to the animation target.
14            </p>
15
16<h2>Example Output</h2>
17
18<table>
19<tr>
20<td><pre>
21&lt;Cameras&gt;<br>
22    &lt;Camera Name=&quot;aimCamera_persp&quot; IsBranchVisible=&quot;true&quot;&gt;<br>
23        &lt;AnimationGroupDescriptions&gt;<br>
24            &lt;GraphicsAnimationGroupDescription Name=&quot;CameraAnimation&quot; EvaluationTiming=&quot;BeforeWorldUpdate&quot;&gt;<br>
25                &lt;MemberInformationSet&gt;<br>
26                    &lt;AnimationMemberDescription BlendOperationName=&quot;Transform&quot;&gt;<br>
27                        <strong>&lt;Path&gt;</strong>Transform<strong>&lt;/Path&gt;</strong><br>
28                    &lt;/AnimationMemberDescription&gt;<br>
29                    &lt;AnimationMemberDescription BlendOperationName=&quot;Vector3&quot;&gt;<br>
30                        <strong>&lt;Path&gt;</strong>ViewUpdater.TargetPosition<strong>&lt;/Path&gt;</strong><br>
31                    &lt;/AnimationMemberDescription&gt;<br>
32                    &lt;AnimationMemberDescription BlendOperationName=&quot;Float&quot;&gt;<br>
33                        <strong>&lt;Path&gt;</strong>ViewUpdater.Twist<strong>&lt;/Path&gt;</strong><br>
34                    &lt;/AnimationMemberDescription&gt;<br>
35                    &lt;AnimationMemberDescription BlendOperationName=&quot;Vector3&quot;&gt;<br>
36                        <strong>&lt;Path&gt;</strong>ViewUpdater.UpwardVector<strong>&lt;/Path&gt;</strong><br>
37                    &lt;/AnimationMemberDescription&gt;<br>
38                    &lt;AnimationMemberDescription BlendOperationName=&quot;Vector3&quot;&gt;<br>
39                        <strong>&lt;Path&gt;</strong>ViewUpdater.ViewRotate<strong>&lt;/Path&gt;</strong><br>
40                    &lt;/AnimationMemberDescription&gt;<br>
41                    &lt;AnimationMemberDescription BlendOperationName=&quot;Float&quot;&gt;<br>
42                        <strong>&lt;Path&gt;</strong>ProjectionUpdater.Near<strong>&lt;/Path&gt;</strong><br>
43                    &lt;/AnimationMemberDescription&gt;<br>
44                    &lt;AnimationMemberDescription BlendOperationName=&quot;Float&quot;&gt;<br>
45                        <strong>&lt;Path&gt;</strong>ProjectionUpdater.Far<strong>&lt;/Path&gt;</strong><br>
46                    &lt;/AnimationMemberDescription&gt;<br>
47                    &lt;AnimationMemberDescription BlendOperationName=&quot;Float&quot;&gt;<br>
48                        <strong>&lt;Path&gt;</strong>ProjectionUpdater.Fovy<strong>&lt;/Path&gt;</strong><br>
49                    &lt;/AnimationMemberDescription&gt;<br>
50                    &lt;AnimationMemberDescription BlendOperationName=&quot;Float&quot;&gt;<br>
51                        <strong>&lt;Path&gt;</strong>ProjectionUpdater.AspectRatio<strong>&lt;/Path&gt;</strong><br>
52                    &lt;/AnimationMemberDescription&gt;<br>
53                    &lt;AnimationMemberDescription BlendOperationName=&quot;Float&quot;&gt;<br>
54                        <strong>&lt;Path&gt;</strong>ProjectionUpdater.Height<strong>&lt;/Path&gt;</strong><br>
55                    &lt;/AnimationMemberDescription&gt;<br>
56                &lt;/MemberInformationSet&gt;<br>
57            &lt;/GraphicsAnimationGroupDescription&gt;<br>
58        &lt;/AnimationGroupDescriptions&gt;<br>
59        &lt;Transform&gt;<br>
60            &lt;Scale X=&quot;1&quot; Y=&quot;1&quot; Z=&quot;1&quot; /&gt;<br>
61            &lt;Rotate X=&quot;0&quot; Y=&quot;0&quot; Z=&quot;0&quot; /&gt;<br>
62            &lt;Translate X=&quot;10.1185&quot; Y=&quot;12.0733&quot; Z=&quot;12.8021&quot; /&gt;<br>
63        &lt;/Transform&gt;<br>
64        &lt;AimTargetViewUpdater Twist=&quot;0&quot; IsInheritingTargetRotate=&quot;false&quot; IsInheritingTargetTranslate=&quot;false&quot;&gt;<br>
65            &lt;TargetPosition X=&quot;0.72963&quot; Y=&quot;-0.397348&quot; Z=&quot;-0.43323&quot; /&gt;<br>
66        &lt;/AimTargetViewUpdater&gt;<br>
67        &lt;PerspectiveProjectionUpdater Near=&quot;0.01&quot; Far=&quot;1000&quot; Fovy=&quot;0.660595&quot; AspectRatio=&quot;1.5&quot; /&gt;<br>
68    &lt;/Camera&gt;<br>
69&lt;Cameras&gt;<br>
70</pre></td>
71</tr></table>
72
73	<hr><p>CONFIDENTIAL</p></body>
74</html>