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8<ul>
9    <li><strong>Frame Precision</strong>
10        <p>Specifies frame precision when animation curve data is automatically created from baked data. <br /> If <B>1.0</B> is set, data is baked at the integer frame level. <br /> If <strong>0.5</strong> is set, data is baked at the 0.5 fractional frame level. <br /> If <strong>0.2</strong> is set, data is baked at the 0.2 fractional frame level. <br /> If <strong>0.1</strong> is set, data is baked at the 0.1 fractional frame level. <br /> Increasing precision can more accurately reproduce animations that vary discontinuously at a fractional frame timing, but the amount of time required for output increases.
11        </p>
12    </li>
13    <li><strong>Loop</strong>
14        <p>If this is selected, the data are exported as looped playback data.<br /> If this is cleared, the data are exported as one-time playback data.<br /> Animation curve data created using this option varies when animation curve data is created automatically from baked data.
15        </p>
16    </li>
17    <li><strong>Frame Format</strong>
18        <p>
19        If <strong>Key Frame</strong> is selected, skeletal animations are stored in key format.<br /> If <strong>Full Frame</strong> is selected, skeletal animations are stored in frame format.<br /> The playback process load is lower with frame format than key format, but the amount of data is greater than usual.
20        </p>
21    </li>
22    <li>
23        <strong>Translate Quantize Quality</strong><br /> <strong>Rotate Quantize Quality</strong><br /> <strong>Scale Quantize Quality</strong><br />
24        <p>For skeletal animation, the quantization precision can be set to one of 10 levels, ranging from 0 to 9.<br />
25        <ul>
26            <li>When 0 is specified, the animation precision is lowest but the amount of data is small.</li>
27            <li>When 9 is specified, no quantization is conducted so precision is the highest, but the amount of data is large.</li>
28        </ul>
29        </p>
30        <p>The quantization setting only influences the content of the binary file.<br /> The animation curve data output to the intermediate file is not affected.<br /> You thus need to be remember that <B>the result cannot be evaluated until it is checked on the actual hardware viewer</B>.<br>
31        </p>
32	<p><strong>Acceptable Tolerance Values for Scale / Translate</strong></p>
33	 <table class="table">
34      <thead>
35        <tr>
36          <th>Compression Quality</th>
37          <th>Acceptable Tolerance Values</th>
38          <th>Comments</th>
39        </tr>
40      </thead>
41      <tbody class="center">
42        <tr>
43          <td>0</td>
44          <td>∞</td>
45          <td>Always quantize to minimum volume format.</td>
46        </tr>
47        <tr>
48          <td>1</td>
49          <td>0.40</td>
50          <td>--</td>
51        </tr>
52        <tr>
53          <td>2</td>
54          <td>0.30</td>
55          <td>--</td>
56        </tr>
57        <tr>
58          <td>3</td>
59          <td>0.20</td>
60          <td>--</td>
61        </tr>
62        <tr>
63          <td>4</td>
64          <td>0.10</td>
65          <td>Recommended value for start of adjustment</td>
66        </tr>
67        <tr>
68          <td>5</td>
69          <td>0.06</td>
70          <td>--</td>
71        </tr>
72        <tr>
73          <td>6</td>
74          <td>0.03</td>
75          <td>--</td>
76        </tr>
77        <tr>
78          <td>7</td>
79          <td>0.01</td>
80          <td>--</td>
81        </tr>
82        <tr>
83          <td>8</td>
84          <td>0.005</td>
85          <td>--</td>
86        </tr>
87        <tr>
88          <td>9</td>
89          <td>0</td>
90          <td>Never quantize.</td>
91        </tr>
92      </tbody>
93    </table>
94    </li>
95    <ul>
96	<p>
97	The acceptable tolerance value is set the same for the NW4R exporter.
98	</p>
99	<p>
100	Acceptable tolerance for Scale/Translate is determined in proportion to the maximum amplitude of the curve (the difference between the maximum and minimum values).<br /> In other words, the greater the variation in values for an animation, the easier it is to tolerate large errors in actual values.
101	</p>  
102    </ul>
103    <p><strong>Acceptable Tolerance Values for Rotate</strong></p>
104    <table class="table">
105      <thead>
106        <tr>
107          <th>Compression Quality</th>
108          <th>Acceptable Tolerance Values</th>
109          <th>NW4R conversion</th>
110          <th>Comments</th>
111        </tr>
112      </thead>
113      <tbody class="center">
114        <tr>
115          <td>0</td>
116          <td>∞</td>
117          <td>∞</td>
118          <td>Always quantize to minimum volume format.</td>
119        </tr>
120        <tr>
121          <td>1</td>
122          <td>0.50</td>
123          <td>0.025</td>
124          <td>--</td>
125        </tr>
126        <tr>
127          <td>2</td>
128          <td>0.40</td>
129          <td>0.020</td>
130          <td>--</td>
131        </tr>
132        <tr>
133          <td>3</td>
134          <td>0.30</td>
135          <td>0.015</td>
136          <td>--</td>
137        </tr>
138        <tr>
139          <td>4</td>
140          <td>0.20</td>
141          <td>0.010</td>
142          <td>Recommended value for start of adjustment</td>
143        </tr>
144        <tr>
145          <td>5</td>
146          <td>0.10</td>
147          <td>0.005</td>
148          <td>--</td>
149        </tr>
150        <tr>
151          <td>6</td>
152          <td>0.05</td>
153          <td>0.0025</td>
154          <td>--</td>
155        </tr>
156        <tr>
157          <td>7</td>
158          <td>0.01</td>
159          <td>0.0005</td>
160          <td>--</td>
161        </tr>
162        <tr>
163          <td>8</td>
164          <td>0.005</td>
165          <td>0.00025</td>
166          <td>--</td>
167        </tr>
168        <tr>
169          <td>9</td>
170          <td>0</td>
171          <td>0</td>
172          <td>Never quantize.</td>
173        </tr>
174      </tbody>
175    </table>
176    <ul>
177		<p>
178			For Rotate, the acceptable tolerance is determined not in terms of proportion, but by actual values. <br /> It takes the value specified by the NW4R exporter. This is done so the setting is the same as for NW4R conversion,
179		</p>
180    </ul>
181    <p><strong><font color="#ff0000">Note: The settings values shown in the table may change in the future.</font></strong></p>
182</ul>
183
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