1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"> 3<!-- InstanceBegin template="/Templates/default_template.dwt" codeOutsideHTMLIsLocked="false" --> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 6<meta http-equiv="Content-Style-Type" content="text/css" /> 7<!-- InstanceBeginEditable name="CSS の相対パス指定" --> 8<link href="../../../../../common/manual.css" rel="stylesheet" type="text/css" /> 9<!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="ページのタイトル" --> 10<title>Texture (Particle Mode)</title> 11<!-- InstanceEndEditable --> 12</head> 13<body> 14<div> 15 <div class="body"> <!-- InstanceBeginEditable name="本文のタイトル" --> 16 <h1>Texture (Particle Mode)</h1> 17 <!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="本文" --> 18 <p>The <B>Texture</B> tab in particle mode can be used to set mirroring for textures used in the model.</p> 19 <p class="new_hint"><B>Note:</B> Under the current version, the only setting allowed is the application of 2x2 mirrored placement.</p> 20 <h2>Texture Tab Settings and Features</h2> 21 <p>This page describes <B>Texture</B> tab settings and features.</p> 22 <div class="wrap_picture"> 23 <img src="assets/texture_tab.png" alt="Texture Tab"/> 24 </div> 25 <div class="wrap_text"> 26 <table class="space"> 27 <tr> 28 <th><em>A</em></th> 29 <td class="td_color"><B>Apply 2x2 mirrored placement</B></td> 30 <td>When this button is pressed, 2x2 mirrored placement is automatically applied to the texture assigned to <I>Texture 0</I> of the material.</td> 31 </tr> 32 </table> 33 </div> 34 <div class="wrap_clear"></div> 35 <!-- InstanceEndEditable --> </div> 36 <div class="footer" /> 37</div> 38<hr><p>CONFIDENTIAL</p></body> 39<!-- InstanceEnd --> 40</html>