1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"> 3<!-- InstanceBegin template="/Templates/default_template.dwt" codeOutsideHTMLIsLocked="false" --> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 6<meta http-equiv="Content-Style-Type" content="text/css" /> 7<!-- InstanceBeginEditable name="CSS の相対パス指定" --> 8<link href="../../../../common/manual.css" rel="stylesheet" type="text/css" /> 9<script type="text/javascript" src="../../../../common/ibox.js"></script> 10<!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="ページのタイトル" --> 11<title>Camera Properties Panel</title> 12<!-- InstanceEndEditable --> 13</head> 14<body> 15<div> 16 <div class="body"> <!-- InstanceBeginEditable name="本文のタイトル" --> 17 <h1>Camera Properties Panel</h1> 18 <!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="本文" --> 19 <p>On the camera <B>Properties</B> panel, you can set the view mode and/or projection mode for a camera created under CreativeStudio.</p> 20 <h2>Camera Properties Panel Settings and Features</h2> 21 <p>This page describes camera <B>Properties</B> panel settings and features.</p> 22 <img class="ui_thumb" src="assets/camera_panel.png" alt="Camera Properties Panel"/> 23 <table class="space"> 24 <tr> 25 <th><em>A</em></th> 26 <td class="td_color">Categories</td> 27 <td>You can select whether to show or hide categories on the camera <B>Properties</B> panel using the checkboxes located under <B>Category</B>. <br /> You can also copy parameters set on the camera <B>Properties</B> panel by pressing <B>Copy</B>.</td> 28 </tr> 29 <tr> 30 <th><em>B</em></th> 31 <td class="td_color">General</td> 32 <td>Mark or clear the checkbox to use the W buffer.<br /> For details on the W buffer, click <a href="../../../../user_guide/camera/index.html#w_scaling">here</a>.</td> 33 </tr> 34 <tr> 35 <th><em>C</em></th> 36 <td class="td_color">View</td> 37 <td>Sets the view mode, position, look-at point, twist and rotation for the created camera.<br /> For details on the View settings, click <a href="../../../../user_guide/camera/index.html#camera_control">here</a>.</td> 38 </tr> 39 <tr> 40 <th><em>D</em></th> 41 <td class="td_color">Projection</td> 42 <td>Selects the projection mode and sets details. <br /> For details on projection modes, click <a href="../../../../user_guide/camera/index.html#projection">here</a>.</td> 43 </tr> 44 <tr> 45 <th><em>E</em></th> 46 <td class="td_color">User Data</td> 47 <td>Sets optional data used by the game developer. The data set here is passed as-is to the application, and is not used by CreativeStudio.</td> 48 </tr> 49 </table> 50 <!-- InstanceEndEditable --> </div> 51 <div class="footer" /> 52</div> 53<hr><p>CONFIDENTIAL</p></body> 54<!-- InstanceEnd --> 55</html>