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11<title>Camera Properties Panel</title>
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17    <h1>Camera Properties Panel</h1>
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19    <p>On the camera <B>Properties</B> panel, you can set the view mode and/or projection mode for a camera created under CreativeStudio.</p>
20    <h2>Camera Properties Panel Settings and Features</h2>
21    <p>This page describes camera <B>Properties</B> panel settings and features.</p>
22    <img class="ui_thumb" src="assets/camera_panel.png" alt="Camera Properties Panel"/>
23    <table class="space">
24      <tr>
25        <th><em>A</em></th>
26        <td class="td_color">Categories</td>
27        <td>You can select whether to show or hide categories on the camera <B>Properties</B> panel using the checkboxes located under <B>Category</B>. <br /> You can also copy parameters set on the camera <B>Properties</B> panel by pressing <B>Copy</B>.</td>
28      </tr>
29      <tr>
30        <th><em>B</em></th>
31        <td class="td_color">General</td>
32        <td>Mark or clear the checkbox to use the W buffer.<br /> For details on the W buffer, click <a href="../../../../user_guide/camera/index.html#w_scaling">here</a>.</td>
33      </tr>
34      <tr>
35        <th><em>C</em></th>
36        <td class="td_color">View</td>
37        <td>Sets the view mode, position, look-at point, twist and rotation for the created camera.<br /> For details on the View settings, click <a href="../../../../user_guide/camera/index.html#camera_control">here</a>.</td>
38      </tr>
39      <tr>
40        <th><em>D</em></th>
41        <td class="td_color">Projection</td>
42        <td>Selects the projection mode and sets details. <br /> For details on projection modes, click <a href="../../../../user_guide/camera/index.html#projection">here</a>.</td>
43      </tr>
44      <tr>
45        <th><em>E</em></th>
46        <td class="td_color">User Data</td>
47        <td>Sets optional data used by the game developer. The data set here is passed as-is to the application, and is not used by CreativeStudio.</td>
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