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10<title>Basic Guide</title>
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16    <h1>Graphics (Basic Guide)</h1>
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18    <p>This page uses sample data to describe basic settings related to CreativeStudio graphics.</p>
19    <table>
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21        <tr>
22          <th>Item</th>
23          <th>Content</th>
24        </tr>
25      </thead>
26      <tbody>
27        <tr>
28          <th><a href="read_3dcgtool_file/index.html">Loading Models</a></th>
29          <td>Describes how to export intermediate files from a 3DCG exporter and load them.</td>
30        </tr>
31        <tr>
32          <th><a href="realmachine_displays/index.html">Displaying to PARTNER-CTR Debugger</a></th>
33          <td>Describes how to display graphics from CreativeStudio on PARTNER-CTR Debugger.</td>
34        </tr>
35        <tr>
36          <th><a href="texture_setting/index.html">Combining Textures</a></th>
37          <td>Describes the basics on how to combine textures.</td>
38        </tr>
39        <tr>
40          <th><a href="texture_revers/index.html">Repeating and Mirroring Textures</a></th>
41          <td>Describes the basics on how to set repeat and mirroring for textures.</td>
42        </tr>
43        <tr>
44          <th><a href="multi_edit/index.html">Simultaneously Editing Multiple Materials</a></th>
45          <td>Describes how to simultaneously edit multiple materials using sample data.</td>
46        </tr>
47        <tr>
48          <th><a href="color_animation/index.html">Animation Settings</a></th>
49          <td>Describes the basics on how to set color animations.</td>
50        </tr>
51        <tr>
52          <th><a href="vertex_light/index.html">Vertex Light Settings</a></th>
53          <td>This section describes the basics of creating and configuring vertex lights.</td>
54        </tr>
55        <tr>
56          <th><a href="hemisphere_lighting/index.html">Hemispherical Light Settings</a></th>
57          <td>This page describes the basics of creating and setting hemispherical lights.</td>
58        </tr>
59        <tr>
60          <th><a href="fragment_light/index.html">Ambient Light and Fragment Light Settings</a></th>
61          <td>This section describes the basics of creating and setting ambient lights and fragment lights.</td>
62        </tr>
63        <tr>
64          <th><a href="lookuptable_set/index.html">Lookup Table Settings</a></th>
65          <td>Describes the basics on how to create materials that use lookup tables.</td>
66        </tr>
67      </tbody>
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72<hr><p>CONFIDENTIAL</p></body>
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