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10<title>Setting Up CreativeStudio</title>
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16    <h1>Setting Up CreativeStudio</h1>
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18    <p>This section describes how to set up CreativeStudio to use content- creation environments.</p>
19    <p>This is only a simple setup guide for tool users, and cannot be used to build programs.</p>
20    <p>Before setting up CreativeStudio check that you have the proper computer <a href="../introduction.html#operating_environment">operating environment</a>.</p>
21    <p>CreativeStudio may not work properly if this operating environment is not fully satisfied.</p>
22    <h2>Installing CreativeStudio</h2>
23    <p class="no">(1) Download the NintendoWare package and extract it to install in a convenient location on your system.</p>
24    <p>The package does not include an installer, so it is installed to the location to which it is extracted.</p>
25    <p class="no">(2) Set environment variables.</p>
26    <p>CreativeStudio has a <CODE>WSF</CODE> file for the setting the environment variable. </p>
27    <p><CODE>NintendoWare/CTR/setup.wsf</CODE></p>
28    <p>Double-click on <CODE>setup.wsf</CODE> to automatically create the <CODE>NW4C_ROOT</CODE> environment variable and configure the path to the CTR folder.</p>
29    <p class="new_hint"><B>Note:</B> If you are manually configuring the environment variable, set the <CODE>NW4C_ROOT</CODE> variable to the path to the CTR folder where NintendoWare was installed.</p>
30    <a name="maya_plug_in" id="maya_plug_in"></a>
31    <h2>Setting Up the Maya Plug-in</h2>
32    <p>The Maya plug-in is actually a group of plug-ins provided by NintendoWare to export the data created with Maya as 3D intermediate files.</p>
33    <p>This section describes how to set up the Maya plug-in.</p>
34    <p class="new_hint">For more information about the plug-in, see the Maya Plug-In Manual, which can be found at the following location. <CODE>%NW4C_ROOT%/documents/DccPlugin/Maya</CODE></p>
35    <h3>Set the Environment Variable</h3>
36    <p>You must configure certain environment variables to use the Maya plug-in.</p>
37    <p>Exit Maya if it is currently running, and then configure the variables.</p>
38    <p class="warning">Which variables to configure depends on which version of Maya you have installed.</p>
39    <p>Microsoft Windows XP Professional 32-bit version (SP3 or later)</p>
40    <table>
41      <thead>
42        <tr>
43          <th>Version</th>
44          <th>Environment Variable Name</th>
45          <th>Environment Variable Value</th>
46        </tr>
47      </thead>
48      <tbody>
49        <tr>
50          <th>Maya 2008</th>
51          <td><CODE>NW4C_MAYA2008_APP_ROOT</CODE></td>
52          <td>Maya installation folder<br />(Example: <CODE>C:/Program Files/Autodesk/Maya2008</CODE>)</td>
53        </tr>
54        <tr>
55          <th>Maya 2009</th>
56          <td><CODE>NW4C_MAYA2009_APP_ROOT</CODE></td>
57          <td>Maya installation folder<br />(Example: <CODE>C:/Program Files/Autodesk/Maya2009</CODE>)</td>
58        </tr>
59        <tr>
60          <th>Maya 2010</th>
61          <td><CODE>NW4C_MAYA2010_APP_ROOT</CODE></td>
62          <td>Maya installation folder<br />(Example: <CODE>C:/Program Files/Autodesk/Maya2010</CODE>)</td>
63        </tr>
64      </tbody>
65    </table>
66    <p>Microsoft Windows 7 64-bit version</p>
67    <table>
68      <thead>
69        <tr>
70          <th>Version</th>
71          <th>Environment Variable Name</th>
72          <th>Environment Variable Value</th>
73        </tr>
74      </thead>
75      <tbody>
76        <tr>
77          <th>Maya 2008 64bit</th>
78          <td>NW4C_MAYA2008_X64_APP_ROOT </td>
79          <td>Maya installation folder<br />(Example: <CODE>C:/Program Files/Autodesk/Maya2008</CODE>)</td>
80        </tr>
81        <tr>
82          <th>Maya 2009 64bit</th>
83          <td>NW4C_MAYA2009_X64_APP_ROOT</td>
84          <td>Maya installation folder<br />(Example: <CODE>C:/Program Files/Autodesk/Maya2009</CODE>)</td>
85        </tr>
86        <tr>
87          <th>Maya 2010 64bit</th>
88          <td>NW4C_MAYA2010_X64_APP_ROOT</td>
89          <td>Maya installation folder<br />(Example: <CODE>C:/Program Files/Autodesk/Maya2010</CODE>)</td>
90        </tr>
91      </tbody>
92    </table>
93    <h3>Launching Maya</h3>
94    <p>You must launch Maya from a special batch file to use the Maya plug-in.</p>
95    <p>Launch Maya from the following batch file.</p>
96    <p class="warning">The back file differs depending on which version of Maya you have installed.</p>
97    <p>Microsoft Windows XP Professional 32-bit version (SP3 or later)</p>
98    <table>
99      <thead>
100        <tr>
101          <th>Version</th>
102          <th>Batch File</th>
103        </tr>
104      </thead>
105      <tbody>
106        <tr>
107          <th>Maya 2008</th>
108          <td><CODE>%NW4C_ROOT%/tools/DccPlugin/Maya/NW4C_Maya2008.bat</CODE></td>
109        </tr>
110        <tr>
111          <th>Maya 2009</th>
112          <td><CODE>%NW4C_ROOT%/tools/DccPlugin/Maya/NW4C_Maya2009.bat</CODE></td>
113        </tr>
114        <tr>
115          <th>Maya 2010</th>
116          <td><CODE>%NW4C_ROOT%/tools/DccPlugin/Maya/NW4C_Maya2010.bat</CODE></td>
117        </tr>
118      </tbody>
119    </table>
120    <p>Microsoft Windows 7 64-bit version</p>
121    <table>
122      <thead>
123        <tr>
124          <th>Version</th>
125          <th>Batch File</th>
126        </tr>
127      </thead>
128      <tbody>
129        <tr>
130          <th>Maya 2008 64bit</th>
131          <td>&quot; %NW4C_ROOT%/tools\DccPlugin/Maya/NW4C_Maya2008_64bit.bat &quot;</td>
132        </tr>
133        <tr>
134          <th>Maya 2009 64bit</th>
135          <td>&quot; %NW4C_ROOT%/tools/DccPlugin/Maya/NW4C_Maya2009_64bit.bat &quot;</td>
136        </tr>
137        <tr>
138          <th>Maya 2010 64bit</th>
139          <td>&quot; %NW4C_ROOT%/tools\DccPlugin/Maya/NW4C_Maya2010_64bit.bat &quot;</td>
140        </tr>
141      </tbody>
142    </table>
143    <p>Once the Maya plug-in is correctly installed, a new <B>NW4C</B> item is added to the main menu in Maya.</p>
144    <p>If the batch file does not work properly, check your environment variable settings.</p>
145    <h2>Setting Up the Photoshop Plug-in</h2>
146    <p>The Photoshop plug-in is actually a group of plug-ins provided by NintendoWare for the creation of NW4C texture files.</p>
147    <p>This section describes how to set up the Photoshop plug-in.</p>
148    <p class="new_hint">For more information about the plug-in, see the Photoshop Plug-In Manual, which can be found at the following location. <CODE>%NW4C_ROOT%/documents/DccPlugin/Photoshop</CODE></p>
149    <h3>Installing the Photoshop Plug-in</h3>
150    <p>To install the Photoshop plug-in, first confirm that Photoshop and Adobe Bridge are not running.</p>
151    <p>If Photoshop and Adobe Bridge are currently running, first quit them and then install the plug-in.</p>
152    <h4>Copy Files</h4>
153    <p>Copy the whole <CODE>NW4C_Photoshop_Plugin</CODE> folder located in <SPAN class="argument">%NW4C_ROOT%/tools/DccPlugin/Photoshop</SPAN> to one of the following locations.</p>
154    <p class="warning">Which copy destination depends on which version of Photoshop you have installed.</p>
155    <table>
156      <thead>
157        <tr>
158          <th>Version</th>
159          <th>The copy destination</th>
160        </tr>
161      </thead>
162      <tbody>
163        <tr>
164          <th>Photoshop CS2</th>
165          <td><CODE>&lt;Photoshop installation folder&gt;/Plug-ins/Adobe Photoshop Only/</CODE></td>
166        </tr>
167        <tr>
168          <th>Photoshop CS3</th>
169          <td><CODE>&lt;Photoshop installation folder&gt;/Plug-ins/</CODE></td>
170        </tr>
171        <tr>
172          <th>Photoshop CS4</th>
173          <td><CODE>&lt;Photoshop installation folder&gt;/Plug-ins/</CODE></td>
174        </tr>
175      </tbody>
176    </table>
177    <p>Once the Photoshop plug-in is correctly installed, a new <B>NintendoWare for CTR</B> item is added to the <B>Filter</B> main menu in Photoshop.</p>
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