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48    <title>nw::snd::FxReverb</title>
49  </head>
50  <body>
51    <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/snd/Overview.html">snd</a>::FxReverb</CODE> Class</h1>
52    <div class="section">
53      <b>Header file: </b>nw/snd/snd_FxReverb.h</div>
54    <h2>Syntax</h2>
55    <div class="section">
56      <pre class="definition">class FxReverb : public <a href="../../../nw/snd/FxBase/Overview.html">nw::snd::FxBase</a></pre>
57    </div>
58    <h2>Description</h2>
59    <div class="section">
60      <p>Reverb effect class.</p><p>For details on how to use effects, see the <a href="../../../nw/snd/SoundSystem/Overview.html">SoundSystem</a> class.</p><p>Effects are processed by the CPU, not a DSP.</p></div>
61    <a name="struct" id="struct">
62      <h2>Structures</h2>
63      <div class="section">
64        <table class="members">
65          <tr>
66            <th>
67              <a href="../../../nw/snd/FxReverb/FilterSize/Overview.html">nw::snd::FxReverb::FilterSize</a>
68            </th>
69            <td>This structure represents the filter size.</td>
70          </tr>
71          <tr>
72            <th>
73              <a href="../../../nw/snd/FxReverb/Param/Overview.html">nw::snd::FxReverb::Param</a>
74            </th>
75            <td>The data structure for reverb parameters.</td>
76          </tr> </table>
77      </div>
78    </a> <a name="function" id="function">
79      <h2>Member Functions</h2>
80      <div class="section">
81        <table class="members">
82          <tr>
83            <th class="category" colspan="3">Constructors/Destructors</th>
84          </tr>
85          <tr>
86            <td width="100">  </td>
87            <th>
88              <a href="../../../nw/snd/FxReverb/FxReverb.html">FxReverb</a>
89            </th>
90            <td>Constructor.</td>
91          </tr>
92          <tr>
93            <td width="100"> <span class="virtual_style" title="virtual">V</span>
94            </td>
95            <th>
96              <a href="../../../nw/snd/FxReverb/~FxReverb.html">~FxReverb</a>
97            </th>
98            <td>Destructor.</td>
99          </tr>
100          <tr>
101            <th class="category" colspan="3">Effect</th>
102          </tr>
103          <tr>
104            <td width="100"> <span class="virtual_style" title="virtual">V</span>
105            </td>
106            <th>
107              <a href="../../../nw/snd/FxReverb/Initialize.html"><CODE>Initialize</CODE></a>
108            </th>
109            <td>Initializes the effect.</td>
110          </tr>
111          <tr>
112            <td width="100"> <span class="virtual_style" title="virtual">V</span>
113            </td>
114            <th>
115              <a href="../../../nw/snd/FxReverb/Finalize.html">Finalize</a>
116            </th>
117            <td>Stops the effect.</td>
118          </tr>
119          <tr>
120            <td width="100"> <span class="virtual_style" title="virtual">V</span>
121            </td>
122            <th>
123              <a href="../../../nw/snd/FxReverb/UpdateBuffer.html">UpdateBuffer</a>
124            </th>
125            <td>Performs effect processing.</td>
126          </tr>
127          <tr>
128            <td width="100">  </td>
129            <th>
130              <a href="../../../nw/snd/FxReverb/SetParam.html">SetParam</a>
131            </th>
132            <td>Sets reverb parameters.</td>
133          </tr>
134          <tr>
135            <td width="100">  </td>
136            <th>
137              <a href="../../../nw/snd/FxReverb/GetParam.html">GetParam</a>
138            </th>
139            <td>Gets reverb parameters.</td>
140          </tr>
141          <tr>
142            <th class="category" colspan="3">Memory Allocation</th>
143          </tr>
144          <tr>
145            <td width="100">  </td>
146            <th>
147              <a href="../../../nw/snd/FxReverb/GetRequiredMemSize.html">GetRequiredMemSize</a>
148            </th>
149            <td>Gets the memory size required by the reverb effect.</td>
150          </tr>
151          <tr>
152            <td width="100">  </td>
153            <th>
154              <a href="../../../nw/snd/FxReverb/AssignWorkBuffer.html">AssignWorkBuffer</a>
155            </th>
156            <td>Allocates memory to be used by the effect.</td>
157          </tr>
158          <tr>
159            <td width="100">  </td>
160            <th>
161              <a href="../../../nw/snd/FxReverb/ReleaseWorkBuffer.html">ReleaseWorkBuffer</a>
162            </th>
163            <td>Frees the memory that was used by the effect.</td>
164          </tr> </table>
165      </div>
166    </a>
167    <h2>Class Hierarchy</h2>
168    <div class="section">
169      <p class="hierarchy"><a href="../../../nw/snd/FxBase/Overview.html">nw::snd::FxBase</a><br />  <b>nw::snd::FxReverb</b>
170      </p>
171    </div>
172    <h2>See Also</h2>
173    <div class="section">
174      <p class="reference"><CODE><a href="../../../nw/snd/SoundSystem/Overview.html">SoundSystem</a></CODE> class<br /><CODE><a href="../../../nw/snd/FxBase/Overview.html">FxBase</a></CODE> class<br /> </p>
175    </div>
176    <h2>Revision History</h2>
177    <div class="section">
178      <dl class="history">
179        <dt>2010/08/25</dt>
180        <dd>Added the fact that effects are processed by the CPU.<BR>
181        </dd>
182        <dt>2010/07/07</dt>
183        <dd>Added <a href="../../../nw/snd/FxReverb/GetParam.html">GetParam</a>.<br />
184        </dd>
185        <dt>2010/06/17</dt>
186        <dd>Initial version.<br />
187        </dd>
188      </dl>
189    </div>
190  <hr><p>CONFIDENTIAL</p></body>
191</html>
192