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48    <title>nw::gfx::res::ResCubeTexture</title>
49  </head>
50  <body>
51    <h1><CODE><a href="../../../../nw/Overview.html">nw</a>::<a href="../../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../../nw/gfx/res/Overview.html">res</a>::ResCubeTexture</CODE> Class</h1>
52    <h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">class ResCubeTexture : public <a href="../../../../nw/gfx/res/ResPixelBasedTexture/Overview.html">nw::gfx::res::ResPixelBasedTexture</a></pre>
55    </div>
56    <h2>Description</h2>
57    <div class="section">
58      <p>Binary resource class representing a cube texture.</p>
59    </div>
60    <a name="class" id="class">
61      <h2>Classes</h2>
62      <div class="section">
63        <table class="members">
64          <tr>
65            <th>
66              <a href="../../../../nw/gfx/res/ResCubeTexture/DynamicBuilder/Overview.html">nw::gfx::res::ResCubeTexture::DynamicBuilder</a>
67            </th>
68            <td>Class for dynamically building cube textures.</td>
69          </tr> </table>
70      </div>
71    </a> <a name="struct" id="struct">
72      <h2>Structures</h2>
73      <div class="section">
74        <table class="members">
75          <tr>
76            <th>
77              <a href="../../../../nw/gfx/res/ResCubeTexture/Description/Overview.html">nw::gfx::res::ResCubeTexture::Description</a>
78            </th>
79            <td>Content to configure.</td>
80          </tr> </table>
81      </div>
82    </a> <a name="enum" id="enum">
83      <h2>Enumerated Types</h2>
84      <div class="section">
85        <table class="members">
86          <tr>
87            <td width="100"> </td>
88            <th>
89              <a href="../../../../nw/gfx/res/ResCubeTexture/CubeFace.html"><CODE>CubeFace</CODE></a>
90            </th>
91            <td>Represents a face of the cube texture.</td>
92          </tr>
93          <tr>
94            <td width="100"> </td>
95            <th>
96              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/FormatHW.html">FormatHW</a>
97            </th>
98            <td>
99        (Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
100          </tr> </table>
101      </div>
102    </a> <a name="function" id="function">
103      <h2>Member Functions</h2>
104      <div class="section">
105        <table class="members">
106          <tr>
107            <th class="category" colspan="3">Create/Destroy</th>
108          </tr>
109          <tr>
110            <td width="100">  </td>
111            <th>
112              <a href="../../../../nw/gfx/res/ResCubeTexture/DynamicDestroy.html">DynamicDestroy</a>
113            </th>
114            <td>Dynamically destroys a created cube texture.</td>
115          </tr>
116          <tr>
117            <th class="category" colspan="3">Other</th>
118          </tr>
119          <tr>
120            <td width="100">  </td>
121            <th>
122              <a href="../../../../nw/gfx/res/ResCubeTexture/ResCubeTexture.html">ResCubeTexture</a>
123            </th>
124            <td>Constructor.</td>
125          </tr>
126          <tr>
127            <td width="100">  </td>
128            <th>
129              <a href="../../../../nw/gfx/res/ResCubeTexture/ptr.html">ptr</a>
130            </th>
131            <td>Gets a pointer to actual data.</td>
132          </tr>
133          <tr>
134            <td width="100">  </td>
135            <th>
136              <a href="../../../../nw/gfx/res/ResCubeTexture/ref.html"><CODE>ref</CODE></a>
137            </th>
138            <td>Gets the reference to the actual data.</td>
139          </tr>
140          <tr>
141            <td width="100">  </td>
142            <th>
143              <a href="../../../../nw/gfx/res/ResCubeTexture/operator==.html"><CODE>operator ==</CODE></a>
144            </th>
145            <td>
146        </td>
147          </tr>
148          <tr>
149            <td width="100">  </td>
150            <th>
151              <a href="../../../../nw/gfx/res/ResCubeTexture/operator!=.html"><CODE>operator!=</CODE></a>
152            </th>
153            <td>
154        </td>
155          </tr>
156          <tr>
157            <td width="100">  </td>
158            <th>
159              <a href="../../../../nw/gfx/res/ResCubeTexture/GetPositiveXImage.html">GetPositiveXImage</a>
160            </th>
161            <td>Gets pixel data in the positive X-direction.</td>
162          </tr>
163          <tr>
164            <td width="100">  </td>
165            <th>
166              <a href="../../../../nw/gfx/res/ResCubeTexture/GetNegativeXImage.html">GetNegativeXImage</a>
167            </th>
168            <td>Gets pixel data in the negative X-direction.</td>
169          </tr>
170          <tr>
171            <td width="100">  </td>
172            <th>
173              <a href="../../../../nw/gfx/res/ResCubeTexture/GetPositiveYImage.html">GetPositiveYImage</a>
174            </th>
175            <td>Gets pixel data in the positive Y-direction.</td>
176          </tr>
177          <tr>
178            <td width="100">  </td>
179            <th>
180              <a href="../../../../nw/gfx/res/ResCubeTexture/GetNegativeYImage.html">GetNegativeYImage</a>
181            </th>
182            <td>Gets pixel data in the negative Y-direction.</td>
183          </tr>
184          <tr>
185            <td width="100">  </td>
186            <th>
187              <a href="../../../../nw/gfx/res/ResCubeTexture/GetPositiveZImage.html">GetPositiveZImage</a>
188            </th>
189            <td>Gets pixel data in the positive Z-direction.</td>
190          </tr>
191          <tr>
192            <td width="100">  </td>
193            <th>
194              <a href="../../../../nw/gfx/res/ResCubeTexture/GetNegativeZImage.html">GetNegativeZImage</a>
195            </th>
196            <td>Gets pixel data in the negative ZY-direction.</td>
197          </tr>
198          <tr>
199            <td width="100">  </td>
200            <th>
201              <a href="../../../../nw/gfx/res/ResCubeTexture/GetCubeFaceCount.html"><CODE>GetCubeFaceCount</CODE></a>
202            </th>
203            <td>Gets the number of faces of the cube texture.</td>
204          </tr>
205          <tr>
206            <td width="100">  </td>
207            <th>
208              <a href="../../../../nw/gfx/res/ResCubeTexture/GetImage.html"><CODE>GetImage</CODE></a>
209            </th>
210            <td>Gets the image of the cube texture.</td>
211          </tr>
212          <tr>
213            <td width="100">  </td>
214            <th>
215              <a href="../../../../nw/gfx/res/ResCubeTexture/GetLocationAddress.html">GetLocationAddress</a>
216            </th>
217            <td>Gets the address of the texture image.</td>
218          </tr>
219          <tr>
220            <td width="100">  </td>
221            <th>
222              <a href="../../../../nw/gfx/res/ResCubeTexture/SetLocationAddress.html">SetLocationAddress</a>
223            </th>
224            <td>Sets the address of the texture image already deployed in memory.</td>
225          </tr>
226          <tr>
227            <td width="100">  </td>
228            <th>
229              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetHeight.html">GetHeight</a>
230            </th>
231            <td>Gets the texture height.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
232          </tr>
233          <tr>
234            <td width="100">  </td>
235            <th>
236              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetHeight.html">SetHeight</a>
237            </th>
238            <td>Sets the texture height.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
239          </tr>
240          <tr>
241            <td width="100">  </td>
242            <th>
243              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetWidth.html">GetWidth</a>
244            </th>
245            <td>Gets the texture width.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
246          </tr>
247          <tr>
248            <td width="100">  </td>
249            <th>
250              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetWidth.html">SetWidth</a>
251            </th>
252            <td>Sets the texture width.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
253          </tr>
254          <tr>
255            <td width="100">  </td>
256            <th>
257              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetFormatType.html">GetFormatType</a>
258            </th>
259            <td>Gets the texture format type.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
260          </tr>
261          <tr>
262            <td width="100">  </td>
263            <th>
264              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetFormatType.html">SetFormatType</a>
265            </th>
266            <td>Sets the texture format type.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
267          </tr>
268          <tr>
269            <td width="100">  </td>
270            <th>
271              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetMipmapSize.html">GetMipmapSize</a>
272            </th>
273            <td>Gets the number of mipmaps.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
274          </tr>
275          <tr>
276            <td width="100">  </td>
277            <th>
278              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetMipmapSize.html">SetMipmapSize</a>
279            </th>
280            <td>Sets the number of mipmaps.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
281          </tr>
282          <tr>
283            <td width="100">  </td>
284            <th>
285              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetTextureObject.html">GetTextureObject</a>
286            </th>
287            <td>Gets a texture object.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
288          </tr>
289          <tr>
290            <td width="100">  </td>
291            <th>
292              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetTextureObject.html">SetTextureObject</a>
293            </th>
294            <td>Sets a texture object.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
295          </tr>
296          <tr>
297            <td width="100">  </td>
298            <th>
299              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetLocationFlag.html">GetLocationFlag</a>
300            </th>
301            <td>Gets a flag representing the memory location.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
302          </tr>
303          <tr>
304            <td width="100">  </td>
305            <th>
306              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetLocationFlag.html">SetLocationFlag</a>
307            </th>
308            <td>Sets a flag representing the memory location.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
309          </tr>
310          <tr>
311            <td width="100">  </td>
312            <th>
313              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetFormatHW.html">GetFormatHW</a>
314            </th>
315            <td>Gets the texture format.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
316          </tr>
317          <tr>
318            <td width="100">  </td>
319            <th>
320              <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetFormatHW.html">SetFormatHW</a>
321            </th>
322            <td>Sets the texture format.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td>
323          </tr>
324          <tr>
325            <td width="100">  </td>
326            <th>
327              <a href="../../../../nw/gfx/res/ResTexture/GetRevision.html"><CODE>GetRevision</CODE></a>
328            </th>
329            <td>Gets the revision.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResTexture</CODE></a>.</td>
330          </tr>
331          <tr>
332            <td width="100">  </td>
333            <th>
334              <a href="../../../../nw/gfx/res/ResTexture/Dereference.html"><CODE>Dereference</CODE></a>
335            </th>
336            <td>Obtains the texture entity, and not the reference.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResTexture</CODE></a>.</td>
337          </tr>
338          <tr>
339            <td width="100">  </td>
340            <th>
341              <a href="../../../../nw/gfx/res/ResTexture/Setup.html">Setup</a>
342            </th>
343            <td>Initializes the texture resource.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResTexture</CODE></a>.</td>
344          </tr>
345          <tr>
346            <td width="100">  </td>
347            <th>
348              <a href="../../../../nw/gfx/res/ResTexture/Cleanup.html"><CODE>Cleanup</CODE></a>
349            </th>
350            <td>Cleans up a resource.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResTexture</CODE></a>.</td>
351          </tr>
352          <tr>
353            <td width="100">  </td>
354            <th>
355              <a href="../../../../nw/gfx/res/ResSceneObject/GetHeader.html"><CODE>GetHeader</CODE></a>
356            </th>
357            <td>Gets the header information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
358          </tr>
359          <tr>
360            <td width="100">  </td>
361            <th>
362              <a href="../../../../nw/gfx/res/ResSceneObject/SetHeader.html">SetHeader</a>
363            </th>
364            <td>Sets the header information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
365          </tr>
366          <tr>
367            <td width="100">  </td>
368            <th>
369              <a href="../../../../nw/gfx/res/ResSceneObject/GetName.html"><CODE>GetName</CODE></a>
370            </th>
371            <td>Gets the name of the resource.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
372          </tr>
373          <tr>
374            <td width="100">  </td>
375            <th>
376              <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataCount.html"><CODE>GetUserDataCount</CODE></a>
377            </th>
378            <td>Gets the number of instances of user data.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
379          </tr>
380          <tr>
381            <td width="100">  </td>
382            <th>
383              <a href="../../../../nw/gfx/res/ResSceneObject/GetUserData.html"><CODE>GetUserData</CODE></a>
384            </th>
385            <td>Gets user data.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
386          </tr>
387          <tr>
388            <td width="100">  </td>
389            <th>
390              <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataIndex.html"><CODE>GetUserDataIndex</CODE></a>
391            </th>
392            <td>Gets the index number of user data in the dictionary.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
393          </tr>
394          <tr>
395            <td width="100">  </td>
396            <th>
397              <a href="../../../../nw/gfx/res/ResSceneObject/GetTypeInfo.html"><CODE>GetTypeInfo</CODE></a>
398            </th>
399            <td>Gets instance type information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td>
400          </tr>
401          <tr>
402            <td width="100">  </td>
403            <th>
404              <a href="../../../../nw/ut/ResCommonBase/IsValid.html"><CODE>IsValid</CODE></a>
405            </th>
406            <td>Determines whether a pointer to a resource is <CODE>null</CODE>.(Derived from <CODE><a href="../../../../nw/ut/ResCommonBase/Overview.html">ResCommonBase</a></CODE>.)</td>
407          </tr>
408          <tr>
409            <td width="100">
410              <span class="static_style" title="static">S</span> </td>
411            <th>
412              <a href="../../../../nw/gfx/res/ResCubeTexture/GetClassName.html"><CODE>GetClassName</CODE></a>
413            </th>
414            <td>
415        </td>
416          </tr> </table>
417      </div>
418    </a>
419    <h2>Class Hierarchy</h2>
420    <div class="section">
421      <p class="hierarchy"><a href="../../../../nw/ut/ResCommonBase/Overview.html">nw::ut::ResCommonBase</a><br />  <a href="../../../../nw/ut/ResCommon/Overview.html">nw::ut::ResCommon</a><br />    <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html">nw::gfx::res::ResSceneObject</a><br />      <a href="../../../../nw/gfx/res/ResTexture/Overview.html">nw::gfx::res::ResTexture</a><br />        <a href="../../../../nw/gfx/res/ResPixelBasedTexture/Overview.html">nw::gfx::res::ResPixelBasedTexture</a><br />          <b>nw::gfx::res::ResCubeTexture</b>
422      </p>
423    </div>
424  <hr><p>CONFIDENTIAL</p></body>
425</html>
426