1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <title>UpdateSkeletalModel</title> 8 </head> 9 <body> 10 <h1><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../nw/gfx/SceneUpdater/Overview.html">SceneUpdater</a>::UpdateSkeletalModel Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14void UpdateSkeletalModel( 15 <a href="../../../nw/gfx/SceneContext/Overview.html">SceneContext</a> * sceneContext 16) const; 17</pre> 18 </div> 19 <h2>Arguments</h2> 20 <div class="section"> 21 <table class="arguments"> 22 <thead> 23 <tr> 24 <td width="15" /> 25 <th>Name</th> 26 <td>Description</td> 27 </tr> 28 </thead> 29 <tr> 30 <td>in</td> 31 <th><CODE>sceneContext</CODE></th> 32 <td>The update target.</td> 33 </tr> </table> 34 </div> 35 <h2>Return Values</h2> 36 <div class="section"> 37 None. 38 </div> 39 <h2>Description</h2> 40 <div class="section"> 41 <p>Updates the world matrix of a scale model.</p><p>If <a href="../../../nw/gfx/SkeletalModel/GetFullBakedAnimEnabled.html">SkeletalModel::GetFullBakedAnimEnabled</a> is true, update is skipped.</p></div> 42 <hr><p>CONFIDENTIAL</p></body> 43</html> 44