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48    <title>nw::gfx::SceneTraverser</title>
49  </head>
50  <body>
51    <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::SceneTraverser</CODE> Class</h1>
52    <h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">class SceneTraverser : public <a href="../../../nw/gfx/ISceneVisitor/Overview.html">nw::gfx::ISceneVisitor</a></pre>
55    </div>
56    <h2>Description</h2>
57    <div class="section">
58      <p>Searches through a scene to gathers the information required for updating and rendering.</p>
59    </div>
60    <a name="class" id="class">
61      <h2>Classes</h2>
62      <div class="section">
63        <table class="members">
64          <tr>
65            <th>
66              <a href="../../../nw/gfx/SceneTraverser/Builder/Overview.html"><CODE>nw::gfx::SceneTraverser::Builder</CODE></a>
67            </th>
68            <td>Class for building scene traversers.</td>
69          </tr> </table>
70      </div>
71    </a> <a name="variable" id="variable">
72      <h2>Member Variables</h2>
73      <div class="section">
74        <table class="members">
75          <tr>
76            <td width="100"> </td>
77            <th>
78              <span class="argument"><CODE>NW_UT_RUNTIME_TYPEINFO</CODE></span>
79            </th>
80            <td width="100" />
81            <td>
82        </td>
83          </tr> </table>
84      </div>
85    </a> <a name="function" id="function">
86      <h2>Member Functions</h2>
87      <div class="section">
88        <table class="members">
89          <tr>
90            <th class="category" colspan="3">Visitor Implementations</th>
91          </tr>
92          <tr>
93            <td width="100"> <span class="virtual_style" title="virtual">V</span>
94            </td>
95            <th>
96              <a href="../../../nw/gfx/SceneTraverser/VisitSceneNode.html"><CODE>VisitSceneNode</CODE></a>
97            </th>
98            <td>Operation on a scene node.</td>
99          </tr>
100          <tr>
101            <td width="100"> <span class="virtual_style" title="virtual">V</span>
102            </td>
103            <th>
104              <a href="../../../nw/gfx/SceneTraverser/VisitTransformNode.html"><CODE>VisitTransformNode</CODE></a>
105            </th>
106            <td>Operation on a transform node.</td>
107          </tr>
108          <tr>
109            <td width="100"> <span class="virtual_style" title="virtual">V</span>
110            </td>
111            <th>
112              <a href="../../../nw/gfx/SceneTraverser/VisitUserRenderNode.html">VisitUserRenderNode</a>
113            </th>
114            <td>Process performed on user-defined render nodes.</td>
115          </tr>
116          <tr>
117            <td width="100"> <span class="virtual_style" title="virtual">V</span>
118            </td>
119            <th>
120              <a href="../../../nw/gfx/SceneTraverser/VisitModel.html"><CODE>VisitModel</CODE></a>
121            </th>
122            <td>Operation on a model.</td>
123          </tr>
124          <tr>
125            <td width="100"> <span class="virtual_style" title="virtual">V</span>
126            </td>
127            <th>
128              <a href="../../../nw/gfx/SceneTraverser/VisitSkeletalModel.html"><CODE>VisitSkeletalModel</CODE></a>
129            </th>
130            <td>Operation on a skeletal model.</td>
131          </tr>
132          <tr>
133            <td width="100"> <span class="virtual_style" title="virtual">V</span>
134            </td>
135            <th>
136              <a href="../../../nw/gfx/SceneTraverser/VisitCamera.html"><CODE>VisitCamera</CODE></a>
137            </th>
138            <td>Operation on a camera.</td>
139          </tr>
140          <tr>
141            <td width="100"> <span class="virtual_style" title="virtual">V</span>
142            </td>
143            <th>
144              <a href="../../../nw/gfx/SceneTraverser/VisitFog.html"><CODE>VisitFog</CODE></a>
145            </th>
146            <td>Operation on fog.</td>
147          </tr>
148          <tr>
149            <td width="100"> <span class="virtual_style" title="virtual">V</span>
150            </td>
151            <th>
152              <a href="../../../nw/gfx/SceneTraverser/VisitLight.html"><CODE>VisitLight</CODE></a>
153            </th>
154            <td>Operation on a light.</td>
155          </tr>
156          <tr>
157            <td width="100"> <span class="virtual_style" title="virtual">V</span>
158            </td>
159            <th>
160              <a href="../../../nw/gfx/SceneTraverser/VisitFragmentLight.html"><CODE>VisitFragmentLight</CODE></a>
161            </th>
162            <td>Operation on a fragment light.</td>
163          </tr>
164          <tr>
165            <td width="100"> <span class="virtual_style" title="virtual">V</span>
166            </td>
167            <th>
168              <a href="../../../nw/gfx/SceneTraverser/VisitVertexLight.html"><CODE>VisitVertexLight</CODE></a>
169            </th>
170            <td>Operation on a vertex light.</td>
171          </tr>
172          <tr>
173            <td width="100"> <span class="virtual_style" title="virtual">V</span>
174            </td>
175            <th>
176              <a href="../../../nw/gfx/SceneTraverser/VisitAmbientLight.html"><CODE>VisitAmbientLight</CODE></a>
177            </th>
178            <td>Operation on an ambient light.</td>
179          </tr>
180          <tr>
181            <td width="100"> <span class="virtual_style" title="virtual">V</span>
182            </td>
183            <th>
184              <a href="../../../nw/gfx/SceneTraverser/VisitHemiSphereLight.html"><CODE>VisitHemiSphereLight</CODE></a>
185            </th>
186            <td>Operation on a hemispherical light.</td>
187          </tr>
188          <tr>
189            <td width="100"> <span class="virtual_style" title="virtual">V</span>
190            </td>
191            <th>
192              <a href="../../../nw/gfx/SceneTraverser/VisitParticleSet.html"><CODE>VisitParticleSet</CODE></a>
193            </th>
194            <td>Operation on a particle set.</td>
195          </tr>
196          <tr>
197            <td width="100"> <span class="virtual_style" title="virtual">V</span>
198            </td>
199            <th>
200              <a href="../../../nw/gfx/SceneTraverser/VisitParticleEmitter.html">VisitParticleEmitter</a>
201            </th>
202            <td>Operation on a particle set.</td>
203          </tr>
204          <tr>
205            <td width="100"> <span class="virtual_style" title="virtual">V</span>
206            </td>
207            <th>
208              <a href="../../../nw/gfx/SceneTraverser/VisitParticleModel.html">VisitParticleModel</a>
209            </th>
210            <td>Operation on a particle model.</td>
211          </tr>
212          <tr>
213            <th class="category" colspan="3">Create/Destroy</th>
214          </tr>
215          <tr>
216            <td width="100">  </td>
217            <th>
218              <a href="../../../nw/gfx/GfxObject/Destroy.html"><CODE>Destroy</CODE></a>
219            </th>
220            <td>Destroys an object.(Derived from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>GfxObject</CODE></a>.)</td>
221          </tr>
222          <tr>
223            <th class="category" colspan="3">Other</th>
224          </tr>
225          <tr>
226            <td width="100">  </td>
227            <th>
228              <a href="../../../nw/gfx/SceneTraverser/Begin.html"><CODE>Begin</CODE></a>
229            </th>
230            <td>Runs pre-traversal operations.</td>
231          </tr>
232          <tr>
233            <td width="100">  </td>
234            <th>
235              <a href="../../../nw/gfx/SceneTraverser/End.html">END</a>
236            </th>
237            <td>Runs post-traversal operations.</td>
238          </tr> </table>
239      </div>
240    </a>
241    <h2>Class Hierarchy</h2>
242    <div class="section">
243      <p class="hierarchy"><a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a><br />  <a href="../../../nw/gfx/ISceneVisitor/Overview.html">nw::gfx::ISceneVisitor</a><br />    <b>nw::gfx::SceneTraverser</b>
244      </p>
245    </div>
246  <hr><p>CONFIDENTIAL</p></body>
247</html>
248