1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48 <title>nw::gfx::SceneTraverser</title> 49 </head> 50 <body> 51 <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::SceneTraverser</CODE> Class</h1> 52 <h2>Syntax</h2> 53 <div class="section"> 54 <pre class="definition">class SceneTraverser : public <a href="../../../nw/gfx/ISceneVisitor/Overview.html">nw::gfx::ISceneVisitor</a></pre> 55 </div> 56 <h2>Description</h2> 57 <div class="section"> 58 <p>Searches through a scene to gathers the information required for updating and rendering.</p> 59 </div> 60 <a name="class" id="class"> 61 <h2>Classes</h2> 62 <div class="section"> 63 <table class="members"> 64 <tr> 65 <th> 66 <a href="../../../nw/gfx/SceneTraverser/Builder/Overview.html"><CODE>nw::gfx::SceneTraverser::Builder</CODE></a> 67 </th> 68 <td>Class for building scene traversers.</td> 69 </tr> </table> 70 </div> 71 </a> <a name="variable" id="variable"> 72 <h2>Member Variables</h2> 73 <div class="section"> 74 <table class="members"> 75 <tr> 76 <td width="100"> </td> 77 <th> 78 <span class="argument"><CODE>NW_UT_RUNTIME_TYPEINFO</CODE></span> 79 </th> 80 <td width="100" /> 81 <td> 82 </td> 83 </tr> </table> 84 </div> 85 </a> <a name="function" id="function"> 86 <h2>Member Functions</h2> 87 <div class="section"> 88 <table class="members"> 89 <tr> 90 <th class="category" colspan="3">Visitor Implementations</th> 91 </tr> 92 <tr> 93 <td width="100"> <span class="virtual_style" title="virtual">V</span> 94 </td> 95 <th> 96 <a href="../../../nw/gfx/SceneTraverser/VisitSceneNode.html"><CODE>VisitSceneNode</CODE></a> 97 </th> 98 <td>Operation on a scene node.</td> 99 </tr> 100 <tr> 101 <td width="100"> <span class="virtual_style" title="virtual">V</span> 102 </td> 103 <th> 104 <a href="../../../nw/gfx/SceneTraverser/VisitTransformNode.html"><CODE>VisitTransformNode</CODE></a> 105 </th> 106 <td>Operation on a transform node.</td> 107 </tr> 108 <tr> 109 <td width="100"> <span class="virtual_style" title="virtual">V</span> 110 </td> 111 <th> 112 <a href="../../../nw/gfx/SceneTraverser/VisitUserRenderNode.html">VisitUserRenderNode</a> 113 </th> 114 <td>Process performed on user-defined render nodes.</td> 115 </tr> 116 <tr> 117 <td width="100"> <span class="virtual_style" title="virtual">V</span> 118 </td> 119 <th> 120 <a href="../../../nw/gfx/SceneTraverser/VisitModel.html"><CODE>VisitModel</CODE></a> 121 </th> 122 <td>Operation on a model.</td> 123 </tr> 124 <tr> 125 <td width="100"> <span class="virtual_style" title="virtual">V</span> 126 </td> 127 <th> 128 <a href="../../../nw/gfx/SceneTraverser/VisitSkeletalModel.html"><CODE>VisitSkeletalModel</CODE></a> 129 </th> 130 <td>Operation on a skeletal model.</td> 131 </tr> 132 <tr> 133 <td width="100"> <span class="virtual_style" title="virtual">V</span> 134 </td> 135 <th> 136 <a href="../../../nw/gfx/SceneTraverser/VisitCamera.html"><CODE>VisitCamera</CODE></a> 137 </th> 138 <td>Operation on a camera.</td> 139 </tr> 140 <tr> 141 <td width="100"> <span class="virtual_style" title="virtual">V</span> 142 </td> 143 <th> 144 <a href="../../../nw/gfx/SceneTraverser/VisitFog.html"><CODE>VisitFog</CODE></a> 145 </th> 146 <td>Operation on fog.</td> 147 </tr> 148 <tr> 149 <td width="100"> <span class="virtual_style" title="virtual">V</span> 150 </td> 151 <th> 152 <a href="../../../nw/gfx/SceneTraverser/VisitLight.html"><CODE>VisitLight</CODE></a> 153 </th> 154 <td>Operation on a light.</td> 155 </tr> 156 <tr> 157 <td width="100"> <span class="virtual_style" title="virtual">V</span> 158 </td> 159 <th> 160 <a href="../../../nw/gfx/SceneTraverser/VisitFragmentLight.html"><CODE>VisitFragmentLight</CODE></a> 161 </th> 162 <td>Operation on a fragment light.</td> 163 </tr> 164 <tr> 165 <td width="100"> <span class="virtual_style" title="virtual">V</span> 166 </td> 167 <th> 168 <a href="../../../nw/gfx/SceneTraverser/VisitVertexLight.html"><CODE>VisitVertexLight</CODE></a> 169 </th> 170 <td>Operation on a vertex light.</td> 171 </tr> 172 <tr> 173 <td width="100"> <span class="virtual_style" title="virtual">V</span> 174 </td> 175 <th> 176 <a href="../../../nw/gfx/SceneTraverser/VisitAmbientLight.html"><CODE>VisitAmbientLight</CODE></a> 177 </th> 178 <td>Operation on an ambient light.</td> 179 </tr> 180 <tr> 181 <td width="100"> <span class="virtual_style" title="virtual">V</span> 182 </td> 183 <th> 184 <a href="../../../nw/gfx/SceneTraverser/VisitHemiSphereLight.html"><CODE>VisitHemiSphereLight</CODE></a> 185 </th> 186 <td>Operation on a hemispherical light.</td> 187 </tr> 188 <tr> 189 <td width="100"> <span class="virtual_style" title="virtual">V</span> 190 </td> 191 <th> 192 <a href="../../../nw/gfx/SceneTraverser/VisitParticleSet.html"><CODE>VisitParticleSet</CODE></a> 193 </th> 194 <td>Operation on a particle set.</td> 195 </tr> 196 <tr> 197 <td width="100"> <span class="virtual_style" title="virtual">V</span> 198 </td> 199 <th> 200 <a href="../../../nw/gfx/SceneTraverser/VisitParticleEmitter.html">VisitParticleEmitter</a> 201 </th> 202 <td>Operation on a particle set.</td> 203 </tr> 204 <tr> 205 <td width="100"> <span class="virtual_style" title="virtual">V</span> 206 </td> 207 <th> 208 <a href="../../../nw/gfx/SceneTraverser/VisitParticleModel.html">VisitParticleModel</a> 209 </th> 210 <td>Operation on a particle model.</td> 211 </tr> 212 <tr> 213 <th class="category" colspan="3">Create/Destroy</th> 214 </tr> 215 <tr> 216 <td width="100"> </td> 217 <th> 218 <a href="../../../nw/gfx/GfxObject/Destroy.html"><CODE>Destroy</CODE></a> 219 </th> 220 <td>Destroys an object.(Derived from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>GfxObject</CODE></a>.)</td> 221 </tr> 222 <tr> 223 <th class="category" colspan="3">Other</th> 224 </tr> 225 <tr> 226 <td width="100"> </td> 227 <th> 228 <a href="../../../nw/gfx/SceneTraverser/Begin.html"><CODE>Begin</CODE></a> 229 </th> 230 <td>Runs pre-traversal operations.</td> 231 </tr> 232 <tr> 233 <td width="100"> </td> 234 <th> 235 <a href="../../../nw/gfx/SceneTraverser/End.html">END</a> 236 </th> 237 <td>Runs post-traversal operations.</td> 238 </tr> </table> 239 </div> 240 </a> 241 <h2>Class Hierarchy</h2> 242 <div class="section"> 243 <p class="hierarchy"><a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a><br /> <a href="../../../nw/gfx/ISceneVisitor/Overview.html">nw::gfx::ISceneVisitor</a><br /> <b>nw::gfx::SceneTraverser</b> 244 </p> 245 </div> 246 <hr><p>CONFIDENTIAL</p></body> 247</html> 248