1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48 <title>nw::gfx::RenderContext::MaterialHash</title> 49 </head> 50 <body> 51 <h1><CODE><a href="../../../../nw/Overview.html">nw</a>::<a href="../../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../../nw/gfx/RenderContext/Overview.html">RenderContext</a>::MaterialHash</CODE> Structure</h1> 52 <h2>Syntax</h2> 53 <div class="section"> 54 <pre class="definition">struct MaterialHash 55{ 56 <span>u32</span> shaderParameter; 57 <span>u32</span> shadingParameter; 58 <span>u32</span> materialColor; 59 <span>u32</span> rasterization; 60 <span>u32</span> textureCoordinator; 61 <span>u32</span> textureMapper; 62 <span>u32</span> fragmentLighting; 63 <span>u32</span> fragmentLightingTable; 64 <span>u32</span> textureCombiner; 65 <span>u32</span> fragmentOperation; 66 <span>u32</span> alphaTest; 67}; 68</pre> 69 </div> 70 <h2>Description</h2> 71 <div class="section"> 72 <p> 73 </p> 74 </div> 75 <a name="variable" id="variable"> 76 <h2>Member Variables</h2> 77 <div class="section"> 78 <table class="members"> 79 <tr> 80 <td width="100"> </td> 81 <th> 82 <span class="argument"><CODE>shaderParameter</CODE></span> 83 </th> 84 <td width="100"><span>u32</span></td> 85 <td> 86 </td> 87 </tr> 88 <tr> 89 <td width="100"> </td> 90 <th> 91 <span class="argument"><CODE>shadingParameter</CODE></span> 92 </th> 93 <td width="100"><span>u32</span></td> 94 <td> 95 </td> 96 </tr> 97 <tr> 98 <td width="100"> </td> 99 <th> 100 <span class="argument"><CODE>materialColor</CODE></span> 101 </th> 102 <td width="100"><span>u32</span></td> 103 <td> 104 </td> 105 </tr> 106 <tr> 107 <td width="100"> </td> 108 <th> 109 <span class="argument"><CODE>rasterization</CODE></span> 110 </th> 111 <td width="100"><span>u32</span></td> 112 <td> 113 </td> 114 </tr> 115 <tr> 116 <td width="100"> </td> 117 <th> 118 <span class="argument"><CODE>textureCoordinator</CODE></span> 119 </th> 120 <td width="100"><span>u32</span></td> 121 <td> 122 </td> 123 </tr> 124 <tr> 125 <td width="100"> </td> 126 <th> 127 <span class="argument"><CODE>textureMapper</CODE></span> 128 </th> 129 <td width="100"><span>u32</span></td> 130 <td> 131 </td> 132 </tr> 133 <tr> 134 <td width="100"> </td> 135 <th> 136 <span class="argument"><CODE>fragmentLighting</CODE></span> 137 </th> 138 <td width="100"><span>u32</span></td> 139 <td> 140 </td> 141 </tr> 142 <tr> 143 <td width="100"> </td> 144 <th> 145 <span class="argument"><CODE>fragmentLightingTable</CODE></span> 146 </th> 147 <td width="100"><span>u32</span></td> 148 <td> 149 </td> 150 </tr> 151 <tr> 152 <td width="100"> </td> 153 <th> 154 <span class="argument"><CODE>textureCombiner</CODE></span> 155 </th> 156 <td width="100"><span>u32</span></td> 157 <td> 158 </td> 159 </tr> 160 <tr> 161 <td width="100"> </td> 162 <th> 163 <span class="argument"><CODE>fragmentOperation</CODE></span> 164 </th> 165 <td width="100"><span>u32</span></td> 166 <td> 167 </td> 168 </tr> 169 <tr> 170 <td width="100"> </td> 171 <th> 172 <span class="argument"><CODE>alphaTest</CODE></span> 173 </th> 174 <td width="100"><span>u32</span></td> 175 <td> 176 </td> 177 </tr> </table> 178 </div> 179 </a> <a name="function" id="function"> 180 <h2>Member Functions</h2> 181 <div class="section"> 182 <table class="members"> 183 <tr> 184 <td width="100"> </td> 185 <th> 186 <a href="../../../../nw/gfx/RenderContext/MaterialHash/MaterialHash.html"><CODE>MaterialHash</CODE></a> 187 </th> 188 <td> 189 </td> 190 </tr> 191 <tr> 192 <td width="100"> </td> 193 <th> 194 <a href="../../../../nw/gfx/RenderContext/MaterialHash/ResetMaterialHash.html"><CODE>ResetMaterialHash</CODE></a> 195 </th> 196 <td>Disables a material hash.</td> 197 </tr> </table> 198 </div> 199 </a> 200 <hr><p>CONFIDENTIAL</p></body> 201</html> 202