1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48 <title>nw::gfx::LightSet</title> 49 </head> 50 <body> 51 <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::LightSet</CODE> Class</h1> 52 <h2>Syntax</h2> 53 <div class="section"> 54 <pre class="definition">class LightSet : public <a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a></pre> 55 </div> 56 <h2>Description</h2> 57 <div class="section"> 58 <p>Class that represents light sets.</p> 59 </div> 60 <a name="class" id="class"> 61 <h2>Classes</h2> 62 <div class="section"> 63 <table class="members"> 64 <tr> 65 <th> 66 <a href="../../../nw/gfx/LightSet/DynamicBuilder/Overview.html">nw::gfx::LightSet::DynamicBuilder</a> 67 </th> 68 <td> 69 </td> 70 </tr> </table> 71 </div> 72 </a> <a name="struct" id="struct"> 73 <h2>Structures</h2> 74 <div class="section"> 75 <table class="members"> 76 <tr> 77 <th> 78 <a href="../../../nw/gfx/LightSet/Description/Overview.html">nw::gfx::LightSet::Description</a> 79 </th> 80 <td>Content to configure.</td> 81 </tr> </table> 82 </div> 83 </a> <a name="variable" id="variable"> 84 <h2>Member Variables</h2> 85 <div class="section"> 86 <table class="members"> 87 <tr> 88 <td width="100"> </td> 89 <th> 90 <span class="argument"><CODE>NW_UT_RUNTIME_TYPEINFO</CODE></span> 91 </th> 92 <td width="100" /> 93 <td> 94 </td> 95 </tr> </table> 96 </div> 97 </a> <a name="function" id="function"> 98 <h2>Member Functions</h2> 99 <div class="section"> 100 <table class="members"> 101 <tr> 102 <th class="category" colspan="3">Creation</th> 103 </tr> 104 <tr> 105 <td width="100"> 106 <span class="static_style" title="static">S</span> </td> 107 <th> 108 <a href="../../../nw/gfx/LightSet/Create.html"><CODE>Create</CODE></a> 109 </th> 110 <td>Creates a light set.</td> 111 </tr> 112 <tr> 113 <th class="category" colspan="3">Set/Get</th> 114 </tr> 115 <tr> 116 <td width="100"> </td> 117 <th> 118 <a href="../../../nw/gfx/LightSet/SetAmbientLight.html"><CODE>SetAmbientLight</CODE></a> 119 </th> 120 <td>Sets an ambient light.</td> 121 </tr> 122 <tr> 123 <td width="100"> </td> 124 <th> 125 <a href="../../../nw/gfx/LightSet/GetAmbientLight.html"><CODE>GetAmbientLight</CODE></a> 126 </th> 127 <td>Gets the ambient light.</td> 128 </tr> 129 <tr> 130 <td width="100"> </td> 131 <th> 132 <a href="../../../nw/gfx/LightSet/SetHemiSphereLight.html"><CODE>SetHemiSphereLight</CODE></a> 133 </th> 134 <td>Sets a hemispherical light.</td> 135 </tr> 136 <tr> 137 <td width="100"> </td> 138 <th> 139 <a href="../../../nw/gfx/LightSet/GetHemiSphereLight.html"><CODE>GetHemiSphereLight</CODE></a> 140 </th> 141 <td>Gets a hemispherical light.</td> 142 </tr> 143 <tr> 144 <td width="100"> </td> 145 <th> 146 <a href="../../../nw/gfx/LightSet/SetVertexLight.html"><CODE>SetVertexLight</CODE></a> 147 </th> 148 <td>Sets a vertex light.</td> 149 </tr> 150 <tr> 151 <td width="100"> </td> 152 <th> 153 <a href="../../../nw/gfx/LightSet/GetVertexLightBegin.html">GetVertexLightBegin</a> 154 </th> 155 <td>Gets the iterator pointing to the start of the vertex light.</td> 156 </tr> 157 <tr> 158 <td width="100"> </td> 159 <th> 160 <a href="../../../nw/gfx/LightSet/GetVertexLightEnd.html">GetVertexLightEnd</a> 161 </th> 162 <td>Gets the iterator pointing to the end of the vertex light.</td> 163 </tr> 164 <tr> 165 <td width="100"> </td> 166 <th> 167 <a href="../../../nw/gfx/LightSet/GetVertexLightCount.html"><CODE>GetVertexLightCount</CODE></a> 168 </th> 169 <td>Gets the number of vertex lights.</td> 170 </tr> 171 <tr> 172 <td width="100"> </td> 173 <th> 174 <a href="../../../nw/gfx/LightSet/SetFragmentLight.html"><CODE>SetFragmentLight</CODE></a> 175 </th> 176 <td>Sets a fragment light.</td> 177 </tr> 178 <tr> 179 <td width="100"> </td> 180 <th> 181 <a href="../../../nw/gfx/LightSet/GetFragmentLightBegin.html">GetFragmentLightBegin</a> 182 </th> 183 <td>Gets the iterator pointing to the start of the fragment light.</td> 184 </tr> 185 <tr> 186 <td width="100"> </td> 187 <th> 188 <a href="../../../nw/gfx/LightSet/GetFragmentLightEnd.html">GetFragmentLightEnd</a> 189 </th> 190 <td>Gets the iterator pointing to the end of the fragment light.</td> 191 </tr> 192 <tr> 193 <td width="100"> </td> 194 <th> 195 <a href="../../../nw/gfx/LightSet/GetFragmentLightCount.html"><CODE>GetFragmentLightCount</CODE></a> 196 </th> 197 <td>Gets the number of fragment lights.</td> 198 </tr> 199 <tr> 200 <td width="100"> </td> 201 <th> 202 <a href="../../../nw/gfx/LightSet/ClearAll.html">ClearAll</a> 203 </th> 204 <td>Clears lights.</td> 205 </tr> 206 <tr> 207 <th class="category" colspan="3">Create/Destroy</th> 208 </tr> 209 <tr> 210 <td width="100"> </td> 211 <th> 212 <a href="../../../nw/gfx/GfxObject/Destroy.html"><CODE>Destroy</CODE></a> 213 </th> 214 <td>Destroys an object.(Derived from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>GfxObject</CODE></a>.)</td> 215 </tr> 216 <tr> 217 <th class="category" colspan="3">Constructors and Destructors</th> 218 </tr> 219 <tr> 220 <td width="100"> 221 <span class="protected_style" title="protected">protected</span> </td> 222 <th> 223 <a href="../../../nw/gfx/LightSet/LightSet.html">LightSet</a> 224 </th> 225 <td>Constructor.</td> 226 </tr> 227 <tr> 228 <td width="100"> 229 <span class="protected_style" title="protected">protected</span> <span class="virtual_style" title="virtual">V</span> 230 </td> 231 <th> 232 <a href="../../../nw/gfx/LightSet/~LightSet.html">~LightSet</a> 233 </th> 234 <td>Destructor.</td> 235 </tr> </table> 236 </div> 237 </a> 238 <h2>Class Hierarchy</h2> 239 <div class="section"> 240 <p class="hierarchy"><a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a><br /> <b>nw::gfx::LightSet</b> 241 </p> 242 </div> 243 <hr><p>CONFIDENTIAL</p></body> 244</html> 245