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7    <title>ClearBuffer</title>
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10    <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../nw/gfx/FrameBufferObject/Overview.html">FrameBufferObject</a>::ClearBuffer</CODE> Member Function</h1>
11    <h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14void ClearBuffer(
15     <span>u32</span> mask,
16     const <a href="../../../nw/ut/FloatColor/Overview.html">ut::FloatColor</a> & clearColor,
17     <span>f32</span> clearDepth,
18     <span>u8</span> clearStencil = 0
19) const;
20void ClearBuffer(
21     const <a href="../../../nw/ut/FloatColor/Overview.html">ut::FloatColor</a> & clearColor,
22     <span>f32</span> clearDepth,
23     <span>u8</span> clearStencil = 0
24) const;
25</pre>
26    </div>
27    <h2>List of Overloaded Member Functions</h2>
28    <div class="section">
29      <table class="members">
30        <tr>
31          <td>
32            <a href="./ClearBuffer(0).html">ClearBuffer ( u32, const ut::FloatColor &, f32, u8 ) </a>
33          </td>
34          <td>Clears the framebuffer.</td>
35        </tr>
36        <tr>
37          <td>
38            <a href="./ClearBuffer(1).html">ClearBuffer ( const ut::FloatColor &, f32, u8 ) </a>
39          </td>
40          <td>
41          </td>
42        </tr> </table>
43    </div>
44    <h2>Description of ClearBuffer ( u32, const ut::FloatColor &, f32, u8 )</h2>
45    <div class="section"><p>Executes a clear process equivalent to glClear on the frame buffer enabled by ActivateFrameBuffer.</p></div>
46    <h2>Description of ClearBuffer ( const ut::FloatColor &, f32, u8 )</h2>
47    <div class="section">
48      <p>
49          </p>
50    </div>
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53