1#!/usr/bin/env omake
2#----------------------------------------------------------------------------
3# Project:  NintendoWare
4# File:     OMakefile
5#
6# Copyright (C)2009-2011 Nintendo/HAL Laboratory, Inc.  All rights reserved.
7#
8# These coded instructions, statements, and computer programs contain proprietary
9# information of Nintendo and/or its licensed developers and are protected by
10# national and international copyright laws. They may not be disclosed to third
11# parties or copied or duplicated in any form, in whole or in part, without the
12# prior written consent of Nintendo.
13#
14# The content herein is highly confidential and should be handled accordingly.
15#
16# $Revision: $
17#----------------------------------------------------------------------------
18
19# �v���Z�X���T�|�[�g����^�[�Q�b�g���L�q���܂��B
20# �V�X�e�����͕K�� Process �ɂȂ�͂��ł��B
21SUPPORTED_TARGETS   =   CTR-*.Process.MPCore.*
22
23# ���f���Z�b�g���w�肵�܂��B
24MODEL_SET_NAME = MultiAnimation.bcmdl
25MODEL_SET[] =
26            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Male/Male.cmdl
27            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Male/Male.ctex
28            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/MatAnim.cmdl
29            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/MatAnim.ctex
30            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/VisibilityAnim.cmdl
31            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/CameraAnim.cmdl
32            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/LightAnim.cmdl
33            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/Pierrot.cmdl
34            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/Pierrot.ctex
35            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/Robot.cmdl
36            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/Robot.ctex
37            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/ToyShared.clts
38            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/ToyShared.ctex
39
40SKY_MODEL = $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/SkySphere.cmdl
41
42# �t���x�C�N�`���̃A�j���[�V�����t�@�C�����w�肵�܂��B
43FULL_BAKE_ANIMATION_FILES[] =
44            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/Pierrot.cskla
45            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/Robot.cskla
46
47# ���̑��̃��\�[�X�t�@�C�����w�肵�܂��B
48RESOURCE_FILES[] =
49            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/SceneEnvironmentSetting.cenv
50            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
51            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Male/Walk.cskla
52            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/MatAnim.cmata
53            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/VisibilityAnim.cmdla
54            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/CameraAnim.ccam
55            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/LightAnim.cenv
56            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/LightAnim.clgt
57            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/MultiAnimationDemo/LightAnim.cres
58
59# �t�H���g�`��p�̃V�F�[�_�[�t�@�C�����w�肵�܂��B
60FONT_SHADER_SHBIN =  $(NW4C_ROOT)/shaders/nwfont_RectDrawerShader.shbin
61
62# 2D �̐}�`�̕`��p�̃V�F�[�_�[�t�@�C�����w�肵�܂��B
63SHAPE_2D_SHADER_SHBIN =  $(NW4C_ROOT)/shaders/nwdemo_Common.shbin
64
65# �v���O���������w�肵�܂��B
66TARGET_PROGRAM      =   MultiAnimationDemo
67
68# �r���h����\�[�X�R�[�h���w�肵�܂��B
69SOURCES[]           =   sources/$(TARGET_PROGRAM).cpp
70
71# ROM�Ɋ܂߂�t�@�C���̃��[�g���L�q���܂��B
72# ���̃p�X�ȉ��̃t�@�C���́AROM�Ɋ܂܂�t�@�C���V�X�e������ǂݍ��߂܂��B
73ROMFS_ROOT          =   romfiles
74
75# �o�C�i���R���o�[�g�̃I�v�V�������w�肵�܂��B
76MODEL_OPTION = --auto_create_shader=on
77
78SKY_MODEL_OPTION = --auto_create_shader=on
79
80FULL_BAKE_ANIMATION_OPTION = --auto_create_shader=off --use_full_baked_anim
81
82RESOURCE_OPTION = --auto_create_shader=off
83
84MODEL_TARGET = $(GfxBinaryObject $(ROMFS_ROOT)/$(MODEL_SET_NAME), $(MODEL_SET), $(MODEL_OPTION))
85
86SKY_MODEL_TARGET = $(GfxBinaryObjects $(ROMFS_ROOT), $(SKY_MODEL), $(SKY_MODEL_OPTION))
87
88FULL_BAKE_ANIMATION_TARGET = $(GfxBinaryObjects $(ROMFS_ROOT), $(FULL_BAKE_ANIMATION_FILES), $(FULL_BAKE_ANIMATION_OPTION))
89
90RESOUCE_TARGETS = $(GfxBinaryObjects $(ROMFS_ROOT), $(RESOURCE_FILES), $(RESOURCE_OPTION))
91
92FONT_SHADER_TARGET = $(ROMFS_ROOT)/$(basename $(FONT_SHADER_SHBIN))
93
94$(FONT_SHADER_TARGET): $(FONT_SHADER_SHBIN)
95    mkdir -p $(dirname $@)
96    cp $< $@
97
98SHAPE_2D_SHADER_TARGET = $(ROMFS_ROOT)/$(basename $(SHAPE_2D_SHADER_SHBIN))
99
100$(SHAPE_2D_SHADER_TARGET): $(SHAPE_2D_SHADER_SHBIN)
101    mkdir -p $(dirname $@)
102    cp $< $@
103
104ROMFS_DEPENDENCIES = $(MODEL_TARGET) $(SKY_MODEL_TARGET) $(FULL_BAKE_ANIMATION_TARGET) $(RESOUCE_TARGETS) $(FONT_SHADER_TARGET) $(SHAPE_2D_SHADER_TARGET)
105
106include $(NW4C_ROOT)/build/omake/modulerules
107
108build: $(DEFAULT_TARGETS)
109
110resource: $(ROMFS_DEPENDENCIES)