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8					<ToolDescriptions Name="NintendoWare Creative Studio." Version="0.7.0" />
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11					<ToolDescriptions Name="NintendoWare Creative Studio." Version="1.3.0" />
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386			<ParticleSetCtr Name="Snow_Crystal_Particle" IsBranchVisible="true" ParticleShapeIndex="0" IsAutoCapacity="true" IsForceWorld="false" IsInheritParentVelocity="false">
387				<ParentNode>SceneNodes["Snow_Crystal_Effect"]</ParentNode>
388				<AnimationGroupDescriptions />
389				<ParticleCollection Capacity="7">
390					<ParticleStreams>
391						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
392						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
393						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
394						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
395						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
396						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
397						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
398						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
399						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
400						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
401						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
402						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
403					</ParticleStreams>
404				</ParticleCollection>
405				<ParticleXyPlaneShapeBuilderCtrXml AscendingOrder="false">
406					<DrawOffset X="0" Y="0" Z="0" />
407				</ParticleXyPlaneShapeBuilderCtrXml>
408				<ParticleInitializers>
409					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0">
410						<TargetStreams>
411							<ParticleUsage>Scale</ParticleUsage>
412						</TargetStreams>
413						<BaseValue X="1.5" Y="1.5" Z="1.5" />
414					</ParticleVector3Random1Initializer>
415					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
416						<TargetStreams>
417							<ParticleUsage>Rotate</ParticleUsage>
418						</TargetStreams>
419						<BaseValue X="6.28318548" Y="6.28318548" Z="6.28318548" />
420						<Random X="1" Y="1" Z="1" />
421					</ParticleVector3Random3Initializer>
422					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
423						<TargetStreams>
424							<ParticleUsage>TextureScale0</ParticleUsage>
425						</TargetStreams>
426						<ImmediateValue X="1" Y="0.5" />
427					</ParticleVector2ImmediateInitializer>
428					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
429						<TargetStreams>
430							<ParticleUsage>TextureRotate0</ParticleUsage>
431						</TargetStreams>
432					</ParticleFloatImmediateInitializer>
433					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="200" MinValue="200">
434						<TargetStreams>
435							<ParticleUsage>Life</ParticleUsage>
436						</TargetStreams>
437					</ParticleFloatRangeInitializer>
438					<ParticleRandomVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.05">
439						<TargetStreams>
440							<ParticleUsage>Velocity</ParticleUsage>
441						</TargetStreams>
442					</ParticleRandomVelocityInitializer>
443					<ParticleDirectionalVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.3">
444						<TargetStreams>
445							<ParticleUsage>Velocity</ParticleUsage>
446						</TargetStreams>
447						<Direction X="0" Y="-1" Z="0" />
448					</ParticleDirectionalVelocityInitializer>
449				</ParticleInitializers>
450				<ParticleUpdaters>
451					<ParticleVector3AdditiveUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
452						<ParticleAnimationData>
453							<ParticleRandomAnimationOption AnimationDuration="3" />
454							<Vector3Animation>
455								<XSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="3">
456									<Segments>
457										<HermiteFloatSegment>
458											<Keys>
459												<HermiteFloatKey Frame="0" Value="-0.02" InSlope="0" OutSlope="0" />
460												<HermiteFloatKey Frame="1" Value="-0.05" InSlope="0" OutSlope="0" />
461												<HermiteFloatKey Frame="2" Value="0.05" InSlope="0" OutSlope="0" />
462												<HermiteFloatKey Frame="3" Value="0.02" InSlope="0" OutSlope="0" />
463											</Keys>
464										</HermiteFloatSegment>
465									</Segments>
466								</XSegmentsFloatCurve>
467								<YSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="3">
468									<Segments>
469										<HermiteFloatSegment>
470											<Keys>
471												<HermiteFloatKey Frame="0" Value="-0.05" InSlope="0" OutSlope="0" />
472												<HermiteFloatKey Frame="1" Value="-0.1" InSlope="0" OutSlope="0" />
473												<HermiteFloatKey Frame="2" Value="0.1" InSlope="0" OutSlope="0" />
474												<HermiteFloatKey Frame="3" Value="0.05" InSlope="0" OutSlope="0" />
475											</Keys>
476										</HermiteFloatSegment>
477									</Segments>
478								</YSegmentsFloatCurve>
479								<ZSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="3">
480									<Segments>
481										<HermiteFloatSegment>
482											<Keys>
483												<HermiteFloatKey Frame="0" Value="-0.02" InSlope="0" OutSlope="0" />
484												<HermiteFloatKey Frame="1" Value="-0.05" InSlope="0" OutSlope="0" />
485												<HermiteFloatKey Frame="2" Value="0.05" InSlope="0" OutSlope="0" />
486												<HermiteFloatKey Frame="3" Value="0.02" InSlope="0" OutSlope="0" />
487											</Keys>
488										</HermiteFloatSegment>
489									</Segments>
490								</ZSegmentsFloatCurve>
491							</Vector3Animation>
492						</ParticleAnimationData>
493						<TargetStreams>
494							<ParticleUsage>Rotate</ParticleUsage>
495						</TargetStreams>
496						<DefaultValue X="0" Y="0" Z="0" />
497					</ParticleVector3AdditiveUpdaterXml>
498					<ParticleVector3ImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
499						<ParticleAnimationData>
500							<ParticleRandomAnimationOption AnimationDuration="120" />
501							<Vector3Animation>
502								<XSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="120">
503									<Segments>
504										<LinearFloatSegment>
505											<Keys>
506												<LinearFloatKey Frame="0" Value="0" />
507												<LinearFloatKey Frame="20" Value="0.4" />
508												<LinearFloatKey Frame="40" Value="0.4" />
509												<LinearFloatKey Frame="60" Value="0" />
510												<LinearFloatKey Frame="120" Value="0" />
511											</Keys>
512										</LinearFloatSegment>
513									</Segments>
514								</XSegmentsFloatCurve>
515								<YSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="120">
516									<Segments>
517										<LinearFloatSegment>
518											<Keys>
519												<LinearFloatKey Frame="0" Value="0.2" />
520												<LinearFloatKey Frame="20" Value="0.2" />
521												<LinearFloatKey Frame="40" Value="0.5" />
522												<LinearFloatKey Frame="60" Value="0.5" />
523												<LinearFloatKey Frame="80" Value="0.2" />
524												<LinearFloatKey Frame="120" Value="0.2" />
525											</Keys>
526										</LinearFloatSegment>
527									</Segments>
528								</YSegmentsFloatCurve>
529								<ZSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="120">
530									<Segments>
531										<LinearFloatSegment>
532											<Keys>
533												<LinearFloatKey Frame="0" Value="0.7" />
534												<LinearFloatKey Frame="40" Value="0.7" />
535												<LinearFloatKey Frame="60" Value="1" />
536												<LinearFloatKey Frame="80" Value="1" />
537												<LinearFloatKey Frame="100" Value="0.7" />
538												<LinearFloatKey Frame="120" Value="0.7" />
539											</Keys>
540										</LinearFloatSegment>
541									</Segments>
542								</ZSegmentsFloatCurve>
543							</Vector3Animation>
544						</ParticleAnimationData>
545						<TargetStreams>
546							<ParticleUsage>Color</ParticleUsage>
547						</TargetStreams>
548						<DefaultValue X="0" Y="0" Z="0" />
549					</ParticleVector3ImmediateUpdaterXml>
550					<ParticleFloatImmediate4KeyUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" InTime="0.05" OutTime="0.75" StartValue="0" MiddleValue="1" EndValue="0">
551						<ParticleAnimationData />
552						<TargetStreams>
553							<ParticleUsage>Alpha</ParticleUsage>
554						</TargetStreams>
555					</ParticleFloatImmediate4KeyUpdaterXml>
556					<ParticleTexturePatternUpdaterCtrXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" DivisionX="Division1" DivisionY="Division2" TextureIndex="0" TextureIndexAnimationText="0,1">
557						<ParticleAnimationData>
558							<ParticleRandomAnimationOption AnimationDuration="1" />
559							<IntAnimation>
560								<SegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="1">
561									<Segments>
562										<StepFloatSegment>
563											<Keys>
564												<StepFloatKey Frame="0" Value="0" />
565												<StepFloatKey Frame="1" Value="1" />
566											</Keys>
567										</StepFloatSegment>
568									</Segments>
569								</SegmentsFloatCurve>
570							</IntAnimation>
571						</ParticleAnimationData>
572						<TargetStreams>
573							<ParticleUsage>TextureTranslate0</ParticleUsage>
574						</TargetStreams>
575					</ParticleTexturePatternUpdaterCtrXml>
576					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
577						<ParticleAnimationData />
578						<TargetStreams />
579					</ParticleGeneralUpdaterXml>
580					<ParticleChildUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" EmissionRatio="1">
581						<ParticleAnimationData />
582						<TargetStreams />
583						<ParticleSetReference>ParticleSets["Snow_Crystal_Shine_Particle"]</ParticleSetReference>
584						<ParticleDiscForm IsResourceCopyEnabled="false" Inner="0" AngleWidth="6.28318548" AngleOffset="6.28318548" AngleSwing="0" FixedOffset="false" EvenInterval="false">
585							<Scale X="1" Y="1" />
586						</ParticleDiscForm>
587						<ParticleChildUpdaterIntervalOption Start="0" End="1" Interval="15" />
588					</ParticleChildUpdaterXml>
589					<ParticleChildUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" EmissionRatio="1">
590						<ParticleAnimationData />
591						<TargetStreams />
592						<ParticleSetReference>ParticleSets["Snow_Crystal_Glow_Particle"]</ParticleSetReference>
593						<ParticlePointForm IsResourceCopyEnabled="false" />
594						<ParticleChildUpdaterFirstUpdateOption />
595					</ParticleChildUpdaterXml>
596				</ParticleUpdaters>
597			</ParticleSetCtr>
598			<ParticleSetCtr Name="Snow_Crystal_Shine_Particle" IsBranchVisible="true" ParticleShapeIndex="1" IsAutoCapacity="true" IsForceWorld="false" IsInheritParentVelocity="true">
599				<ParentNode>SceneNodes["Snow_Crystal_Effect"]</ParentNode>
600				<AnimationGroupDescriptions />
601				<ParticleCollection Capacity="287">
602					<ParticleStreams>
603						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
604						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
605						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
606						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
607						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
608						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
609						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
610						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
611						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
612						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
613						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
614						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
615					</ParticleStreams>
616				</ParticleCollection>
617				<ParticleBillboardShapeBuilderCtrXml AscendingOrder="true">
618					<DrawOffset X="0" Y="0" Z="0" />
619				</ParticleBillboardShapeBuilderCtrXml>
620				<ParticleInitializers>
621					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
622						<TargetStreams>
623							<ParticleUsage>Rotate</ParticleUsage>
624						</TargetStreams>
625						<BaseValue X="0" Y="0" Z="0" />
626						<Random X="0" Y="0" Z="0" />
627					</ParticleVector3Random3Initializer>
628					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
629						<TargetStreams>
630							<ParticleUsage>TextureTranslate0</ParticleUsage>
631						</TargetStreams>
632						<ImmediateValue X="0" Y="0" />
633					</ParticleVector2ImmediateInitializer>
634					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
635						<TargetStreams>
636							<ParticleUsage>TextureScale0</ParticleUsage>
637						</TargetStreams>
638						<ImmediateValue X="1" Y="1" />
639					</ParticleVector2ImmediateInitializer>
640					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
641						<TargetStreams>
642							<ParticleUsage>TextureRotate0</ParticleUsage>
643						</TargetStreams>
644					</ParticleFloatImmediateInitializer>
645					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="80" MinValue="80">
646						<TargetStreams>
647							<ParticleUsage>Life</ParticleUsage>
648						</TargetStreams>
649					</ParticleFloatRangeInitializer>
650					<ParticleYAxisVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.04">
651						<TargetStreams>
652							<ParticleUsage>Velocity</ParticleUsage>
653						</TargetStreams>
654					</ParticleYAxisVelocityInitializer>
655				</ParticleInitializers>
656				<ParticleUpdaters>
657					<ParticleVector3Immediate4KeyUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" InTime="0" OutTime="0.7">
658						<ParticleAnimationData />
659						<TargetStreams>
660							<ParticleUsage>Scale</ParticleUsage>
661						</TargetStreams>
662						<StartValue X="1.5" Y="1.5" Z="1.5" />
663						<MiddleValue X="1" Y="1" Z="1" />
664						<EndValue X="0.1" Y="0.1" Z="0.1" />
665					</ParticleVector3Immediate4KeyUpdaterXml>
666					<ParticleVector3ImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
667						<ParticleAnimationData>
668							<ParticleRandomAnimationOption AnimationDuration="120" />
669							<Vector3Animation>
670								<XSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="120">
671									<Segments>
672										<LinearFloatSegment>
673											<Keys>
674												<LinearFloatKey Frame="0" Value="0" />
675												<LinearFloatKey Frame="20" Value="0.2" />
676												<LinearFloatKey Frame="40" Value="0.2" />
677												<LinearFloatKey Frame="60" Value="0" />
678												<LinearFloatKey Frame="120" Value="0" />
679											</Keys>
680										</LinearFloatSegment>
681									</Segments>
682								</XSegmentsFloatCurve>
683								<YSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="120">
684									<Segments>
685										<LinearFloatSegment>
686											<Keys>
687												<LinearFloatKey Frame="0" Value="0.1" />
688												<LinearFloatKey Frame="20" Value="0.1" />
689												<LinearFloatKey Frame="40" Value="0.2" />
690												<LinearFloatKey Frame="60" Value="0.2" />
691												<LinearFloatKey Frame="80" Value="0.1" />
692												<LinearFloatKey Frame="120" Value="0.1" />
693											</Keys>
694										</LinearFloatSegment>
695									</Segments>
696								</YSegmentsFloatCurve>
697								<ZSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="120">
698									<Segments>
699										<LinearFloatSegment>
700											<Keys>
701												<LinearFloatKey Frame="0" Value="0.4" />
702												<LinearFloatKey Frame="40" Value="0.4" />
703												<LinearFloatKey Frame="60" Value="0.6" />
704												<LinearFloatKey Frame="80" Value="0.6" />
705												<LinearFloatKey Frame="100" Value="0.4" />
706												<LinearFloatKey Frame="120" Value="0.4" />
707											</Keys>
708										</LinearFloatSegment>
709									</Segments>
710								</ZSegmentsFloatCurve>
711							</Vector3Animation>
712						</ParticleAnimationData>
713						<TargetStreams>
714							<ParticleUsage>Color</ParticleUsage>
715						</TargetStreams>
716						<DefaultValue X="0" Y="0" Z="1" />
717					</ParticleVector3ImmediateUpdaterXml>
718					<ParticleFloatImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" DefaultValue="0">
719						<ParticleAnimationData>
720							<FloatAnimation>
721								<SegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="80">
722									<Segments>
723										<LinearFloatSegment>
724											<Keys>
725												<LinearFloatKey Frame="0" Value="1" />
726												<LinearFloatKey Frame="40" Value="1" />
727												<LinearFloatKey Frame="52" Value="0.6" />
728												<LinearFloatKey Frame="55" Value="1" />
729												<LinearFloatKey Frame="60" Value="0.3" />
730												<LinearFloatKey Frame="63" Value="0.8" />
731												<LinearFloatKey Frame="67" Value="0.1" />
732												<LinearFloatKey Frame="72" Value="0.5" />
733												<LinearFloatKey Frame="80" Value="0" />
734											</Keys>
735										</LinearFloatSegment>
736										<HermiteFloatSegment>
737											<Keys>
738												<HermiteFloatKey Frame="80" Value="0" InSlope="0" OutSlope="0" />
739											</Keys>
740										</HermiteFloatSegment>
741									</Segments>
742								</SegmentsFloatCurve>
743							</FloatAnimation>
744						</ParticleAnimationData>
745						<TargetStreams>
746							<ParticleUsage>Alpha</ParticleUsage>
747						</TargetStreams>
748					</ParticleFloatImmediateUpdaterXml>
749					<ParticleAccelarationUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" Factor="0.98">
750						<ParticleAnimationData />
751						<TargetStreams>
752							<ParticleUsage>Velocity</ParticleUsage>
753						</TargetStreams>
754					</ParticleAccelarationUpdaterXml>
755					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
756						<ParticleAnimationData />
757						<TargetStreams />
758					</ParticleGeneralUpdaterXml>
759				</ParticleUpdaters>
760			</ParticleSetCtr>
761			<ParticleSetCtr Name="Snow_Crystal_Glow_Particle" IsBranchVisible="true" ParticleShapeIndex="2" IsAutoCapacity="true" IsForceWorld="false" IsInheritParentVelocity="true">
762				<ParentNode>SceneNodes["Snow_Crystal_Effect"]</ParentNode>
763				<AnimationGroupDescriptions />
764				<ParticleCollection Capacity="101">
765					<ParticleStreams>
766						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
767						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
768						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
769						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
770						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
771						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
772						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
773						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
774						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
775						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
776						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
777						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
778					</ParticleStreams>
779				</ParticleCollection>
780				<ParticleBillboardShapeBuilderCtrXml AscendingOrder="true">
781					<DrawOffset X="0" Y="0" Z="0" />
782				</ParticleBillboardShapeBuilderCtrXml>
783				<ParticleInitializers>
784					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="200" MinValue="200">
785						<TargetStreams>
786							<ParticleUsage>Life</ParticleUsage>
787						</TargetStreams>
788					</ParticleFloatRangeInitializer>
789					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0">
790						<TargetStreams>
791							<ParticleUsage>Scale</ParticleUsage>
792						</TargetStreams>
793						<BaseValue X="4" Y="4" Z="4" />
794					</ParticleVector3Random1Initializer>
795					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
796						<TargetStreams>
797							<ParticleUsage>Rotate</ParticleUsage>
798						</TargetStreams>
799						<BaseValue X="0" Y="0" Z="0" />
800						<Random X="0" Y="0" Z="0" />
801					</ParticleVector3Random3Initializer>
802					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
803						<TargetStreams>
804							<ParticleUsage>TextureScale0</ParticleUsage>
805						</TargetStreams>
806						<ImmediateValue X="1" Y="1" />
807					</ParticleVector2ImmediateInitializer>
808					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
809						<TargetStreams>
810							<ParticleUsage>TextureRotate0</ParticleUsage>
811						</TargetStreams>
812					</ParticleFloatImmediateInitializer>
813					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
814						<TargetStreams>
815							<ParticleUsage>TextureTranslate0</ParticleUsage>
816						</TargetStreams>
817						<ImmediateValue X="0" Y="0" />
818					</ParticleVector2ImmediateInitializer>
819				</ParticleInitializers>
820				<ParticleUpdaters>
821					<ParticleVector3ImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
822						<ParticleAnimationData>
823							<ParticleRandomAnimationOption AnimationDuration="120" />
824							<Vector3Animation>
825								<XSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="120">
826									<Segments>
827										<LinearFloatSegment>
828											<Keys>
829												<LinearFloatKey Frame="0" Value="0.3" />
830												<LinearFloatKey Frame="20" Value="0.8" />
831												<LinearFloatKey Frame="40" Value="0.8" />
832												<LinearFloatKey Frame="60" Value="0.3" />
833												<LinearFloatKey Frame="120" Value="0.3" />
834											</Keys>
835										</LinearFloatSegment>
836									</Segments>
837								</XSegmentsFloatCurve>
838								<YSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="120">
839									<Segments>
840										<LinearFloatSegment>
841											<Keys>
842												<LinearFloatKey Frame="0" Value="0.5" />
843												<LinearFloatKey Frame="20" Value="0.5" />
844												<LinearFloatKey Frame="40" Value="0.75" />
845												<LinearFloatKey Frame="60" Value="0.75" />
846												<LinearFloatKey Frame="80" Value="0.5" />
847												<LinearFloatKey Frame="120" Value="0.5" />
848											</Keys>
849										</LinearFloatSegment>
850									</Segments>
851								</YSegmentsFloatCurve>
852								<ZSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="120">
853									<Segments>
854										<LinearFloatSegment>
855											<Keys>
856												<LinearFloatKey Frame="0" Value="0.9" />
857												<LinearFloatKey Frame="40" Value="0.9" />
858												<LinearFloatKey Frame="60" Value="1" />
859												<LinearFloatKey Frame="80" Value="1" />
860												<LinearFloatKey Frame="100" Value="0.9" />
861												<LinearFloatKey Frame="120" Value="0.9" />
862											</Keys>
863										</LinearFloatSegment>
864									</Segments>
865								</ZSegmentsFloatCurve>
866							</Vector3Animation>
867						</ParticleAnimationData>
868						<TargetStreams>
869							<ParticleUsage>Color</ParticleUsage>
870						</TargetStreams>
871						<DefaultValue X="0" Y="0" Z="0" />
872					</ParticleVector3ImmediateUpdaterXml>
873					<ParticleFloatImmediate4KeyUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" InTime="0.05" OutTime="0.75" StartValue="0" MiddleValue="0.3" EndValue="0">
874						<ParticleAnimationData />
875						<TargetStreams>
876							<ParticleUsage>Alpha</ParticleUsage>
877						</TargetStreams>
878					</ParticleFloatImmediate4KeyUpdaterXml>
879					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
880						<ParticleAnimationData />
881						<TargetStreams />
882					</ParticleGeneralUpdaterXml>
883				</ParticleUpdaters>
884			</ParticleSetCtr>
885		</ParticleSets>
886		<Emitters>
887			<ParticleEmitter Name="Snow_Crystal_ParticleEmitter" IsBranchVisible="true" Id="0" IsResourceCopyEnabled="false" EmissionRatio="0.05" EmissionRatioRandom="0" EmissionInterval="2" EmissionIntervalRandom="0" EmissionSpanInfinity="true" EmissionSpan="0" EmissionStart="0">
888				<AnimationGroupDescriptions />
889				<Transform>
890					<Scale X="1" Y="1" Z="1" />
891					<Rotate X="0" Y="0" Z="0" />
892					<Translate X="0" Y="60" Z="0" />
893				</Transform>
894				<ParticleSetReference>ParticleSets["Snow_Crystal_Particle"]</ParticleSetReference>
895				<ParticleDiscForm IsResourceCopyEnabled="false" Inner="0" AngleWidth="6.28318548" AngleOffset="0" AngleSwing="0" FixedOffset="false" EvenInterval="false">
896					<Scale X="30" Y="30" />
897				</ParticleDiscForm>
898			</ParticleEmitter>
899		</Emitters>
900	</GraphicsContentCtr>
901</NintendoWareIntermediateFile>