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6				<Key>MetaData</Key>
7				<Create Date="2010-11-11T12:16:52">
8					<ToolDescriptions Name="NintendoWare Creative Studio." Version="1.2.0.26907" />
9				</Create>
10				<Modify Date="2011-02-19T15:05:25">
11					<ToolDescriptions Name="NintendoWare Creative Studio." Version="1.3.0" />
12				</Modify>
13			</MetaData>
14			<ContentSummaryMetaData>
15				<Key>ContentSummaries</Key>
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18						<ObjectSummaries>
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22									<Note Name="ShapeCount" Value="2" />
23									<Note Name="MeshCount" Value="2" />
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25									<Note Name="TotalNoneSkinningPrimitiveSetCount" Value="0" />
26									<Note Name="TotalRigidSkinningPrimitiveSetCount" Value="0" />
27									<Note Name="TotalSmoothSkinningPrimitiveSetCount" Value="0" />
28									<Note Name="TotalIndexStreamCount" Value="0" />
29									<Note Name="TotalPolygonCount" Value="0" />
30									<Note Name="TotalVertexCount" Value="0" />
31								</Notes>
32							</ObjectSummary>
33						</ObjectSummaries>
34					</ContentSummary>
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36			</ContentSummaryMetaData>
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45							</AnimationMemberDescription>
46							<AnimationMemberDescription BlendOperationName="RgbaColor" IsBinarized="true">
47								<Path>Materials["*"].MaterialColor.Ambient</Path>
48							</AnimationMemberDescription>
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71								<Path>Materials["*"].MaterialColor.Constant4</Path>
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74								<Path>Materials["*"].MaterialColor.Constant5</Path>
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77								<Path>Materials["*"].TextureMappers["*"].Sampler.BorderColor</Path>
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80								<Path>Materials["*"].TextureMappers["*"].Texture</Path>
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83								<Path>Materials["*"].FragmentOperation.BlendOperation.BlendColor</Path>
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85							<AnimationMemberDescription BlendOperationName="Vector2" IsBinarized="true">
86								<Path>Materials["*"].TextureCoordinators["*"].Scale</Path>
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88							<AnimationMemberDescription BlendOperationName="Float" IsBinarized="true">
89								<Path>Materials["*"].TextureCoordinators["*"].Rotate</Path>
90							</AnimationMemberDescription>
91							<AnimationMemberDescription BlendOperationName="Vector2" IsBinarized="true">
92								<Path>Materials["*"].TextureCoordinators["*"].Translate</Path>
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96					<GraphicsAnimationGroupDescription Name="VisibilityAnimation" EvaluationTiming="BeforeWorldUpdate">
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101							<AnimationMemberDescription BlendOperationName="Bool" IsBinarized="true">
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104							<AnimationMemberDescription BlendOperationName="Bool" IsBinarized="true">
105								<Path>MeshNodeVisibilities["*"].IsVisible</Path>
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107							<AnimationMemberDescription BlendOperationName="Bool" IsBinarized="true">
108								<Path>IsBranchVisible</Path>
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115					<Rotate X="0" Y="0" Z="0" />
116					<Translate X="0" Y="0" Z="0" />
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120						<OrientedBoundingBox>
121							<CenterPosition X="0" Y="0" Z="0" />
122							<OrientationMatrix M00="1" M01="0" M02="0" M10="0" M11="1" M12="0" M20="0" M21="0" M22="1" />
123							<Size X="1" Y="1" Z="1" />
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125						<PositionOffset X="0" Y="0" Z="0" />
126						<PrimitiveSets />
127						<VertexAttributes />
128					</ParticleShapeCtr>
129					<ParticleShapeCtr>
130						<OrientedBoundingBox>
131							<CenterPosition X="0" Y="0" Z="0" />
132							<OrientationMatrix M00="1" M01="0" M02="0" M10="0" M11="1" M12="0" M20="0" M21="0" M22="1" />
133							<Size X="1" Y="1" Z="1" />
134						</OrientedBoundingBox>
135						<PositionOffset X="0" Y="0" Z="0" />
136						<PrimitiveSets />
137						<VertexAttributes />
138					</ParticleShapeCtr>
139				</Shapes>
140				<Materials>
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143						<MaterialColor VertexColorScale="1">
144							<Emission R="0" G="0" B="0" A="0" />
145							<Ambient R="1" G="1" B="1" A="0" />
146							<Diffuse R="1" G="1" B="1" A="1" />
147							<Specular0 R="1" G="1" B="1" A="0" />
148							<Specular1 R="0" G="0" B="0" A="0" />
149							<Constant0 R="0" G="0" B="0" A="1" />
150							<Constant1 R="0" G="0" B="0" A="1" />
151							<Constant2 R="0" G="0" B="0" A="1" />
152							<Constant3 R="0" G="0" B="0" A="1" />
153							<Constant4 R="0" G="0" B="0" A="1" />
154							<Constant5 R="0" G="0" B="0" A="1" />
155						</MaterialColor>
156						<Rasterization CullingMode="Never" IsPolygonOffsetEnabled="false" PolygonOffsetUnit="0" />
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158							<TextureCoordinatorCtr SourceCoordinate="0" MappingMethod="UvCoordinateMap" ReferenceCamera="-1" MatrixMode="Dcc3dsMax" ScaleS="1" ScaleT="1" Rotate="0" TranslateS="0" TranslateT="0" />
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162						<TextureMappers>
163							<PixelBasedTextureMapperCtr>
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165								<StandardTextureSamplerCtr MinFilter="Linear" MagFilter="Linear" WrapS="ClampToEdge" WrapT="ClampToEdge" MinLod="0" LodBias="0">
166									<BorderColor R="0" G="0" B="0" A="1" />
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170						<FragmentShader LayerConfig="ConfigurationType0">
171							<BufferColor R="0" G="0" B="0" A="1" />
172							<FragmentBump BumpTextureIndex="Texture0" BumpMode="NotUsed" IsBumpRenormalize="false" />
173							<FragmentLighting FresnelConfig="No" IsClampHighLight="false" IsDistribution0Enabled="false" IsDistribution1Enabled="false" IsGeometricFactor0Enabled="false" IsGeometricFactor1Enabled="false" IsReflectionEnabled="false" />
174							<FragmentLightingTable>
175								<ReflectanceRSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
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178								<ReflectanceGSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
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190								<FresnelSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
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197									<OperandRgb Operand0="Color" Operand1="Color" Operand2="Color" />
198									<SourceAlpha Source0="PrimaryColor" Source1="Texture0" Source2="FragmentPrimaryColor" />
199									<OperandAlpha Operand0="Alpha" Operand1="Red" Operand2="Alpha" />
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202							<AlphaTest IsTestEnabled="false" TestFunction="Gequal" TestReference="0" />
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204						<FragmentOperation>
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206							<BlendOperation Mode="Blend" LogicOperation="Copy">
207								<RgbParameter BlendFunctionSource="SourceAlpha" BlendFunctionDestination="OneMinusSourceAlpha" BlendEquation="FuncAdd" />
208								<AlphaParameter BlendFunctionSource="Zero" BlendFunctionDestination="Zero" BlendEquation="FuncAdd" />
209								<BlendColor R="0" G="0" B="0" A="1" />
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213					</MaterialCtr>
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219							<Diffuse R="1" G="1" B="1" A="1" />
220							<Specular0 R="1" G="1" B="1" A="0" />
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230						<TextureCoordinators>
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244							<FragmentLighting FresnelConfig="No" IsClampHighLight="false" IsDistribution0Enabled="false" IsDistribution1Enabled="false" IsGeometricFactor0Enabled="false" IsGeometricFactor1Enabled="false" IsReflectionEnabled="false" />
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258								<Distribution1Sampler IsAbs="false" Input="CosNormalHalf" Scale="One">
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261								<FresnelSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
262									<NullLookupTableCtr />
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264							</FragmentLightingTable>
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268									<OperandRgb Operand0="Color" Operand1="Color" Operand2="Color" />
269									<SourceAlpha Source0="PrimaryColor" Source1="Texture0" Source2="FragmentPrimaryColor" />
270									<OperandAlpha Operand0="Alpha" Operand1="Red" Operand2="Alpha" />
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277							<BlendOperation Mode="Blend" LogicOperation="Copy">
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279								<AlphaParameter BlendFunctionSource="Zero" BlendFunctionDestination="Zero" BlendEquation="FuncAdd" />
280								<BlendColor R="0" G="0" B="0" A="1" />
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288						<SeparateShapeReference>Shapes[0]</SeparateShapeReference>
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292						<SeparateShapeReference>Shapes[1]</SeparateShapeReference>
293						<MaterialReference>Materials["Frames_Per_Cycle_On_ParticleMaterial"]</MaterialReference>
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298					<ParticleSetReference>ParticleSets[1]</ParticleSetReference>
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305				<AnimationGroupDescriptions />
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309						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
310						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
311						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
312						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
313						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
314						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
315						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
316						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
317						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
318						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
319						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
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322				<ParticleBillboardShapeBuilderCtrXml AscendingOrder="true">
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337					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
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339							<ParticleUsage>Rotate</ParticleUsage>
340						</TargetStreams>
341						<BaseValue X="0" Y="0" Z="0" />
342						<Random X="0" Y="0" Z="0" />
343					</ParticleVector3Random3Initializer>
344					<ParticleFloatRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" BaseValue="1" Random="0">
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346							<ParticleUsage>Alpha</ParticleUsage>
347						</TargetStreams>
348					</ParticleFloatRandomInitializer>
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350						<TargetStreams>
351							<ParticleUsage>TextureScale0</ParticleUsage>
352						</TargetStreams>
353						<ImmediateValue X="1" Y="1" />
354					</ParticleVector2ImmediateInitializer>
355					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
356						<TargetStreams>
357							<ParticleUsage>TextureRotate0</ParticleUsage>
358						</TargetStreams>
359					</ParticleFloatImmediateInitializer>
360					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
361						<TargetStreams>
362							<ParticleUsage>TextureTranslate0</ParticleUsage>
363						</TargetStreams>
364						<ImmediateValue X="0" Y="0" />
365					</ParticleVector2ImmediateInitializer>
366				</ParticleInitializers>
367				<ParticleUpdaters>
368					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
369						<ParticleAnimationData />
370						<TargetStreams />
371					</ParticleGeneralUpdaterXml>
372					<ParticleVector3ImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
373						<ParticleAnimationData>
374							<Vector3Animation>
375								<XSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
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381												<HermiteFloatKey Frame="60" Value="0" InSlope="0" OutSlope="0" />
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383												<HermiteFloatKey Frame="100" Value="0" InSlope="0" OutSlope="0" />
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385										</HermiteFloatSegment>
386									</Segments>
387								</XSegmentsFloatCurve>
388								<YSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
389									<Segments>
390										<HermiteFloatSegment>
391											<Keys>
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395												<HermiteFloatKey Frame="80" Value="1" InSlope="0" OutSlope="0" />
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397												<HermiteFloatKey Frame="100" Value="0" InSlope="0" OutSlope="0" />
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399										</HermiteFloatSegment>
400									</Segments>
401								</YSegmentsFloatCurve>
402								<ZSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
403									<Segments>
404										<HermiteFloatSegment>
405											<Keys>
406												<HermiteFloatKey Frame="0" Value="1" InSlope="0" OutSlope="0" />
407												<HermiteFloatKey Frame="10" Value="1" InSlope="0" OutSlope="0" />
408												<HermiteFloatKey Frame="20" Value="0" InSlope="0" OutSlope="0" />
409												<HermiteFloatKey Frame="70" Value="0" InSlope="0" OutSlope="0" />
410												<HermiteFloatKey Frame="80" Value="1" InSlope="0" OutSlope="0" />
411												<HermiteFloatKey Frame="100" Value="1" InSlope="0" OutSlope="0" />
412											</Keys>
413										</HermiteFloatSegment>
414									</Segments>
415								</ZSegmentsFloatCurve>
416							</Vector3Animation>
417						</ParticleAnimationData>
418						<TargetStreams>
419							<ParticleUsage>Color</ParticleUsage>
420						</TargetStreams>
421						<DefaultValue X="0" Y="0" Z="0" />
422					</ParticleVector3ImmediateUpdaterXml>
423				</ParticleUpdaters>
424			</ParticleSetCtr>
425			<ParticleSetCtr Name="Frames_Per_Cycle_On_Particle" IsBranchVisible="true" ParticleShapeIndex="1" IsAutoCapacity="false" IsForceWorld="false" IsInheritParentVelocity="false">
426				<ParentNode>SceneNodes["Frames_Per_Cycle"]</ParentNode>
427				<AnimationGroupDescriptions />
428				<ParticleCollection Capacity="100">
429					<ParticleStreams>
430						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
431						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
432						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
433						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
434						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
435						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
436						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
437						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
438						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
439						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
440						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
441						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
442					</ParticleStreams>
443				</ParticleCollection>
444				<ParticleBillboardShapeBuilderCtrXml AscendingOrder="true">
445					<DrawOffset X="0" Y="0" Z="0" />
446				</ParticleBillboardShapeBuilderCtrXml>
447				<ParticleInitializers>
448					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="100" MinValue="100">
449						<TargetStreams>
450							<ParticleUsage>Life</ParticleUsage>
451						</TargetStreams>
452					</ParticleFloatRangeInitializer>
453					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0">
454						<TargetStreams>
455							<ParticleUsage>Scale</ParticleUsage>
456						</TargetStreams>
457						<BaseValue X="1" Y="1" Z="1" />
458					</ParticleVector3Random1Initializer>
459					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
460						<TargetStreams>
461							<ParticleUsage>Rotate</ParticleUsage>
462						</TargetStreams>
463						<BaseValue X="0" Y="0" Z="0" />
464						<Random X="0" Y="0" Z="0" />
465					</ParticleVector3Random3Initializer>
466					<ParticleFloatRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" BaseValue="1" Random="0">
467						<TargetStreams>
468							<ParticleUsage>Alpha</ParticleUsage>
469						</TargetStreams>
470					</ParticleFloatRandomInitializer>
471					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
472						<TargetStreams>
473							<ParticleUsage>TextureScale0</ParticleUsage>
474						</TargetStreams>
475						<ImmediateValue X="1" Y="1" />
476					</ParticleVector2ImmediateInitializer>
477					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
478						<TargetStreams>
479							<ParticleUsage>TextureRotate0</ParticleUsage>
480						</TargetStreams>
481					</ParticleFloatImmediateInitializer>
482					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
483						<TargetStreams>
484							<ParticleUsage>TextureTranslate0</ParticleUsage>
485						</TargetStreams>
486						<ImmediateValue X="0" Y="0" />
487					</ParticleVector2ImmediateInitializer>
488				</ParticleInitializers>
489				<ParticleUpdaters>
490					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
491						<ParticleAnimationData />
492						<TargetStreams />
493					</ParticleGeneralUpdaterXml>
494					<ParticleVector3ImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
495						<ParticleAnimationData>
496							<ParticleFrameLoopAnimationOption AnimationDuration="100" LoopDuration="20" RandomOffset="false" />
497							<Vector3Animation>
498								<XSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
499									<Segments>
500										<HermiteFloatSegment>
501											<Keys>
502												<HermiteFloatKey Frame="0" Value="1" InSlope="0" OutSlope="0" />
503												<HermiteFloatKey Frame="50" Value="1" InSlope="0" OutSlope="0" />
504												<HermiteFloatKey Frame="60" Value="0" InSlope="0" OutSlope="0" />
505												<HermiteFloatKey Frame="90" Value="0" InSlope="0" OutSlope="0" />
506												<HermiteFloatKey Frame="100" Value="0" InSlope="0" OutSlope="0" />
507											</Keys>
508										</HermiteFloatSegment>
509									</Segments>
510								</XSegmentsFloatCurve>
511								<YSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
512									<Segments>
513										<HermiteFloatSegment>
514											<Keys>
515												<HermiteFloatKey Frame="0" Value="0" InSlope="0" OutSlope="0" />
516												<HermiteFloatKey Frame="30" Value="0" InSlope="0" OutSlope="0" />
517												<HermiteFloatKey Frame="41" Value="1" InSlope="0" OutSlope="0" />
518												<HermiteFloatKey Frame="80" Value="1" InSlope="0" OutSlope="0" />
519												<HermiteFloatKey Frame="90" Value="0" InSlope="0" OutSlope="0" />
520												<HermiteFloatKey Frame="100" Value="0" InSlope="0" OutSlope="0" />
521											</Keys>
522										</HermiteFloatSegment>
523									</Segments>
524								</YSegmentsFloatCurve>
525								<ZSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
526									<Segments>
527										<HermiteFloatSegment>
528											<Keys>
529												<HermiteFloatKey Frame="0" Value="1" InSlope="0" OutSlope="0" />
530												<HermiteFloatKey Frame="10" Value="1" InSlope="0" OutSlope="0" />
531												<HermiteFloatKey Frame="20" Value="0" InSlope="0" OutSlope="0" />
532												<HermiteFloatKey Frame="70" Value="0" InSlope="0" OutSlope="0" />
533												<HermiteFloatKey Frame="80" Value="1" InSlope="0" OutSlope="0" />
534												<HermiteFloatKey Frame="100" Value="1" InSlope="0" OutSlope="0" />
535											</Keys>
536										</HermiteFloatSegment>
537									</Segments>
538								</ZSegmentsFloatCurve>
539							</Vector3Animation>
540						</ParticleAnimationData>
541						<TargetStreams>
542							<ParticleUsage>Color</ParticleUsage>
543						</TargetStreams>
544						<DefaultValue X="0" Y="0" Z="0" />
545					</ParticleVector3ImmediateUpdaterXml>
546				</ParticleUpdaters>
547			</ParticleSetCtr>
548		</ParticleSets>
549		<Emitters>
550			<ParticleEmitter Name="Frames_Per_Cycle_Off_ParticleEmitter" IsBranchVisible="true" Id="48" IsResourceCopyEnabled="false" EmissionRatio="4" EmissionRatioRandom="0" EmissionInterval="100" EmissionIntervalRandom="0" EmissionSpanInfinity="true" EmissionSpan="360" EmissionStart="0">
551				<ParentNode>SceneNodes["Frames_Per_Cycle"]</ParentNode>
552				<AnimationGroupDescriptions />
553				<Transform>
554					<Scale X="1" Y="1" Z="1" />
555					<Rotate X="0" Y="0" Z="0" />
556					<Translate X="-5" Y="0" Z="0" />
557				</Transform>
558				<ParticleSetReference>ParticleSets["Frames_Per_Cycle_Off_Particle"]</ParticleSetReference>
559				<ParticleDiscForm IsResourceCopyEnabled="false" Inner="1" AngleWidth="6.28318548" AngleOffset="0" AngleSwing="0" FixedOffset="true" EvenInterval="true">
560					<Scale X="3" Y="3" />
561				</ParticleDiscForm>
562			</ParticleEmitter>
563			<ParticleEmitter Name="Frames_Per_Cycle_On_ParticleEmitter" IsBranchVisible="true" Id="49" IsResourceCopyEnabled="false" EmissionRatio="4" EmissionRatioRandom="0" EmissionInterval="100" EmissionIntervalRandom="0" EmissionSpanInfinity="true" EmissionSpan="360" EmissionStart="0">
564				<ParentNode>SceneNodes["Frames_Per_Cycle"]</ParentNode>
565				<AnimationGroupDescriptions />
566				<Transform>
567					<Scale X="1" Y="1" Z="1" />
568					<Rotate X="0" Y="0" Z="0" />
569					<Translate X="5" Y="0" Z="0" />
570				</Transform>
571				<ParticleSetReference>ParticleSets["Frames_Per_Cycle_On_Particle"]</ParticleSetReference>
572				<ParticleDiscForm IsResourceCopyEnabled="false" Inner="1" AngleWidth="6.28318548" AngleOffset="0" AngleSwing="0" FixedOffset="true" EvenInterval="true">
573					<Scale X="3" Y="3" />
574				</ParticleDiscForm>
575			</ParticleEmitter>
576		</Emitters>
577	</GraphicsContentCtr>
578</NintendoWareIntermediateFile>