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4		<EditData>
5			<MetaData>
6				<Key>MetaData</Key>
7				<Create Date="2010-04-21T19:54:49">
8					<ToolDescriptions Name="NintendoWare Creative Studio." Version="0.7.0" />
9				</Create>
10				<Modify Date="2010-11-02T17:52:32">
11					<ToolDescriptions Name="NintendoWare Creative Studio." Version="1.2.0.26406" />
12				</Modify>
13			</MetaData>
14			<ContentSummaryMetaData>
15				<Key>ContentSummaries</Key>
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17					<ContentSummary ContentTypeName="GraphicsContent">
18						<ObjectSummaries>
19							<ObjectSummary TypeName="ParticleModel" Name="Light_Model">
20								<Notes>
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22									<Note Name="ShapeCount" Value="2" />
23									<Note Name="MeshCount" Value="2" />
24								</Notes>
25							</ObjectSummary>
26						</ObjectSummaries>
27					</ContentSummary>
28				</Values>
29			</ContentSummaryMetaData>
30		</EditData>
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38							</AnimationMemberDescription>
39							<AnimationMemberDescription BlendOperationName="Bool" IsBinarized="true">
40								<Path>Meshes["*"].IsVisible</Path>
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48							</AnimationMemberDescription>
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68								<Path>Materials["*"].MaterialColor.Constant2</Path>
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77								<Path>Materials["*"].MaterialColor.Constant5</Path>
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80								<Path>Materials["*"].TextureMappers["*"].Sampler.BorderColor</Path>
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83								<Path>Materials["*"].TextureMappers["*"].Texture</Path>
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86								<Path>Materials["*"].FragmentOperation.BlendOperation.BlendColor</Path>
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88							<AnimationMemberDescription BlendOperationName="Vector2" IsBinarized="true">
89								<Path>Materials["*"].TextureCoordinators["*"].Scale</Path>
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92								<Path>Materials["*"].TextureCoordinators["*"].Rotate</Path>
93							</AnimationMemberDescription>
94							<AnimationMemberDescription BlendOperationName="Vector2" IsBinarized="true">
95								<Path>Materials["*"].TextureCoordinators["*"].Translate</Path>
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98					</GraphicsAnimationGroupDescription>
99				</AnimationGroupDescriptions>
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102					<Rotate X="0" Y="0" Z="0" />
103					<Translate X="0" Y="0" Z="0" />
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109							<OrientationMatrix M00="1" M01="0" M02="0" M10="0" M11="1" M12="0" M20="0" M21="0" M22="1" />
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119							<OrientationMatrix M00="1" M01="0" M02="0" M10="0" M11="1" M12="0" M20="0" M21="0" M22="1" />
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123						<PrimitiveSets />
124						<VertexAttributes />
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126				</Shapes>
127				<Materials>
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130						<MaterialColor VertexColorScale="1">
131							<Emission R="0" G="0" B="0" A="0" />
132							<Ambient R="1" G="1" B="1" A="0" />
133							<Diffuse R="1" G="1" B="1" A="1" />
134							<Specular0 R="0" G="0" B="0" A="0" />
135							<Specular1 R="0" G="0" B="0" A="0" />
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137							<Constant1 R="0" G="0" B="0" A="0" />
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139							<Constant3 R="0" G="0" B="0" A="0" />
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141							<Constant5 R="0" G="0" B="0" A="0" />
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143						<Rasterization CullingMode="BackFace" IsPolygonOffsetEnabled="false" PolygonOffsetUnit="0" />
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152								<StandardTextureSamplerCtr MinFilter="Linear" MagFilter="Linear" WrapS="ClampToEdge" WrapT="ClampToEdge" MinLod="0" LodBias="0">
153									<BorderColor R="0" G="0" B="0" A="1" />
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159							<FragmentBump BumpTextureIndex="Texture0" BumpMode="NotUsed" IsBumpRenormalize="false" />
160							<FragmentLighting FresnelConfig="No" IsClampHighLight="false" IsDistribution0Enabled="false" IsDistribution1Enabled="false" IsGeometricFactor0Enabled="false" IsGeometricFactor1Enabled="false" IsReflectionEnabled="false" />
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162								<ReflectanceRSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
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165								<ReflectanceGSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
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171								<Distribution0Sampler IsAbs="true" Input="CosNormalHalf" Scale="One">
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177								<FresnelSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
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184									<OperandRgb Operand0="Color" Operand1="Color" Operand2="Color" />
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186									<OperandAlpha Operand0="Alpha" Operand1="Alpha" Operand2="Alpha" />
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195								<AlphaParameter BlendFunctionSource="Zero" BlendFunctionDestination="Zero" BlendEquation="FuncAdd" />
196								<BlendColor R="0" G="0" B="0" A="1" />
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206							<Diffuse R="1" G="1" B="1" A="1" />
207							<Specular0 R="0" G="0" B="0" A="0" />
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241								<ReflectanceBSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
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247								<Distribution1Sampler IsAbs="true" Input="CosNormalHalf" Scale="One">
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250								<FresnelSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
251									<NullLookupTableCtr />
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253							</FragmentLightingTable>
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259									<OperandAlpha Operand0="Alpha" Operand1="Red" Operand2="Alpha" />
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268								<AlphaParameter BlendFunctionSource="Zero" BlendFunctionDestination="Zero" BlendEquation="FuncAdd" />
269								<BlendColor R="0" G="0" B="0" A="1" />
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277						<SeparateShapeReference>Shapes[0]</SeparateShapeReference>
278						<MaterialReference>Materials["Light_01_Material"]</MaterialReference>
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288					<ParticleSetReference>ParticleSets[1]</ParticleSetReference>
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302						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
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309						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
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319						</TargetStreams>
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327					<ParticleFloatRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" BaseValue="1" Random="0">
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338					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
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340							<ParticleUsage>Rotate</ParticleUsage>
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343						<Random X="0" Y="0" Z="1" />
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347							<ParticleUsage>TextureScale0</ParticleUsage>
348						</TargetStreams>
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351					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
352						<TargetStreams>
353							<ParticleUsage>TextureRotate0</ParticleUsage>
354						</TargetStreams>
355					</ParticleFloatImmediateInitializer>
356					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
357						<TargetStreams>
358							<ParticleUsage>TextureTranslate0</ParticleUsage>
359						</TargetStreams>
360						<ImmediateValue X="0" Y="0" />
361					</ParticleVector2ImmediateInitializer>
362				</ParticleInitializers>
363				<ParticleUpdaters>
364					<ParticleVector3AdditiveUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
365						<ParticleAnimationData>
366							<ParticleFittingAnimationOption AnimationDuration="120" />
367							<Vector3Animation>
368								<YSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="120">
369									<Segments>
370										<HermiteFloatSegment>
371											<Keys>
372												<HermiteFloatKey Frame="0" Value="0.4" InSlope="0" OutSlope="0" />
373												<HermiteFloatKey Frame="60" Value="-0.2" InSlope="0" OutSlope="0" />
374												<HermiteFloatKey Frame="120" Value="-0.2" InSlope="0" OutSlope="0" />
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376										</HermiteFloatSegment>
377									</Segments>
378								</YSegmentsFloatCurve>
379							</Vector3Animation>
380						</ParticleAnimationData>
381						<TargetStreams>
382							<ParticleUsage>Scale</ParticleUsage>
383						</TargetStreams>
384						<DefaultValue X="0" Y="0" Z="0" />
385					</ParticleVector3AdditiveUpdaterXml>
386					<ParticleFloatImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" DefaultValue="1">
387						<ParticleAnimationData>
388							<ParticleFittingAnimationOption AnimationDuration="120" />
389							<FloatAnimation>
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391									<Segments>
392										<HermiteFloatSegment>
393											<Keys>
394												<HermiteFloatKey Frame="0" Value="0" InSlope="0" OutSlope="0" />
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399										</HermiteFloatSegment>
400									</Segments>
401								</SegmentsFloatCurve>
402							</FloatAnimation>
403						</ParticleAnimationData>
404						<TargetStreams>
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406						</TargetStreams>
407					</ParticleFloatImmediateUpdaterXml>
408					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
409						<ParticleAnimationData />
410						<TargetStreams />
411					</ParticleGeneralUpdaterXml>
412				</ParticleUpdaters>
413			</ParticleSetCtr>
414			<ParticleSetCtr Name="Light_02_Particle" IsBranchVisible="true" ParticleShapeIndex="1" IsAutoCapacity="true" IsForceWorld="false">
415				<ParentNode>SceneNodes["Light_Model"]</ParentNode>
416				<AnimationGroupDescriptions />
417				<ParticleCollection Capacity="2">
418					<ParticleStreams>
419						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
420						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
421						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
422						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
423						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
424						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
425						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
426						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
427						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
428						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
429						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
430						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
431					</ParticleStreams>
432				</ParticleCollection>
433				<ParticleBillboardShapeBuilderCtrXml AscendingOrder="false">
434					<DrawOffset X="0" Y="0" Z="0" />
435				</ParticleBillboardShapeBuilderCtrXml>
436				<ParticleInitializers>
437					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="100" MinValue="100">
438						<TargetStreams>
439							<ParticleUsage>Life</ParticleUsage>
440						</TargetStreams>
441					</ParticleFloatRangeInitializer>
442					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0">
443						<TargetStreams>
444							<ParticleUsage>Scale</ParticleUsage>
445						</TargetStreams>
446						<BaseValue X="1" Y="1" Z="1" />
447					</ParticleVector3Random1Initializer>
448					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
449						<TargetStreams>
450							<ParticleUsage>Rotate</ParticleUsage>
451						</TargetStreams>
452						<BaseValue X="0" Y="0" Z="0" />
453						<Random X="0" Y="0" Z="0" />
454					</ParticleVector3Random3Initializer>
455					<ParticleVector3ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
456						<TargetStreams>
457							<ParticleUsage>Color</ParticleUsage>
458						</TargetStreams>
459						<ImmediateValue X="0.8" Y="0.6" Z="0.7" />
460					</ParticleVector3ImmediateInitializer>
461					<ParticleFloatRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" BaseValue="1" Random="0">
462						<TargetStreams>
463							<ParticleUsage>Alpha</ParticleUsage>
464						</TargetStreams>
465					</ParticleFloatRandomInitializer>
466					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
467						<TargetStreams>
468							<ParticleUsage>TextureScale0</ParticleUsage>
469						</TargetStreams>
470						<ImmediateValue X="1" Y="1" />
471					</ParticleVector2ImmediateInitializer>
472					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
473						<TargetStreams>
474							<ParticleUsage>TextureRotate0</ParticleUsage>
475						</TargetStreams>
476					</ParticleFloatImmediateInitializer>
477					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
478						<TargetStreams>
479							<ParticleUsage>TextureTranslate0</ParticleUsage>
480						</TargetStreams>
481						<ImmediateValue X="0" Y="0" />
482					</ParticleVector2ImmediateInitializer>
483				</ParticleInitializers>
484				<ParticleUpdaters>
485					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
486						<ParticleAnimationData />
487						<TargetStreams />
488					</ParticleGeneralUpdaterXml>
489					<ParticleVector3AdditiveUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
490						<ParticleAnimationData />
491						<TargetStreams>
492							<ParticleUsage>Scale</ParticleUsage>
493						</TargetStreams>
494						<DefaultValue X="0.08" Y="0.08" Z="0" />
495					</ParticleVector3AdditiveUpdaterXml>
496					<ParticleVector3ImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
497						<ParticleAnimationData>
498							<ParticleFittingAnimationOption AnimationDuration="100" />
499							<Vector3Animation>
500								<XSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
501									<Segments>
502										<HermiteFloatSegment>
503											<Keys>
504												<HermiteFloatKey Frame="0" Value="0.8" InSlope="0" OutSlope="0" />
505												<HermiteFloatKey Frame="50" Value="0.4" InSlope="0" OutSlope="0" />
506												<HermiteFloatKey Frame="100" Value="0.4" InSlope="0" OutSlope="0" />
507											</Keys>
508										</HermiteFloatSegment>
509									</Segments>
510								</XSegmentsFloatCurve>
511								<YSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
512									<Segments>
513										<HermiteFloatSegment>
514											<Keys>
515												<HermiteFloatKey Frame="0" Value="0.6" InSlope="0" OutSlope="0" />
516												<HermiteFloatKey Frame="50" Value="0.05" InSlope="0" OutSlope="0" />
517												<HermiteFloatKey Frame="100" Value="0.05" InSlope="0" OutSlope="0" />
518											</Keys>
519										</HermiteFloatSegment>
520									</Segments>
521								</YSegmentsFloatCurve>
522								<ZSegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
523									<Segments>
524										<HermiteFloatSegment>
525											<Keys>
526												<HermiteFloatKey Frame="0" Value="0.7" InSlope="0" OutSlope="0" />
527												<HermiteFloatKey Frame="50" Value="0.4" InSlope="0" OutSlope="0" />
528												<HermiteFloatKey Frame="100" Value="0.4" InSlope="0" OutSlope="0" />
529											</Keys>
530										</HermiteFloatSegment>
531									</Segments>
532								</ZSegmentsFloatCurve>
533							</Vector3Animation>
534						</ParticleAnimationData>
535						<TargetStreams>
536							<ParticleUsage>Color</ParticleUsage>
537						</TargetStreams>
538						<DefaultValue X="1" Y="1" Z="1" />
539					</ParticleVector3ImmediateUpdaterXml>
540					<ParticleFloatImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" DefaultValue="1">
541						<ParticleAnimationData>
542							<ParticleFittingAnimationOption AnimationDuration="100" />
543							<FloatAnimation>
544								<SegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
545									<Segments>
546										<HermiteFloatSegment>
547											<Keys>
548												<HermiteFloatKey Frame="0" Value="1" InSlope="0" OutSlope="0" />
549												<HermiteFloatKey Frame="30" Value="1" InSlope="0" OutSlope="0" />
550												<HermiteFloatKey Frame="60" Value="0.2" InSlope="-0.0204030089" OutSlope="-0.0127643142" />
551												<HermiteFloatKey Frame="100" Value="0" InSlope="0" OutSlope="0" />
552											</Keys>
553										</HermiteFloatSegment>
554									</Segments>
555								</SegmentsFloatCurve>
556							</FloatAnimation>
557						</ParticleAnimationData>
558						<TargetStreams>
559							<ParticleUsage>Alpha</ParticleUsage>
560						</TargetStreams>
561					</ParticleFloatImmediateUpdaterXml>
562				</ParticleUpdaters>
563			</ParticleSetCtr>
564		</ParticleSets>
565		<Emitters>
566			<ParticleEmitter Name="Light_01_Emitter" IsBranchVisible="true" Id="9" IsResourceCopyEnabled="false" EmissionRatio="12" EmissionRatioRandom="0" EmissionInterval="1" EmissionIntervalRandom="0" EmissionSpanInfinity="false" EmissionSpan="1" EmissionStart="0">
567				<ParentNode>SceneNodes["Light_Model"]</ParentNode>
568				<AnimationGroupDescriptions />
569				<Transform>
570					<Scale X="1" Y="1" Z="1" />
571					<Rotate X="0" Y="0" Z="0" />
572					<Translate X="0" Y="0" Z="0" />
573				</Transform>
574				<ParticleSetReference>ParticleSets["Light_01_Particle"]</ParticleSetReference>
575				<ParticlePointForm IsResourceCopyEnabled="false" />
576			</ParticleEmitter>
577			<ParticleEmitter Name="Light_02_Emitter" IsBranchVisible="true" Id="34" IsResourceCopyEnabled="false" EmissionRatio="1" EmissionRatioRandom="0" EmissionInterval="1" EmissionIntervalRandom="0" EmissionSpanInfinity="false" EmissionSpan="1" EmissionStart="0">
578				<ParentNode>SceneNodes["Light_Model"]</ParentNode>
579				<AnimationGroupDescriptions />
580				<Transform>
581					<Scale X="1" Y="1" Z="1" />
582					<Rotate X="0" Y="0" Z="0" />
583					<Translate X="0" Y="0" Z="0" />
584				</Transform>
585				<ParticleSetReference>ParticleSets["Light_02_Particle"]</ParticleSetReference>
586				<ParticlePointForm IsResourceCopyEnabled="false" />
587			</ParticleEmitter>
588		</Emitters>
589	</GraphicsContentCtr>
590</NintendoWareIntermediateFile>