1 /*---------------------------------------------------------------------------*
2 Project: NintendoWare
3 File: lyt_TexMap.cpp
4
5 Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc. All rights reserved.
6
7 These coded instructions, statements, and computer programs contain
8 proprietary information of Nintendo of America Inc. and/or Nintendo
9 Company Ltd., and are protected by Federal copyright law. They may
10 not be disclosed to third parties or copied or duplicated in any form,
11 in whole or in part, without the prior written consent of Nintendo.
12
13 $Revision: 18318 $
14 *---------------------------------------------------------------------------*/
15
16 #include "precompiled.h"
17
18 #include <nw/lyt/lyt_Types.h>
19 #include <nw/lyt/lyt_TexMap.h>
20 #include <nw/lyt/lyt_Common.h>
21 #include <nw/lyt/lyt_DrawerCommand.h>
22
23 namespace nw
24 {
25 namespace lyt
26 {
27
TexMap()28 TexMap::TexMap()
29 : m_TexObject(0)
30 , m_PhysicalAddress(NULL)
31 , m_Width(0)
32 , m_Height(0)
33 , m_RealWidth(0)
34 , m_RealHeight(0)
35 {
36 m_Bits.format = TEXFORMAT_MAX;
37 m_Bits.wrapS = TEXWRAP_CLAMP;
38 m_Bits.wrapT = TEXWRAP_CLAMP;
39 m_Bits.minFilter = TEXFILTER_LINEAR;
40 m_Bits.magFilter = TEXFILTER_LINEAR;
41
42 #ifdef NW_LYT_DRAWER_ENABLE
43 ResetU32Info();
44 #endif
45 }
46
TexMap(const TextureInfo & textureInfo)47 TexMap::TexMap(const TextureInfo& textureInfo)
48 {
49 m_Bits.wrapS = TEXWRAP_CLAMP;
50 m_Bits.wrapT = TEXWRAP_CLAMP;
51 m_Bits.minFilter = TEXFILTER_LINEAR;
52 m_Bits.magFilter = TEXFILTER_LINEAR;
53
54 this->Set(textureInfo);
55 }
56
57
58 #ifdef NW_LYT_DRAWER_ENABLE
ResetU32Info()59 void TexMap::ResetU32Info()
60 {
61 switch ( GetFormat() )
62 {
63 case TEXFORMAT_RGBA8 : m_u32Format = PICA_DATA_TEXTURE_FORMAT_RGBA_UNSIGNED_BYTE; break;
64 case TEXFORMAT_RGB8 : m_u32Format = PICA_DATA_TEXTURE_FORMAT_RGB_UNSIGNED_BYTE; break;
65 case TEXFORMAT_RGB5A1 : m_u32Format = PICA_DATA_TEXTURE_FORMAT_RGBA_UNSIGNED_SHORT_5_5_5_1; break;
66 case TEXFORMAT_RGB565 : m_u32Format = PICA_DATA_TEXTURE_FORMAT_RGB_UNSIGNED_SHORT_5_6_5; break;
67 case TEXFORMAT_RGBA4 : m_u32Format = PICA_DATA_TEXTURE_FORMAT_RGBA_UNSIGNED_SHORT_4_4_4_4; break;
68 case TEXFORMAT_LA8 : m_u32Format = PICA_DATA_TEXTURE_FORMAT_LUMINANCE_ALPHA_UNSIGNED_BYTE; break;
69 case TEXFORMAT_HILO8 : m_u32Format = PICA_DATA_TEXTURE_FORMAT_HILO8_DMP_UNSIGNED_BYTE_DMP; break;
70 case TEXFORMAT_L8 : m_u32Format = PICA_DATA_TEXTURE_FORMAT_LUMINANCE_UNSIGNED_BYTE; break;
71 case TEXFORMAT_A8 : m_u32Format = PICA_DATA_TEXTURE_FORMAT_ALPHA_UNSIGNED_BYTE; break;
72 case TEXFORMAT_LA4 : m_u32Format = PICA_DATA_TEXTURE_FORMAT_LUMINANCE_ALPHA_UNSIGNED_BYTE_4_4_DMP; break;
73 case TEXFORMAT_L4 : m_u32Format = PICA_DATA_TEXTURE_FORMAT_LUMINANCE_UNSIGNED_4BITS_DMP; break;
74 case TEXFORMAT_A4 : m_u32Format = PICA_DATA_TEXTURE_FORMAT_ALPHA_UNSIGNED_4BITS_DMP; break;
75 case TEXFORMAT_ETC1 : m_u32Format = PICA_DATA_TEXTURE_FORMAT_ETC1_RGB8_NATIVE_DMP; break;
76 case TEXFORMAT_ETC1A4 : m_u32Format = PICA_DATA_TEXTURE_FORMAT_ETC1_ALPHA_RGB8_A4_NATIVE_DMP; break;
77 }
78
79 m_u32WidthHeight = PICA_CMD_DATA_TEXTURE_SIZE( GetRealWidth(), GetRealHeight() );
80
81 const u32 minFilter[] =
82 {
83 PICA_DATA_TEXTURE_MIN_FILTER_NEAREST,
84 PICA_DATA_TEXTURE_MIN_FILTER_LINEAR,
85 };
86
87 const u32 wrap[] =
88 {
89 PICA_DATA_TEXTURE_WRAP_CLAMP_TO_EDGE,
90 PICA_DATA_TEXTURE_WRAP_REPEAT,
91 PICA_DATA_TEXTURE_WRAP_MIRRORED_REPEAT,
92 };
93
94 m_u32WrapFilter = PICA_CMD_DATA_TEXTURE_WRAP_FILTER(
95 GetMagFilter() /* textureMagFilter */,
96 minFilter[ GetMinFilter() ] /* textureMinFilter */,
97 m_u32Format /* textureFormat*/,
98 wrap[ GetWrapModeT() ] /* textureWrapT */,
99 wrap[ GetWrapModeS() ] /* textureWrapS */,
100 0 /* useShadowTexture */,
101 0 /* textureSamplerType */);
102 }
103 #endif
104
105 } // namespace nw::lyt
106 } // namespace nw
107