1 /*---------------------------------------------------------------------------*
2   Project:  NintendoWare
3   File:     gfx_ICameraProjectionUpdater.h
4 
5   Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Revision: 24186 $
14  *---------------------------------------------------------------------------*/
15 
16 #ifndef NW_GFX_ICAMERAPROJECTIONUPDATER_H_
17 #define NW_GFX_ICAMERAPROJECTIONUPDATER_H_
18 
19 #include <nw/gfx/gfx_CameraProjectionUpdater.h>
20 
21 namespace nw
22 {
23 
24 namespace gfx
25 {
26 
27 //! @details :private
28 typedef CameraProjectionUpdater ICameraProjectionUpdater;
29 
30 } // namespace gfx
31 } // namespace nw
32 
33 #endif // NW_GFX_ICAMERAPROJECTIONUPDATER_H_
34