1 /*---------------------------------------------------------------------------* 2 Project: NintendoWare 3 File: gfx_ICameraProjectionUpdater.h 4 5 Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc. All rights reserved. 6 7 These coded instructions, statements, and computer programs contain 8 proprietary information of Nintendo of America Inc. and/or Nintendo 9 Company Ltd., and are protected by Federal copyright law. They may 10 not be disclosed to third parties or copied or duplicated in any form, 11 in whole or in part, without the prior written consent of Nintendo. 12 13 $Revision: 24186 $ 14 *---------------------------------------------------------------------------*/ 15 16 #ifndef NW_GFX_ICAMERAPROJECTIONUPDATER_H_ 17 #define NW_GFX_ICAMERAPROJECTIONUPDATER_H_ 18 19 #include <nw/gfx/gfx_CameraProjectionUpdater.h> 20 21 namespace nw 22 { 23 24 namespace gfx 25 { 26 27 //! @details :private 28 typedef CameraProjectionUpdater ICameraProjectionUpdater; 29 30 } // namespace gfx 31 } // namespace nw 32 33 #endif // NW_GFX_ICAMERAPROJECTIONUPDATER_H_ 34