1 /*---------------------------------------------------------------------------*
2   Project:  NintendoWare
3   File:     demo.h
4 
5   Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Revision: 21180 $
14  *---------------------------------------------------------------------------*/
15 
16 #ifndef NW_DEMO_H_
17 #define NW_DEMO_H_
18 
19 /*!
20   @namespace  nw::demo
21   @brief      デモライブラリの名前空間です。
22 
23   このライブラリを製品コードに組み込む場合は、以下の点に注意する必要があります。@n
24   ・予告なくAPI変更が行われる可能性があります。@n
25   ・原則、無サポートとなります。(最低限のバグ修正は行います)@n
26 */
27 
28 #include <nw/sdk.h>
29 #include <nw/demo/demo_SimpleApp.h>
30 #include <nw/demo/demo_Memory.h>
31 #include <nw/demo/demo_Utility.h>
32 #include <nw/demo/demo_DebugUtility.h>
33 #include <nw/demo/demo_DisplayBufferSwapper.h>
34 #include <nw/demo/demo_GraphicsSystem.h>
35 #include <nw/demo/demo_GraphicsDrawing.h>
36 #include <nw/demo/demo_Pad.h>
37 #include <nw/demo/demo_GraphicsMemoryAllocator.h>
38 #include <nw/demo/demo_CameraController.h>
39 #include <nw/demo/demo_Particle.h>
40 #include <nw/demo/demo_HioPacketChannel.h>
41 
42 /* NW_DEMO_H_ */
43 #endif
44