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10<h1>Intermediate File Types</h1>
11<p>Intermediate files are divided by type based on functionality. File types are distinguished by their extension.</p>
12<p>Currently, the following intermediate files are defined.</p>
13<table class="arguments">
14<thead>
15<tr>
16	<td> </td>
17	<td>Extension</td>
18	<td>Content</td>
19</tr>
20</thead>
21<tr>
22	<td valign="top">Model</td>
23	<td valign="top"><strong>cmdl</strong></td>
24	<td>Model data (CTR MoDeL data). <br> Stores model information, including shapes, materials and bones.</td>
25</tr>
26<tr>
27	<td valign="top">Model Animations</td>
28	<td valign="top"><strong>cmdla</strong></td>
29	<td>Model animation data (CTR MoDeL Animation data). <br> Stores model, mesh <CODE>Visibility</CODE> animation.</td>
30</tr>
31<tr>
32	<td valign="top">Textures</td>
33	<td valign="top"><strong>ctex</strong></td>
34	<td>Texture data (CTR TEXture data). <br> Stores texture image information.</td>
35</tr>
36<tr>
37    <td rowspan="2" valign="top">Materials</td>
38	<td valign="top"><strong>cmat</strong></td>
39	<td>The material data. (CTR MATerial). This is used for file I/O at the material level.<BR> Not mentioned in this manual.</td>
40</tr>
41<tr>
42	<td valign="top"><strong>clts</strong></td>
43	<td>Lookup table set data. (CTR LookupableSetdata).<br> Not covered in this manual.</td>
44</tr>
45<tr>
46	<td rowspan="2" valign="top">Animation</td>
47	<td valign="top"><strong>cskla</strong></td>
48	<td>Skeletal animation data (CTR SKeLetal Animation data)<br> Stores animation information that moves bone matrices.</td>
49</tr>
50<tr>
51	<td valign="top"><strong>cmata</strong></td>
52	<td valign="top">Material animation (CTR MATerial Animation data)</td>
53</tr>
54<tr>
55	<td rowspan="3" valign="top">Scenes</td>
56	<td valign="top"><strong>ccam</strong></td>
57	<td>Camera data. (CTR CAMera data). <br> Stores camera information.</td>
58</tr>
59<tr>
60	<td valign="top"><strong>clgt</strong></td>
61	<td>Light data. (CTR LiGhT data). <br> Stores light information.</td>
62</tr>
63<tr>
64	<td valign="top"><strong>cenv</strong></td>
65	<td>Scene  environment data. (CTR ENVironment data).</td>
66</tr>
67<tr>
68	<td valign="top">Particle</td>
69	<td valign="top"><strong>.cptl</strong></td>
70	<td>Particle data. (CTR ParTicLe data).<br> Not covered in this manual.</td>
71</tr>
72</table>
73<p><br><br><br><br></p>
74	<hr><p>CONFIDENTIAL</p></body>
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