1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml">
3	<head>
4		<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
5		<meta http-equiv="Content-Style-Type" content="text/css" />
6		<title>AnimationGroupDescriptions</title>
7		<link rel="stylesheet" href="../css/mainpage.css" type="text/css" />
8	</head>
9	<body>
10		<h1>&lt;AnimationGroupDescriptions&gt;</h1>
11		<h2>Description</h2>
12		<p>
13            Group description information for animation target members.<BR> This represents the group of parameters that can be animated.<BR> One group roughly corresponds to one animation file type.<br>
14            </p>
15<h2>Example Output</h2>
16<table>
17<tr>
18<td><pre>
19<strong>&lt;AnimationGroupDescriptions&gt;</strong><br>
20    &lt;GraphicsAnimationGroupDescription Name=&quot;SkeletalAnimation&quot; EvaluationTiming=&quot;AfterSceneCulling&quot;&gt;<br>
21        &lt;MemberInformationSet&gt;<br>
22            &lt;AnimationMemberDescription BlendOperationName=&quot;CalculatedTransform&quot;&gt;<br>
23                &lt;Path&gt;Skeleton.Bones[&quot;*&quot;].AnimatedTransform&lt;/Path&gt;<br>
24            &lt;/AnimationMemberDescription&gt;<br>
25        &lt;/MemberInformationSet&gt;<br>
26    &lt;/GraphicsAnimationGroupDescription&gt;<br>
27    &lt;GraphicsAnimationGroupDescription Name=&quot;VisibilityAnimation&quot; EvaluationTiming=&quot;BeforeWorldUpdate&quot;&gt;<br>
28        &lt;MemberInformationSet&gt;<br>
29            &lt;AnimationMemberDescription BlendOperationName=&quot;Bool&quot;&gt;<br>
30                &lt;Path&gt;IsVisible&lt;/Path&gt;<br>
31            &lt;/AnimationMemberDescription&gt;<br>
32            &lt;AnimationMemberDescription BlendOperationName=&quot;Bool&quot;&gt;<br>
33                &lt;Path&gt;Meshes[&quot;*&quot;].IsVisible&lt;/Path&gt;<br>
34            &lt;/AnimationMemberDescription&gt;<br>
35        &lt;/MemberInformationSet&gt;<br>
36    &lt;/GraphicsAnimationGroupDescription&gt;<br>
37    &lt;GraphicsAnimationGroupDescription Name=&quot;MaterialAnimation&quot; EvaluationTiming=&quot;AfterSceneCulling&quot;&gt;<br>
38        &lt;MemberInformationSet&gt;<br>
39            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
40                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Emission&lt;/Path&gt;<br>
41            &lt;/AnimationMemberDescription&gt;<br>
42            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
43                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Ambient&lt;/Path&gt;<br>
44            &lt;/AnimationMemberDescription&gt;<br>
45            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
46                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Diffuse&lt;/Path&gt;<br>
47            &lt;/AnimationMemberDescription&gt;<br>
48            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
49                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Specular0&lt;/Path&gt;<br>
50            &lt;/AnimationMemberDescription&gt;<br>
51            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
52                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Specular1&lt;/Path&gt;<br>
53            &lt;/AnimationMemberDescription&gt;<br>
54            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
55                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Constant0&lt;/Path&gt;<br>
56            &lt;/AnimationMemberDescription&gt;<br>
57            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
58                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Constant1&lt;/Path&gt;<br>
59            &lt;/AnimationMemberDescription&gt;<br>
60            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
61                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Constant2&lt;/Path&gt;<br>
62            &lt;/AnimationMemberDescription&gt;<br>
63            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
64                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Constant3&lt;/Path&gt;<br>
65            &lt;/AnimationMemberDescription&gt;<br>
66            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
67                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Constant4&lt;/Path&gt;<br>
68            &lt;/AnimationMemberDescription&gt;<br>
69            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
70                &lt;Path&gt;Materials[&quot;*&quot;].MaterialColor.Constant5&lt;/Path&gt;<br>
71            &lt;/AnimationMemberDescription&gt;<br>
72            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
73                &lt;Path&gt;Materials[&quot;*&quot;].TextureMappers[&quot;*&quot;].Sampler.BorderColor&lt;/Path&gt;<br>
74            &lt;/AnimationMemberDescription&gt;<br>
75            &lt;AnimationMemberDescription BlendOperationName=&quot;Int&quot;&gt;<br>
76                &lt;Path&gt;Materials[&quot;*&quot;].TextureMappers[&quot;*&quot;].Texture&lt;/Path&gt;<br>
77            &lt;/AnimationMemberDescription&gt;<br>
78            &lt;AnimationMemberDescription BlendOperationName=&quot;RgbaColor&quot;&gt;<br>
79                &lt;Path&gt;Materials[&quot;*&quot;].FragmentOperation.BlendOperation.BlendColor&lt;/Path&gt;<br>
80            &lt;/AnimationMemberDescription&gt;<br>
81            &lt;AnimationMemberDescription BlendOperationName=&quot;Vector2&quot;&gt;<br>
82                &lt;Path&gt;Materials[&quot;*&quot;].TextureCoordinators[&quot;*&quot;].Scale&lt;/Path&gt;<br>
83            &lt;/AnimationMemberDescription&gt;<br>
84            &lt;AnimationMemberDescription BlendOperationName=&quot;Float&quot;&gt;<br>
85                &lt;Path&gt;Materials[&quot;*&quot;].TextureCoordinators[&quot;*&quot;].Rotate&lt;/Path&gt;<br>
86            &lt;/AnimationMemberDescription&gt;<br>
87            &lt;AnimationMemberDescription BlendOperationName=&quot;Vector2&quot;&gt;<br>
88                &lt;Path&gt;Materials[&quot;*&quot;].TextureCoordinators[&quot;*&quot;].Translate&lt;/Path&gt;<br>
89            &lt;/AnimationMemberDescription&gt;<br>
90        &lt;/MemberInformationSet&gt;<br>
91    &lt;/GraphicsAnimationGroupDescription&gt;<br>
92<strong>&lt;/AnimationGroupDescriptions&gt;</strong><br>
93</pre></td>
94</tr></table>
95	<hr><p>CONFIDENTIAL</p></body>
96</html>
97