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48    <title>nw::snd::FxDelay</title>
49  </head>
50  <body>
51    <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/snd/Overview.html">snd</a>::FxDelay</CODE> Class</h1>
52    <h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">class FxDelay : public <a href="../../../nw/snd/FxBase/Overview.html">nw::snd::FxBase</a></pre>
55    </div>
56    <h2>Description</h2>
57    <div class="section">
58      <p>The delay effect class.</p><p>For details on how to use effects, see the <a href="../../../nw/snd/SoundSystem/Overview.html">SoundSystem</a> class.</p><p>Effects are processed by the CPU, not a DSP.</p></div>
59    <a name="struct" id="struct">
60      <h2>Structures</h2>
61      <div class="section">
62        <table class="members">
63          <tr>
64            <th>
65              <a href="../../../nw/snd/FxDelay/Param/Overview.html">nw::snd::FxDelay::Param</a>
66            </th>
67            <td>A structure for delay parameters.</td>
68          </tr> </table>
69      </div>
70    </a> <a name="function" id="function">
71      <h2>Member Functions</h2>
72      <div class="section">
73        <table class="members">
74          <tr>
75            <th class="category" colspan="3">Constructors and Destructors</th>
76          </tr>
77          <tr>
78            <td width="100">  </td>
79            <th>
80              <a href="../../../nw/snd/FxDelay/FxDelay.html">FxDelay</a>
81            </th>
82            <td>Constructor.</td>
83          </tr>
84          <tr>
85            <td width="100"> <span class="virtual_style" title="virtual">V</span>
86            </td>
87            <th>
88              <a href="../../../nw/snd/FxDelay/~FxDelay.html">~FxDelay</a>
89            </th>
90            <td>Destructor.</td>
91          </tr>
92          <tr>
93            <th class="category" colspan="3">Effect</th>
94          </tr>
95          <tr>
96            <td width="100"> <span class="virtual_style" title="virtual">V</span>
97            </td>
98            <th>
99              <a href="../../../nw/snd/FxDelay/Initialize.html"><CODE>Initialize</CODE></a>
100            </th>
101            <td>Initializes the effect.</td>
102          </tr>
103          <tr>
104            <td width="100"> <span class="virtual_style" title="virtual">V</span>
105            </td>
106            <th>
107              <a href="../../../nw/snd/FxDelay/Finalize.html">Finalize</a>
108            </th>
109            <td>Stops the effect.</td>
110          </tr>
111          <tr>
112            <td width="100"> <span class="virtual_style" title="virtual">V</span>
113            </td>
114            <th>
115              <a href="../../../nw/snd/FxDelay/UpdateBuffer.html">UpdateBuffer</a>
116            </th>
117            <td>Performs effect processing.</td>
118          </tr>
119          <tr>
120            <td width="100">  </td>
121            <th>
122              <a href="../../../nw/snd/FxDelay/SetParam.html">SetParam</a>
123            </th>
124            <td>Sets delay parameters.</td>
125          </tr>
126          <tr>
127            <td width="100">  </td>
128            <th>
129              <a href="../../../nw/snd/FxDelay/GetParam.html">GetParam</a>
130            </th>
131            <td>Gets the delay parameter.</td>
132          </tr>
133          <tr>
134            <th class="category" colspan="3">Memory Allocation</th>
135          </tr>
136          <tr>
137            <td width="100">  </td>
138            <th>
139              <a href="../../../nw/snd/FxDelay/GetRequiredMemSize.html">GetRequiredMemSize</a>
140            </th>
141            <td>Gets the memory size required by the reverb effect.</td>
142          </tr>
143          <tr>
144            <td width="100">  </td>
145            <th>
146              <a href="../../../nw/snd/FxDelay/AssignWorkBuffer.html">AssignWorkBuffer</a>
147            </th>
148            <td>Allocates memory to be used by the effect.</td>
149          </tr>
150          <tr>
151            <td width="100">  </td>
152            <th>
153              <a href="../../../nw/snd/FxDelay/ReleaseWorkBuffer.html">ReleaseWorkBuffer</a>
154            </th>
155            <td>Frees the memory that was used by the effect.</td>
156          </tr> </table>
157      </div>
158    </a>
159    <h2>Class Hierarchy</h2>
160    <div class="section">
161      <p class="hierarchy"><a href="../../../nw/snd/FxBase/Overview.html">nw::snd::FxBase</a><br />  <b>nw::snd::FxDelay</b>
162      </p>
163    </div>
164    <h2>See Also</h2>
165    <div class="section">
166      <p class="reference"><CODE><a href="../../../nw/snd/SoundSystem/Overview.html">SoundSystem</a></CODE> class<br /><CODE><a href="../../../nw/snd/FxBase/Overview.html">FxBase</a></CODE> class<br /> </p>
167    </div>
168    <h2>Revision History</h2>
169    <div class="section">
170      <dl class="history">
171        <dt>2010/09/03</dt>
172        <dd>Initial version.<br />
173        </dd>
174      </dl>
175    </div>
176  <hr><p>CONFIDENTIAL</p></body>
177</html>
178