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7    <title>Picture</title>
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10    <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/lyt/Overview.html">lyt</a>::<a href="../../../nw/lyt/Picture/Overview.html">Picture</a>::Picture</CODE> Constructor</h1>
11    <h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14explicit Picture(
15     <span>u8</span> texNum
16);
17explicit Picture(
18     const <a href="../../../nw/lyt/TexMap/Overview.html">TexMap</a> & texMap
19);
20Picture(
21     const <a href="../../../nw/lyt/res/Picture/Overview.html">res::Picture</a> * pBlock,
22     const <a href="../../../nw/lyt/ResBlockSet/Overview.html">ResBlockSet</a> & resBlockSet
23);
24</pre>
25    </div>
26    <h2>List of Overloaded Member Functions</h2>
27    <div class="section">
28      <table class="members">
29        <tr>
30          <td>
31            <a href="./Picture(0).html">Picture ( u8 ) </a>
32          </td>
33          <td>Constructor.</td>
34        </tr>
35        <tr>
36          <td>
37            <a href="./Picture(1).html">Picture ( const TexMap & ) </a>
38          </td>
39          <td>Constructor.</td>
40        </tr>
41        <tr>
42          <td>
43            <a href="./Picture(2).html">Picture ( const res::Picture *, const ResBlockSet & ) </a>
44          </td>
45          <td>Constructor.</td>
46        </tr> </table>
47    </div>
48    <h2>Description of Picture ( u8 )</h2>
49    <div class="section"><p>Allocates memory for the specified number of textures and generates an object.</p></div>
50    <h2>Description of Picture ( const TexMap & )</h2>
51    <div class="section"><p>Creates an object that uses the specified texture. The number of texture coordinates that can be stored is set to 1.</p></div>
52    <h2>Description of Picture ( const res::Picture *, const ResBlockSet & )</h2>
53    <div class="section"><p>Creates an object from the specified resource.</p></div>
54  <hr><p>CONFIDENTIAL</p></body>
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