1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48 <title>nw::gfx::res::ResImageTexture</title> 49 </head> 50 <body> 51 <h1><CODE><a href="../../../../nw/Overview.html">nw</a>::<a href="../../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../../nw/gfx/res/Overview.html">res</a>::ResImageTexture</CODE> Class</h1> 52 <h2>Syntax</h2> 53 <div class="section"> 54 <pre class="definition">class ResImageTexture : public <a href="../../../../nw/gfx/res/ResPixelBasedTexture/Overview.html">nw::gfx::res::ResPixelBasedTexture</a></pre> 55 </div> 56 <h2>Description</h2> 57 <div class="section"> 58 <p>Binary resource class that represents a planar texture using image data.</p> 59 </div> 60 <a name="class" id="class"> 61 <h2>Classes</h2> 62 <div class="section"> 63 <table class="members"> 64 <tr> 65 <th> 66 <a href="../../../../nw/gfx/res/ResImageTexture/DynamicBuilder/Overview.html"><CODE>nw::gfx::res::ResImageTexture::DynamicBuilder</CODE></a> 67 </th> 68 <td>Class for dynamically building cameras. Memory is allocated in the number of bytes equal to the specified height and width in pixels. Memory for mipmaps is also allocated when a mipmap size has been specified.</td> 69 </tr> </table> 70 </div> 71 </a> <a name="struct" id="struct"> 72 <h2>Structures</h2> 73 <div class="section"> 74 <table class="members"> 75 <tr> 76 <th> 77 <a href="../../../../nw/gfx/res/ResImageTexture/Description/Overview.html">nw::gfx::res::ResImageTexture::Description</a> 78 </th> 79 <td>Content to configure.</td> 80 </tr> </table> 81 </div> 82 </a> <a name="enum" id="enum"> 83 <h2>Enumerated Types</h2> 84 <div class="section"> 85 <table class="members"> 86 <tr> 87 <td width="100"> </td> 88 <th> 89 <a href="../../../../nw/gfx/res/ResPixelBasedTexture/FormatHW.html">FormatHW</a> 90 </th> 91 <td> 92 (Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td> 93 </tr> </table> 94 </div> 95 </a> <a name="function" id="function"> 96 <h2>Member Functions</h2> 97 <div class="section"> 98 <table class="members"> 99 <tr> 100 <th class="category" colspan="3">Create/Destroy</th> 101 </tr> 102 <tr> 103 <td width="100"> </td> 104 <th> 105 <a href="../../../../nw/gfx/res/ResImageTexture/DynamicDestroy.html">DynamicDestroy</a> 106 </th> 107 <td>Dynamically destroys a created texture.</td> 108 </tr> 109 <tr> 110 <th class="category" colspan="3">Other</th> 111 </tr> 112 <tr> 113 <td width="100"> </td> 114 <th> 115 <a href="../../../../nw/gfx/res/ResImageTexture/ResImageTexture.html">ResImageTexture</a> 116 </th> 117 <td>Constructor.</td> 118 </tr> 119 <tr> 120 <td width="100"> </td> 121 <th> 122 <a href="../../../../nw/gfx/res/ResImageTexture/ptr.html">ptr</a> 123 </th> 124 <td>Gets a pointer to actual data.</td> 125 </tr> 126 <tr> 127 <td width="100"> </td> 128 <th> 129 <a href="../../../../nw/gfx/res/ResImageTexture/ref.html"><CODE>ref</CODE></a> 130 </th> 131 <td>Gets the reference to the actual data.</td> 132 </tr> 133 <tr> 134 <td width="100"> </td> 135 <th> 136 <a href="../../../../nw/gfx/res/ResImageTexture/operator==.html"><CODE>operator==</CODE></a> 137 </th> 138 <td> 139 </td> 140 </tr> 141 <tr> 142 <td width="100"> </td> 143 <th> 144 <a href="../../../../nw/gfx/res/ResImageTexture/operator!=.html"><CODE>operator!=</CODE></a> 145 </th> 146 <td> 147 </td> 148 </tr> 149 <tr> 150 <td width="100"> </td> 151 <th> 152 <a href="../../../../nw/gfx/res/ResImageTexture/GetImage.html"><CODE>GetImage</CODE></a> 153 </th> 154 <td>Gets pixel data.</td> 155 </tr> 156 <tr> 157 <td width="100"> </td> 158 <th> 159 <a href="../../../../nw/gfx/res/ResImageTexture/GetLocationAddress.html">GetLocationAddress</a> 160 </th> 161 <td>Gets the address of the texture image.</td> 162 </tr> 163 <tr> 164 <td width="100"> </td> 165 <th> 166 <a href="../../../../nw/gfx/res/ResImageTexture/SetLocationAddress.html">SetLocationAddress</a> 167 </th> 168 <td>Sets the address of the texture image already deployed in memory.</td> 169 </tr> 170 <tr> 171 <td width="100"> </td> 172 <th> 173 <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetHeight.html"><CODE>GetHeight</CODE></a> 174 </th> 175 <td>Gets the texture height.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td> 176 </tr> 177 <tr> 178 <td width="100"> </td> 179 <th> 180 <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetHeight.html">SetHeight</a> 181 </th> 182 <td>Sets the texture height.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td> 183 </tr> 184 <tr> 185 <td width="100"> </td> 186 <th> 187 <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetWidth.html"><CODE>GetWidth</CODE></a> 188 </th> 189 <td>Gets the texture width.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td> 190 </tr> 191 <tr> 192 <td width="100"> </td> 193 <th> 194 <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetWidth.html">SetWidth</a> 195 </th> 196 <td>Sets the texture width.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td> 197 </tr> 198 <tr> 199 <td width="100"> </td> 200 <th> 201 <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetFormatType.html">GetFormatType</a> 202 </th> 203 <td>Gets the texture format type.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td> 204 </tr> 205 <tr> 206 <td width="100"> </td> 207 <th> 208 <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetFormatType.html">SetFormatType</a> 209 </th> 210 <td>Sets the texture format type.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td> 211 </tr> 212 <tr> 213 <td width="100"> </td> 214 <th> 215 <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetMipmapSize.html">GetMipmapSize</a> 216 </th> 217 <td>Gets the number of mipmaps.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td> 218 </tr> 219 <tr> 220 <td width="100"> </td> 221 <th> 222 <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetMipmapSize.html">SetMipmapSize</a> 223 </th> 224 <td>Sets the number of mipmaps.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td> 225 </tr> 226 <tr> 227 <td width="100"> </td> 228 <th> 229 <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetTextureObject.html">GetTextureObject</a> 230 </th> 231 <td>Gets a texture object.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td> 232 </tr> 233 <tr> 234 <td width="100"> </td> 235 <th> 236 <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetTextureObject.html">SetTextureObject</a> 237 </th> 238 <td>Sets a texture object.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td> 239 </tr> 240 <tr> 241 <td width="100"> </td> 242 <th> 243 <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetLocationFlag.html">GetLocationFlag</a> 244 </th> 245 <td>Gets a flag representing the memory location.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td> 246 </tr> 247 <tr> 248 <td width="100"> </td> 249 <th> 250 <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetLocationFlag.html">SetLocationFlag</a> 251 </th> 252 <td>Sets a flag representing the memory location.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td> 253 </tr> 254 <tr> 255 <td width="100"> </td> 256 <th> 257 <a href="../../../../nw/gfx/res/ResPixelBasedTexture/GetFormatHW.html">GetFormatHW</a> 258 </th> 259 <td>Gets the texture format.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td> 260 </tr> 261 <tr> 262 <td width="100"> </td> 263 <th> 264 <a href="../../../../nw/gfx/res/ResPixelBasedTexture/SetFormatHW.html">SetFormatHW</a> 265 </th> 266 <td>Sets the texture format.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResPixelBasedTexture</CODE></a>.</td> 267 </tr> 268 <tr> 269 <td width="100"> </td> 270 <th> 271 <a href="../../../../nw/gfx/res/ResTexture/GetRevision.html"><CODE>GetRevision</CODE></a> 272 </th> 273 <td>Gets the revision.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResTexture</CODE></a>.</td> 274 </tr> 275 <tr> 276 <td width="100"> </td> 277 <th> 278 <a href="../../../../nw/gfx/res/ResTexture/Dereference.html"><CODE>Dereference</CODE></a> 279 </th> 280 <td>Obtains the texture entity, and not the reference.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResTexture</CODE></a>.</td> 281 </tr> 282 <tr> 283 <td width="100"> </td> 284 <th> 285 <a href="../../../../nw/gfx/res/ResTexture/Setup.html">Setup</a> 286 </th> 287 <td>Initializes the texture resource.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResTexture</CODE></a>.</td> 288 </tr> 289 <tr> 290 <td width="100"> </td> 291 <th> 292 <a href="../../../../nw/gfx/res/ResTexture/Cleanup.html"><CODE>Cleanup</CODE></a> 293 </th> 294 <td>Cleans up a resource.(Inherited from <a href="../../../nw/gfx/ResPixelBasedTexture/Overview.html"><CODE>ResTexture</CODE></a>.</td> 295 </tr> 296 <tr> 297 <td width="100"> </td> 298 <th> 299 <a href="../../../../nw/gfx/res/ResSceneObject/GetHeader.html"><CODE>GetHeader</CODE></a> 300 </th> 301 <td>Gets the header information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td> 302 </tr> 303 <tr> 304 <td width="100"> </td> 305 <th> 306 <a href="../../../../nw/gfx/res/ResSceneObject/SetHeader.html">SetHeader</a> 307 </th> 308 <td>Sets the header information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td> 309 </tr> 310 <tr> 311 <td width="100"> </td> 312 <th> 313 <a href="../../../../nw/gfx/res/ResSceneObject/GetName.html"><CODE>GetName</CODE></a> 314 </th> 315 <td>Gets the name of the resource.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td> 316 </tr> 317 <tr> 318 <td width="100"> </td> 319 <th> 320 <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataCount.html"><CODE>GetUserDataCount</CODE></a> 321 </th> 322 <td>Gets the number of instances of user data.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td> 323 </tr> 324 <tr> 325 <td width="100"> </td> 326 <th> 327 <a href="../../../../nw/gfx/res/ResSceneObject/GetUserData.html"><CODE>GetUserData</CODE></a> 328 </th> 329 <td>Gets user data.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td> 330 </tr> 331 <tr> 332 <td width="100"> </td> 333 <th> 334 <a href="../../../../nw/gfx/res/ResSceneObject/GetUserDataIndex.html"><CODE>GetUserDataIndex</CODE></a> 335 </th> 336 <td>Gets the index number of user data in the dictionary.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td> 337 </tr> 338 <tr> 339 <td width="100"> </td> 340 <th> 341 <a href="../../../../nw/gfx/res/ResSceneObject/GetTypeInfo.html"><CODE>GetTypeInfo</CODE></a> 342 </th> 343 <td>Gets instance type information.(Derived from <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html"><CODE>ResSceneObject</CODE></a>.)</td> 344 </tr> 345 <tr> 346 <td width="100"> </td> 347 <th> 348 <a href="../../../../nw/ut/ResCommonBase/IsValid.html"><CODE>IsValid</CODE></a> 349 </th> 350 <td>Determines whether a pointer to a resource is <CODE>null</CODE>.(Derived from <CODE><a href="../../../../nw/ut/ResCommonBase/Overview.html">ResCommonBase</a></CODE>.)</td> 351 </tr> 352 <tr> 353 <td width="100"> 354 <span class="static_style" title="static">S</span> </td> 355 <th> 356 <a href="../../../../nw/gfx/res/ResImageTexture/GetClassName.html"><CODE>GetClassName</CODE></a> 357 </th> 358 <td> 359 </td> 360 </tr> </table> 361 </div> 362 </a> 363 <h2>Class Hierarchy</h2> 364 <div class="section"> 365 <p class="hierarchy"><a href="../../../../nw/ut/ResCommonBase/Overview.html">nw::ut::ResCommonBase</a><br /> <a href="../../../../nw/ut/ResCommon/Overview.html">nw::ut::ResCommon</a><br /> <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html">nw::gfx::res::ResSceneObject</a><br /> <a href="../../../../nw/gfx/res/ResTexture/Overview.html">nw::gfx::res::ResTexture</a><br /> <a href="../../../../nw/gfx/res/ResPixelBasedTexture/Overview.html">nw::gfx::res::ResPixelBasedTexture</a><br /> <b>nw::gfx::res::ResImageTexture</b> 366 </p> 367 </div> 368 <hr><p>CONFIDENTIAL</p></body> 369</html> 370