1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <title>operator==</title> 8 </head> 9 <body> 10 <h1><CODE><a href="../../../../nw/Overview.html">nw</a>::<a href="../../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../../nw/gfx/res/Overview.html">res</a>::<a href="../../../../nw/gfx/res/ResFragmentLight/Overview.html">ResFragmentLight</a>::operator==</CODE> Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14bool operator==( 15 const <a href="../../../../nw/gfx/res/ResFragmentLight/Overview.html">ResFragmentLight</a> & rhs 16) const; 17bool operator==( 18 const <a href="../../../../nw/gfx/res/ResLight/Overview.html">ResLight</a> & rhs 19) const; 20bool operator==( 21 const <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html">ResTransformNode</a> & rhs 22) const; 23bool operator==( 24 const <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html">ResSceneNode</a> & rhs 25) const; 26bool operator==( 27 const <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html">ResSceneObject</a> & rhs 28) const; 29</pre> 30 </div> 31 <h2>List of Overloaded Member Functions</h2> 32 <div class="section"> 33 <table class="members"> 34 <tr> 35 <td> 36 <a href="./operator==(0).html">operator== ( const ResFragmentLight & ) </a> 37 </td> 38 <td> 39 </td> 40 </tr> 41 <tr> 42 <td> 43 <a href="./operator==(1).html">operator== ( const ResLight & ) </a> 44 </td> 45 <td> 46 </td> 47 </tr> 48 <tr> 49 <td> 50 <a href="./operator==(2).html">operator== ( const ResTransformNode & ) </a> 51 </td> 52 <td> 53 </td> 54 </tr> 55 <tr> 56 <td> 57 <a href="./operator==(3).html">operator== ( const ResSceneNode & ) </a> 58 </td> 59 <td> 60 </td> 61 </tr> 62 <tr> 63 <td> 64 <a href="./operator==(4).html">operator== ( const ResSceneObject & ) </a> 65 </td> 66 <td> 67 </td> 68 </tr> </table> 69 </div> 70 <h2>Description of operator== ( const ResFragmentLight & )</h2> 71 <div class="section"><p>Overloaded comparison operator.</p></div> 72 <h2>Description of operator== ( const ResLight & )</h2> 73 <div class="section"><p>Overloaded comparison operator.</p></div> 74 <h2>Description of operator== ( const ResTransformNode & )</h2> 75 <div class="section"><p>Overloaded comparison operator.</p></div> 76 <h2>Description of operator!= ( const ResSceneNode & )</h2> 77 <div class="section"><p>Overloaded comparison operator.</p></div> 78 <h2>Description of operator== ( const ResSceneObject & )</h2> 79 <div class="section"><p>Overloaded comparison operator.</p></div> 80 <hr><p>CONFIDENTIAL</p></body> 81</html> 82