1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48 <title>nw::gfx::SkeletonUpdater</title> 49 </head> 50 <body> 51 <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::SkeletonUpdater</CODE> Class</h1> 52 <h2>Syntax</h2> 53 <div class="section"> 54 <pre class="definition">class SkeletonUpdater : public <a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a></pre> 55 </div> 56 <h2>Description</h2> 57 <div class="section"> 58 <p>Class for updating the information about bones in a skeleton.</p> 59 </div> 60 <a name="class" id="class"> 61 <h2>Classes</h2> 62 <div class="section"> 63 <table class="members"> 64 <tr> 65 <th> 66 <a href="../../../nw/gfx/SkeletonUpdater/Builder/Overview.html"><CODE>nw::gfx::SkeletonUpdater::Builder</CODE></a> 67 </th> 68 <td>Class for building skeleton updater classes.</td> 69 </tr> </table> 70 </div> 71 </a> <a name="function" id="function"> 72 <h2>Member Functions</h2> 73 <div class="section"> 74 <table class="members"> 75 <tr> 76 <th class="category" colspan="3">Create/Destroy</th> 77 </tr> 78 <tr> 79 <td width="100"> </td> 80 <th> 81 <a href="../../../nw/gfx/GfxObject/Destroy.html"><CODE>Destroy</CODE></a> 82 </th> 83 <td>Destroys an object.(Derived from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>GfxObject</CODE></a>.)</td> 84 </tr> 85 <tr> 86 <th class="category" colspan="3">Other</th> 87 </tr> 88 <tr> 89 <td width="100"> </td> 90 <th> 91 <a href="../../../nw/gfx/SkeletonUpdater/UpdateWorld.html"><CODE>UpdateWorld</CODE></a> 92 </th> 93 <td>Updates a skeleton.</td> 94 </tr> 95 <tr> 96 <td width="100"> </td> 97 <th> 98 <a href="../../../nw/gfx/SkeletonUpdater/UpdateView.html"><CODE>UpdateView</CODE></a> 99 </th> 100 <td>Updates a skeleton using a camera.</td> 101 </tr> </table> 102 </div> 103 </a> 104 <h2>Class Hierarchy</h2> 105 <div class="section"> 106 <p class="hierarchy"><a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a><br /> <b>nw::gfx::SkeletonUpdater</b> 107 </p> 108 </div> 109 <hr><p>CONFIDENTIAL</p></body> 110</html> 111