1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48 <title>nw::gfx::SceneInitializer</title> 49 </head> 50 <body> 51 <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::SceneInitializer</CODE> Class</h1> 52 <h2>Syntax</h2> 53 <div class="section"> 54 <pre class="definition">class SceneInitializer : public <a href="../../../nw/gfx/ISceneVisitor/Overview.html">nw::gfx::ISceneVisitor</a></pre> 55 </div> 56 <h2>Description</h2> 57 <div class="section"> 58 <p>Searches through and initializes its content.</p> 59 </div> 60 <a name="class" id="class"> 61 <h2>Classes</h2> 62 <div class="section"> 63 <table class="members"> 64 <tr> 65 <th> 66 <a href="../../../nw/gfx/SceneInitializer/Builder/Overview.html"><CODE>nw::gfx::SceneInitializer::Builder</CODE></a> 67 </th> 68 <td>Class for building scene initializers.</td> 69 </tr> </table> 70 </div> 71 </a> <a name="struct" id="struct"> 72 <h2>Structures</h2> 73 <div class="section"> 74 <table class="members"> 75 <tr> 76 <th> 77 <a href="../../../nw/gfx/SceneInitializer/Description/Overview.html"><CODE>nw::gfx::SceneInitializer::Description</CODE></a> 78 </th> 79 <td>Content to configure.</td> 80 </tr> </table> 81 </div> 82 </a> <a name="variable" id="variable"> 83 <h2>Member Variables</h2> 84 <div class="section"> 85 <table class="members"> 86 <tr> 87 <td width="100"> </td> 88 <th> 89 <span class="argument"><CODE>NW_UT_RUNTIME_TYPEINFO</CODE></span> 90 </th> 91 <td width="100" /> 92 <td> 93 </td> 94 </tr> </table> 95 </div> 96 </a> <a name="function" id="function"> 97 <h2>Member Functions</h2> 98 <div class="section"> 99 <table class="members"> 100 <tr> 101 <th class="category" colspan="3">Visitor Implementations</th> 102 </tr> 103 <tr> 104 <td width="100"> <span class="virtual_style" title="virtual">V</span> 105 </td> 106 <th> 107 <a href="../../../nw/gfx/SceneInitializer/VisitSceneNode.html"><CODE>VisitSceneNode</CODE></a> 108 </th> 109 <td>Operation on a scene node.</td> 110 </tr> 111 <tr> 112 <td width="100"> <span class="virtual_style" title="virtual">V</span> 113 </td> 114 <th> 115 <a href="../../../nw/gfx/SceneInitializer/VisitTransformNode.html"><CODE>VisitTransformNode</CODE></a> 116 </th> 117 <td>Operation on a transform node.</td> 118 </tr> 119 <tr> 120 <td width="100"> <span class="virtual_style" title="virtual">V</span> 121 </td> 122 <th> 123 <a href="../../../nw/gfx/SceneInitializer/VisitModel.html"><CODE>VisitModel</CODE></a> 124 </th> 125 <td>Operation on a model.</td> 126 </tr> 127 <tr> 128 <td width="100"> <span class="virtual_style" title="virtual">V</span> 129 </td> 130 <th> 131 <a href="../../../nw/gfx/SceneInitializer/VisitSkeletalModel.html"><CODE>VisitSkeletalModel</CODE></a> 132 </th> 133 <td>Operation on a skeletal model.</td> 134 </tr> 135 <tr> 136 <td width="100"> <span class="virtual_style" title="virtual">V</span> 137 </td> 138 <th> 139 <a href="../../../nw/gfx/SceneInitializer/VisitCamera.html"><CODE>VisitCamera</CODE></a> 140 </th> 141 <td>Operation on a camera.</td> 142 </tr> 143 <tr> 144 <td width="100"> <span class="virtual_style" title="virtual">V</span> 145 </td> 146 <th> 147 <a href="../../../nw/gfx/SceneInitializer/VisitFog.html"><CODE>VisitFog</CODE></a> 148 </th> 149 <td>Operation on fog.</td> 150 </tr> 151 <tr> 152 <td width="100"> <span class="virtual_style" title="virtual">V</span> 153 </td> 154 <th> 155 <a href="../../../nw/gfx/SceneInitializer/VisitLight.html"><CODE>VisitLight</CODE></a> 156 </th> 157 <td>Operation on a light.</td> 158 </tr> 159 <tr> 160 <td width="100"> <span class="virtual_style" title="virtual">V</span> 161 </td> 162 <th> 163 <a href="../../../nw/gfx/SceneInitializer/VisitFragmentLight.html"><CODE>VisitFragmentLight</CODE></a> 164 </th> 165 <td>Operation on a fragment light.</td> 166 </tr> 167 <tr> 168 <td width="100"> <span class="virtual_style" title="virtual">V</span> 169 </td> 170 <th> 171 <a href="../../../nw/gfx/SceneInitializer/VisitVertexLight.html"><CODE>VisitVertexLight</CODE></a> 172 </th> 173 <td>Operation on a vertex light.</td> 174 </tr> 175 <tr> 176 <td width="100"> <span class="virtual_style" title="virtual">V</span> 177 </td> 178 <th> 179 <a href="../../../nw/gfx/SceneInitializer/VisitAmbientLight.html"><CODE>VisitAmbientLight</CODE></a> 180 </th> 181 <td>Operation on an ambient light.</td> 182 </tr> 183 <tr> 184 <td width="100"> <span class="virtual_style" title="virtual">V</span> 185 </td> 186 <th> 187 <a href="../../../nw/gfx/SceneInitializer/VisitHemiSphereLight.html"><CODE>VisitHemiSphereLight</CODE></a> 188 </th> 189 <td>Operation on a hemispherical light.</td> 190 </tr> 191 <tr> 192 <td width="100"> <span class="virtual_style" title="virtual">V</span> 193 </td> 194 <th> 195 <a href="../../../nw/gfx/SceneInitializer/VisitParticleSet.html"><CODE>VisitParticleSet</CODE></a> 196 </th> 197 <td>Operation on a particle set.</td> 198 </tr> 199 <tr> 200 <td width="100"> <span class="virtual_style" title="virtual">V</span> 201 </td> 202 <th> 203 <a href="../../../nw/gfx/SceneInitializer/VisitParticleEmitter.html">VisitParticleEmitter</a> 204 </th> 205 <td>Operation on a particle set.</td> 206 </tr> 207 <tr> 208 <td width="100"> <span class="virtual_style" title="virtual">V</span> 209 </td> 210 <th> 211 <a href="../../../nw/gfx/SceneInitializer/VisitParticleModel.html">VisitParticleModel</a> 212 </th> 213 <td>Operation on a particle model.</td> 214 </tr> 215 <tr> 216 <th class="category" colspan="3">Create/Destroy</th> 217 </tr> 218 <tr> 219 <td width="100"> </td> 220 <th> 221 <a href="../../../nw/gfx/GfxObject/Destroy.html"><CODE>Destroy</CODE></a> 222 </th> 223 <td>Destroys an object.(Derived from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>GfxObject</CODE></a>.)</td> 224 </tr> 225 <tr> 226 <th class="category" colspan="3">Other</th> 227 </tr> 228 <tr> 229 <td width="100"> </td> 230 <th> 231 <a href="../../../nw/gfx/SceneInitializer/Begin.html"><CODE>Begin</CODE></a> 232 </th> 233 <td>Performs pre-processing for scene initialization.</td> 234 </tr> 235 <tr> 236 <td width="100"> </td> 237 <th> 238 <a href="../../../nw/gfx/SceneInitializer/End.html">END</a> 239 </th> 240 <td>Performs post-processing for scene initialization.</td> 241 </tr> </table> 242 </div> 243 </a> 244 <h2>Class Hierarchy</h2> 245 <div class="section"> 246 <p class="hierarchy"><a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a><br /> <a href="../../../nw/gfx/ISceneVisitor/Overview.html">nw::gfx::ISceneVisitor</a><br /> <b>nw::gfx::SceneInitializer</b> 247 </p> 248 </div> 249 <hr><p>CONFIDENTIAL</p></body> 250</html> 251