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48    <title>nw::gfx::ParticleModel::Description</title>
49  </head>
50  <body>
51    <h1><CODE><a href="../../../../nw/Overview.html">nw</a>::<a href="../../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../../nw/gfx/ParticleModel/Overview.html">ParticleModel</a>::Description</CODE> Structure</h1>
52    <h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">struct Description : public <a href="../../../../nw/gfx/Model/Description/Overview.html">nw::gfx::Model::Description</a>
55{
56   <span>uint</span> particleSetCount;
57   bit32 bufferOption;
58   <a href="../../../../nw/gfx/Model/Overview.html">Model</a> * sharedMaterialModel;
59   bool isFixedSizeMemory;
60   bool isAnimationEnabled;
61   <span>s32</span> maxCallbacks;
62   <span>s32</span> maxChildren;
63   <span>s32</span> maxAnimObjectsPerGroup;
64};
65</pre>
66    </div>
67    <h2>Description</h2>
68    <div class="section">
69      <p>Content to configure.</p>
70    </div>
71    <a name="variable" id="variable">
72      <h2>Member Variables</h2>
73      <div class="section">
74        <table class="members">
75          <tr>
76            <td width="100"> </td>
77            <th>
78              <span class="argument">particleSetCount</span>
79            </th>
80            <td width="100"><span>uint</span></td>
81            <td>
82        </td>
83          </tr>
84          <tr>
85            <td width="100"> </td>
86            <th>
87              <span class="argument">bufferOption</span>
88            </th>
89            <td width="100">bit32</td>
90            <td>Options for the buffer(s) to generate.(Inherited from <a href="../../../../nw/gfx/Model/Description/Overview.html">Description</a>)</td>
91          </tr>
92          <tr>
93            <td width="100"> </td>
94            <th>
95              <span class="argument">sharedMaterialModel</span>
96            </th>
97            <td width="100"><a href="../../../../nw/gfx/Model/Overview.html">Model</a> *</td>
98            <td>The model including the original shared material.(Inherited from <a href="../../../../nw/gfx/Model/Description/Overview.html">Description</a>)</td>
99          </tr>
100          <tr>
101            <td width="100"> </td>
102            <th>
103              <span class="argument"><CODE>isFixedSizeMemory</CODE></span>
104            </th>
105            <td width="100">bool</td>
106            <td>Flag that allocates a fixed amount of memory first.(Inherited from <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">Description</a>)</td>
107          </tr>
108          <tr>
109            <td width="100"> </td>
110            <th>
111              <span class="argument">isAnimationEnabled</span>
112            </th>
113            <td width="100">bool</td>
114            <td>Flag indicating if animation is enabled.(Inherited from <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">Description</a>)</td>
115          </tr>
116          <tr>
117            <td width="100"> </td>
118            <th>
119              <span class="argument"><CODE>maxCallbacks</CODE></span>
120            </th>
121            <td width="100"><span>s32</span></td>
122            <td>Maximum number of callbacks that can be managed.(Inherited from <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">Description</a>)</td>
123          </tr>
124          <tr>
125            <td width="100"> </td>
126            <th>
127              <span class="argument">maxChildren</span>
128            </th>
129            <td width="100"><span>s32</span></td>
130            <td>Maximum number of children.(Inherited from <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">Description</a>)</td>
131          </tr>
132          <tr>
133            <td width="100"> </td>
134            <th>
135              <span class="argument">maxAnimObjectsPerGroup</span>
136            </th>
137            <td width="100"><span>s32</span></td>
138            <td>The maximum number of AnimObject's per AnimGroup held by AnimBinding.(Inherited from <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">Description</a>)</td>
139          </tr> </table>
140      </div>
141    </a> <a name="function" id="function">
142      <h2>Member Functions</h2>
143      <div class="section">
144        <table class="members">
145          <tr>
146            <td width="100">  </td>
147            <th>
148              <a href="../../../../nw/gfx/ParticleModel/Description/Description.html"><CODE>Description</CODE></a>
149            </th>
150            <td>Constructor.</td>
151          </tr> </table>
152      </div>
153    </a>
154    <h2>Inheritance Hierarchy</h2>
155    <div class="section">
156      <p class="hierarchy"><a href="../../../../nw/gfx/SceneNode/Description/Overview.html">nw::gfx::SceneNode::Description</a><br />  <a href="../../../../nw/gfx/TransformNode/Description/Overview.html">nw::gfx::TransformNode::Description</a><br />    <a href="../../../../nw/gfx/Model/Description/Overview.html">nw::gfx::Model::Description</a><br />      <b>nw::gfx::ParticleModel::Description</b>
157      </p>
158    </div>
159  <hr><p>CONFIDENTIAL</p></body>
160</html>
161