1#!/usr/bin/env omake
2#----------------------------------------------------------------------------
3# Project:  NintendoWare
4# File:     OMakefile
5#
6# Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc.  All rights reserved.
7#
8# These coded instructions, statements, and computer programs contain
9# proprietary information of Nintendo of America Inc. and/or Nintendo
10# Company Ltd., and are protected by Federal copyright law.  They may
11# not be disclosed to third parties or copied or duplicated in any form,
12# in whole or in part, without the prior written consent of Nintendo.
13#
14# $Revision:$
15#----------------------------------------------------------------------------
16
17# �v���Z�X���T�|�[�g����^�[�Q�b�g���L�q���܂��B
18# �V�X�e�����͕K�� Process �ɂȂ�͂��ł��B
19SUPPORTED_TARGETS   =   CTR-*.Process.MPCore.*
20
21
22
23SKY_MODEL = $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/SkySphere.cmdl
24
25# ���̑��̃��\�[�X�t�@�C�����w�肵�܂��B
26RESOURCE_FILES[] =
27            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ResourceDemo/CarPaint.cmdl
28            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ResourceDemo/Sss.cmdl
29            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ResourceDemo/ThinFilm.cmdl
30            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ResourceDemo/Toon.cmdl
31            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ResourceDemo/Phong.cmdl
32            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ResourceDemo/Blinn.cmdl
33            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ResourceDemo/VertexLight.cmdl
34            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/ResourceDemo/SampleLutset.clts
35            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/SceneEnvironmentSetting.cenv
36            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/FragmentLight.cenv
37            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/HemisphereLight.cenv
38            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/VertexLight.cenv
39            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/Camera.cenv
40            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/Fog.cenv
41            $(NW4C_ROOT)/SampleData/Graphics/Intermediate/ProgramResource/Environment/Lutset.clts
42            $(NW4C_ROOT)/shaders/nwgfx_DefaultShader.csdr
43
44# �t�H���g�`��p�̃V�F�[�_�[�t�@�C�����w�肵�܂��B
45FONT_SHADER_SHBIN =  $(NW4C_ROOT)/shaders/nwfont_RectDrawerShader.shbin
46
47# 2D �̐}�`�̕`��p�̃V�F�[�_�[�t�@�C�����w�肵�܂��B
48SHAPE_2D_SHADER_SHBIN =  $(NW4C_ROOT)/shaders/nwdemo_Common.shbin
49
50# �v���O���������w�肵�܂��B
51TARGET_PROGRAM      =   ResourceDemo
52
53# �r���h����\�[�X�R�[�h���w�肵�܂��B
54SOURCES[]           =   sources/$(TARGET_PROGRAM).cpp
55
56# ROM�Ɋ܂߂�t�@�C���̃��[�g���L�q���܂��B
57# ���̃p�X�ȉ��̃t�@�C���́AROM�Ɋ܂܂�t�@�C���V�X�e������ǂݍ��߂܂��B
58ROMFS_ROOT          =   romfiles
59
60# �o�C�i���R���o�[�g�̃I�v�V�������w�肵�܂��B
61
62SKY_MODEL_OPTION = --auto_create_shader=on
63RESOURCE_OPTION = --auto_create_shader=off
64
65SKY_MODEL_TARGET = $(GfxBinaryObjects $(ROMFS_ROOT), $(SKY_MODEL), $(SKY_MODEL_OPTION))
66
67RESOUCE_TARGETS = $(GfxBinaryObjects $(ROMFS_ROOT), $(RESOURCE_FILES), $(RESOURCE_OPTION))
68
69FONT_SHADER_TARGET = $(ROMFS_ROOT)/$(basename $(FONT_SHADER_SHBIN))
70
71$(FONT_SHADER_TARGET): $(FONT_SHADER_SHBIN)
72    mkdir -p $(dirname $@)
73    cp $< $@
74
75SHAPE_2D_SHADER_TARGET = $(ROMFS_ROOT)/$(basename $(SHAPE_2D_SHADER_SHBIN))
76
77$(SHAPE_2D_SHADER_TARGET): $(SHAPE_2D_SHADER_SHBIN)
78    mkdir -p $(dirname $@)
79    cp $< $@
80
81ROMFS_DEPENDENCIES = $(SKY_MODEL_TARGET) $(RESOUCE_TARGETS) $(FONT_SHADER_TARGET) $(SHAPE_2D_SHADER_TARGET)
82
83include $(NW4C_ROOT)/build/omake/modulerules
84
85build: $(DEFAULT_TARGETS)
86
87resource: $(ROMFS_DEPENDENCIES)