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6				<Key>MetaData</Key>
7				<Create Date="2010-08-20T19:10:59">
8					<ToolDescriptions Name="NintendoWare Creative Studio." Version="1.0.0" />
9				</Create>
10				<Modify Date="2010-11-25T10:58:52">
11					<ToolDescriptions Name="NintendoWare Creative Studio." Version="1.3.0.27658" />
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384							<PixelBasedTextureMapperCtr>
385								<TextureReference>Textures["Cloud"]@file:Cloud.ctex</TextureReference>
386								<StandardTextureSamplerCtr MinFilter="Linear" MagFilter="Linear" WrapS="ClampToEdge" WrapT="ClampToEdge" MinLod="0" LodBias="0">
387									<BorderColor R="0" G="0" B="0" A="1" />
388								</StandardTextureSamplerCtr>
389							</PixelBasedTextureMapperCtr>
390						</TextureMappers>
391						<FragmentShader LayerConfig="ConfigurationType0">
392							<BufferColor R="0" G="0" B="0" A="1" />
393							<FragmentBump BumpTextureIndex="Texture0" BumpMode="NotUsed" IsBumpRenormalize="false" />
394							<FragmentLighting FresnelConfig="No" IsClampHighLight="false" IsDistribution0Enabled="false" IsDistribution1Enabled="false" IsGeometricFactor0Enabled="false" IsGeometricFactor1Enabled="false" IsReflectionEnabled="false" />
395							<FragmentLightingTable>
396								<ReflectanceRSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
397									<NullLookupTableCtr />
398								</ReflectanceRSampler>
399								<ReflectanceGSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
400									<NullLookupTableCtr />
401								</ReflectanceGSampler>
402								<ReflectanceBSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
403									<NullLookupTableCtr />
404								</ReflectanceBSampler>
405								<Distribution0Sampler IsAbs="false" Input="CosNormalHalf" Scale="One">
406									<NullLookupTableCtr />
407								</Distribution0Sampler>
408								<Distribution1Sampler IsAbs="false" Input="CosNormalHalf" Scale="One">
409									<NullLookupTableCtr />
410								</Distribution1Sampler>
411								<FresnelSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
412									<NullLookupTableCtr />
413								</FresnelSampler>
414							</FragmentLightingTable>
415							<TextureCombiners>
416								<TextureCombinerCtr CombineRgb="Interpolate" CombineAlpha="Modulate" ScaleRgb="One" ScaleAlpha="One" Constant="Constant0" BufferInputRgb="PreviousBuffer" BufferInputAlpha="PreviousBuffer">
417									<SourceRgb Source0="PrimaryColor" Source1="Constant" Source2="Texture0" />
418									<OperandRgb Operand0="Color" Operand1="Color" Operand2="Color" />
419									<SourceAlpha Source0="PrimaryColor" Source1="Texture0" Source2="FragmentPrimaryColor" />
420									<OperandAlpha Operand0="Alpha" Operand1="Alpha" Operand2="Alpha" />
421								</TextureCombinerCtr>
422							</TextureCombiners>
423							<AlphaTest IsTestEnabled="false" TestFunction="Gequal" TestReference="0" />
424						</FragmentShader>
425						<FragmentOperation>
426							<DepthOperation IsTestEnabled="true" TestFunction="Less" IsMaskEnabled="false" />
427							<BlendOperation Mode="Blend" LogicOperation="Copy">
428								<RgbParameter BlendFunctionSource="SourceAlpha" BlendFunctionDestination="OneMinusSourceAlpha" BlendEquation="FuncAdd" />
429								<AlphaParameter BlendFunctionSource="Zero" BlendFunctionDestination="Zero" BlendEquation="FuncAdd" />
430								<BlendColor R="0" G="0" B="0" A="1" />
431							</BlendOperation>
432							<StencilOperation IsTestEnabled="false" TestFunction="Always" TestReference="0" TestMask="255" FailOperation="Keep" ZFailOperation="Keep" PassOperation="Keep" />
433						</FragmentOperation>
434					</MaterialCtr>
435				</Materials>
436				<Meshes>
437					<Mesh IsVisible="true" RenderPriority="0" MeshNodeName="">
438						<SeparateShapeReference>Shapes[0]</SeparateShapeReference>
439						<MaterialReference>Materials["Rain_Material"]</MaterialReference>
440					</Mesh>
441					<Mesh IsVisible="true" RenderPriority="0" MeshNodeName="">
442						<SeparateShapeReference>Shapes[1]</SeparateShapeReference>
443						<MaterialReference>Materials["Rain_Ripple_Material"]</MaterialReference>
444					</Mesh>
445					<Mesh IsVisible="true" RenderPriority="0" MeshNodeName="">
446						<SeparateShapeReference>Shapes[2]</SeparateShapeReference>
447						<MaterialReference>Materials["Rain_Mist_Material"]</MaterialReference>
448					</Mesh>
449					<Mesh IsVisible="true" RenderPriority="25" MeshNodeName="">
450						<SeparateShapeReference>Shapes[3]</SeparateShapeReference>
451						<MaterialReference>Materials["Cloud_Material"]</MaterialReference>
452					</Mesh>
453				</Meshes>
454				<MeshNodeVisibilities />
455				<ParticleSets>
456					<ParticleSetReference>ParticleSets[0]</ParticleSetReference>
457					<ParticleSetReference>ParticleSets[1]</ParticleSetReference>
458					<ParticleSetReference>ParticleSets[2]</ParticleSetReference>
459					<ParticleSetReference>ParticleSets[3]</ParticleSetReference>
460				</ParticleSets>
461			</ParticleModel>
462		</Models>
463		<ParticleSets>
464			<ParticleSetCtr Name="Rain_Particle" IsBranchVisible="true" ParticleShapeIndex="0" IsAutoCapacity="true" IsForceWorld="false" IsInheritParentVelocity="false">
465				<ParentNode>SceneNodes["Rain_Model"]</ParentNode>
466				<AnimationGroupDescriptions />
467				<ParticleCollection Capacity="62">
468					<ParticleStreams>
469						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
470						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
471						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
472						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
473						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
474						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
475						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
476						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
477						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
478						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
479						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
480						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
481					</ParticleStreams>
482				</ParticleCollection>
483				<ParticleYBillboardShapeBuilderCtrXml AscendingOrder="true">
484					<DrawOffset X="0" Y="0" Z="0" />
485				</ParticleYBillboardShapeBuilderCtrXml>
486				<ParticleInitializers>
487					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.1">
488						<TargetStreams>
489							<ParticleUsage>Scale</ParticleUsage>
490						</TargetStreams>
491						<BaseValue X="0.04" Y="1.5" Z="1" />
492					</ParticleVector3Random1Initializer>
493					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
494						<TargetStreams>
495							<ParticleUsage>Rotate</ParticleUsage>
496						</TargetStreams>
497						<BaseValue X="0" Y="0" Z="0" />
498						<Random X="0" Y="0" Z="0" />
499					</ParticleVector3Random3Initializer>
500					<ParticleVector3ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
501						<TargetStreams>
502							<ParticleUsage>Color</ParticleUsage>
503						</TargetStreams>
504						<ImmediateValue X="1" Y="1" Z="1" />
505					</ParticleVector3ImmediateInitializer>
506					<ParticleFloatRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" BaseValue="1" Random="0">
507						<TargetStreams>
508							<ParticleUsage>Alpha</ParticleUsage>
509						</TargetStreams>
510					</ParticleFloatRandomInitializer>
511					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
512						<TargetStreams>
513							<ParticleUsage>TextureTranslate0</ParticleUsage>
514						</TargetStreams>
515						<ImmediateValue X="0" Y="0" />
516					</ParticleVector2ImmediateInitializer>
517					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
518						<TargetStreams>
519							<ParticleUsage>TextureScale0</ParticleUsage>
520						</TargetStreams>
521						<ImmediateValue X="1" Y="1" />
522					</ParticleVector2ImmediateInitializer>
523					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
524						<TargetStreams>
525							<ParticleUsage>TextureRotate0</ParticleUsage>
526						</TargetStreams>
527					</ParticleFloatImmediateInitializer>
528					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="30" MinValue="30">
529						<TargetStreams>
530							<ParticleUsage>Life</ParticleUsage>
531						</TargetStreams>
532					</ParticleFloatRangeInitializer>
533					<ParticleDirectionalVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.75">
534						<TargetStreams>
535							<ParticleUsage>Velocity</ParticleUsage>
536						</TargetStreams>
537						<Direction X="0" Y="-1" Z="0" />
538					</ParticleDirectionalVelocityInitializer>
539					<ParticleVector3MultRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="false" Random="0.3">
540						<TargetStreams>
541							<ParticleUsage>Velocity</ParticleUsage>
542						</TargetStreams>
543					</ParticleVector3MultRandomInitializer>
544				</ParticleInitializers>
545				<ParticleUpdaters>
546					<ParticleRotateUpVectorUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" Source="Velocity">
547						<ParticleAnimationData />
548						<TargetStreams>
549							<ParticleUsage>Rotate</ParticleUsage>
550						</TargetStreams>
551					</ParticleRotateUpVectorUpdaterXml>
552					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
553						<ParticleAnimationData />
554						<TargetStreams />
555					</ParticleGeneralUpdaterXml>
556					<ParticleChildUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" EmissionRatio="1">
557						<ParticleAnimationData />
558						<TargetStreams />
559						<ParticleSetReference>ParticleSets["Rain_Ripple_Particle"]</ParticleSetReference>
560						<ParticlePointForm IsResourceCopyEnabled="false" />
561						<ParticleChildUpdaterFinalUpdateOption />
562					</ParticleChildUpdaterXml>
563					<ParticleChildUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" EmissionRatio="1">
564						<ParticleAnimationData />
565						<TargetStreams />
566						<ParticleSetReference>ParticleSets["Rain_Mist_Particle"]</ParticleSetReference>
567						<ParticleDiscForm IsResourceCopyEnabled="false" Inner="0" AngleWidth="6.28318548" AngleOffset="0" AngleSwing="0" FixedOffset="false" EvenInterval="false">
568							<Scale X="0.5" Y="0.5" />
569						</ParticleDiscForm>
570						<ParticleChildUpdaterFinalUpdateOption />
571					</ParticleChildUpdaterXml>
572				</ParticleUpdaters>
573			</ParticleSetCtr>
574			<ParticleSetCtr Name="Rain_Ripple_Particle" IsBranchVisible="true" ParticleShapeIndex="1" IsAutoCapacity="false" IsForceWorld="false" IsInheritParentVelocity="false">
575				<ParentNode>SceneNodes["Rain_Model"]</ParentNode>
576				<AnimationGroupDescriptions />
577				<ParticleCollection Capacity="60">
578					<ParticleStreams>
579						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
580						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
581						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
582						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
583						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
584						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
585						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
586						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
587						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
588						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
589						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
590						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
591					</ParticleStreams>
592				</ParticleCollection>
593				<ParticleXyPlaneShapeBuilderCtrXml AscendingOrder="true">
594					<DrawOffset X="0" Y="0" Z="0" />
595				</ParticleXyPlaneShapeBuilderCtrXml>
596				<ParticleInitializers>
597					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="30" MinValue="30">
598						<TargetStreams>
599							<ParticleUsage>Life</ParticleUsage>
600						</TargetStreams>
601					</ParticleFloatRangeInitializer>
602					<ParticleVector3ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
603						<TargetStreams>
604							<ParticleUsage>Color</ParticleUsage>
605						</TargetStreams>
606						<ImmediateValue X="1" Y="1" Z="1" />
607					</ParticleVector3ImmediateInitializer>
608					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.3">
609						<TargetStreams>
610							<ParticleUsage>Scale</ParticleUsage>
611						</TargetStreams>
612						<BaseValue X="0.001" Y="0.001" Z="1" />
613					</ParticleVector3Random1Initializer>
614					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
615						<TargetStreams>
616							<ParticleUsage>Rotate</ParticleUsage>
617						</TargetStreams>
618						<BaseValue X="1.57079637" Y="0" Z="0" />
619						<Random X="0" Y="0" Z="0" />
620					</ParticleVector3Random3Initializer>
621					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
622						<TargetStreams>
623							<ParticleUsage>TextureScale0</ParticleUsage>
624						</TargetStreams>
625						<ImmediateValue X="1" Y="1" />
626					</ParticleVector2ImmediateInitializer>
627					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
628						<TargetStreams>
629							<ParticleUsage>TextureRotate0</ParticleUsage>
630						</TargetStreams>
631					</ParticleFloatImmediateInitializer>
632					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
633						<TargetStreams>
634							<ParticleUsage>TextureTranslate0</ParticleUsage>
635						</TargetStreams>
636						<ImmediateValue X="0" Y="0" />
637					</ParticleVector2ImmediateInitializer>
638				</ParticleInitializers>
639				<ParticleUpdaters>
640					<ParticleVector3AdditiveUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
641						<ParticleAnimationData />
642						<TargetStreams>
643							<ParticleUsage>Scale</ParticleUsage>
644						</TargetStreams>
645						<DefaultValue X="0.05" Y="0.05" Z="0" />
646					</ParticleVector3AdditiveUpdaterXml>
647					<ParticleFloatImmediate4KeyUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" InTime="0" OutTime="0.5" StartValue="1" MiddleValue="1" EndValue="0">
648						<ParticleAnimationData />
649						<TargetStreams>
650							<ParticleUsage>Alpha</ParticleUsage>
651						</TargetStreams>
652					</ParticleFloatImmediate4KeyUpdaterXml>
653					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
654						<ParticleAnimationData />
655						<TargetStreams />
656					</ParticleGeneralUpdaterXml>
657				</ParticleUpdaters>
658			</ParticleSetCtr>
659			<ParticleSetCtr Name="Rain_Mist_Particle" IsBranchVisible="true" ParticleShapeIndex="2" IsAutoCapacity="false" IsForceWorld="false" IsInheritParentVelocity="false">
660				<ParentNode>SceneNodes["Rain_Model"]</ParentNode>
661				<AnimationGroupDescriptions />
662				<ParticleCollection Capacity="50">
663					<ParticleStreams>
664						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
665						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
666						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
667						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
668						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
669						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
670						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
671						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
672						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
673						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
674						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
675						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
676					</ParticleStreams>
677				</ParticleCollection>
678				<ParticleBillboardShapeBuilderCtrXml AscendingOrder="true">
679					<DrawOffset X="0" Y="0" Z="0" />
680				</ParticleBillboardShapeBuilderCtrXml>
681				<ParticleInitializers>
682					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.3">
683						<TargetStreams>
684							<ParticleUsage>Scale</ParticleUsage>
685						</TargetStreams>
686						<BaseValue X="0.05" Y="0.05" Z="1" />
687					</ParticleVector3Random1Initializer>
688					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
689						<TargetStreams>
690							<ParticleUsage>Rotate</ParticleUsage>
691						</TargetStreams>
692						<BaseValue X="0" Y="0" Z="1.57079637" />
693						<Random X="0" Y="0" Z="0.5" />
694					</ParticleVector3Random3Initializer>
695					<ParticleVector3ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
696						<TargetStreams>
697							<ParticleUsage>Color</ParticleUsage>
698						</TargetStreams>
699						<ImmediateValue X="1" Y="1" Z="1" />
700					</ParticleVector3ImmediateInitializer>
701					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
702						<TargetStreams>
703							<ParticleUsage>TextureTranslate0</ParticleUsage>
704						</TargetStreams>
705						<ImmediateValue X="0" Y="0" />
706					</ParticleVector2ImmediateInitializer>
707					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
708						<TargetStreams>
709							<ParticleUsage>TextureScale0</ParticleUsage>
710						</TargetStreams>
711						<ImmediateValue X="1" Y="1" />
712					</ParticleVector2ImmediateInitializer>
713					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
714						<TargetStreams>
715							<ParticleUsage>TextureRotate0</ParticleUsage>
716						</TargetStreams>
717					</ParticleFloatImmediateInitializer>
718					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="60" MinValue="40">
719						<TargetStreams>
720							<ParticleUsage>Life</ParticleUsage>
721						</TargetStreams>
722					</ParticleFloatRangeInitializer>
723					<ParticleDirectionalVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.03">
724						<TargetStreams>
725							<ParticleUsage>Velocity</ParticleUsage>
726						</TargetStreams>
727						<Direction X="0" Y="1" Z="0" />
728					</ParticleDirectionalVelocityInitializer>
729					<ParticleYAxisVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.02">
730						<TargetStreams>
731							<ParticleUsage>Velocity</ParticleUsage>
732						</TargetStreams>
733					</ParticleYAxisVelocityInitializer>
734					<ParticleVector3MultRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.3">
735						<TargetStreams>
736							<ParticleUsage>Velocity</ParticleUsage>
737						</TargetStreams>
738					</ParticleVector3MultRandomInitializer>
739				</ParticleInitializers>
740				<ParticleUpdaters>
741					<ParticleVector3AdditiveUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
742						<ParticleAnimationData />
743						<TargetStreams>
744							<ParticleUsage>Scale</ParticleUsage>
745						</TargetStreams>
746						<DefaultValue X="0.04" Y="0.04" Z="0" />
747					</ParticleVector3AdditiveUpdaterXml>
748					<ParticleFloatImmediate4KeyUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" InTime="0.13" OutTime="0.33" StartValue="0" MiddleValue="0.2" EndValue="0">
749						<ParticleAnimationData />
750						<TargetStreams>
751							<ParticleUsage>Alpha</ParticleUsage>
752						</TargetStreams>
753					</ParticleFloatImmediate4KeyUpdaterXml>
754					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
755						<ParticleAnimationData />
756						<TargetStreams />
757					</ParticleGeneralUpdaterXml>
758				</ParticleUpdaters>
759			</ParticleSetCtr>
760			<ParticleSetCtr Name="Cloud_Particle" IsBranchVisible="true" ParticleShapeIndex="3" IsAutoCapacity="true" IsForceWorld="false" IsInheritParentVelocity="false">
761				<ParentNode>SceneNodes["Rain_Model"]</ParentNode>
762				<AnimationGroupDescriptions />
763				<ParticleCollection Capacity="121">
764					<ParticleStreams>
765						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
766						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
767						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
768						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
769						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
770						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
771						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
772						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
773						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
774						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
775						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
776						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
777					</ParticleStreams>
778				</ParticleCollection>
779				<ParticleWorldBillboardShapeBuilderCtrXml AscendingOrder="true">
780					<DrawOffset X="0" Y="0" Z="0" />
781				</ParticleWorldBillboardShapeBuilderCtrXml>
782				<ParticleInitializers>
783					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.2">
784						<TargetStreams>
785							<ParticleUsage>Scale</ParticleUsage>
786						</TargetStreams>
787						<BaseValue X="4" Y="4" Z="1" />
788					</ParticleVector3Random1Initializer>
789					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
790						<TargetStreams>
791							<ParticleUsage>Rotate</ParticleUsage>
792						</TargetStreams>
793						<BaseValue X="0" Y="0" Z="0" />
794						<Random X="0" Y="0" Z="0" />
795					</ParticleVector3Random3Initializer>
796					<ParticleVector3ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
797						<TargetStreams>
798							<ParticleUsage>Color</ParticleUsage>
799						</TargetStreams>
800						<ImmediateValue X="0.6" Y="0.67" Z="0.73" />
801					</ParticleVector3ImmediateInitializer>
802					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
803						<TargetStreams>
804							<ParticleUsage>TextureTranslate0</ParticleUsage>
805						</TargetStreams>
806						<ImmediateValue X="0" Y="0" />
807					</ParticleVector2ImmediateInitializer>
808					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
809						<TargetStreams>
810							<ParticleUsage>TextureScale0</ParticleUsage>
811						</TargetStreams>
812						<ImmediateValue X="1" Y="1" />
813					</ParticleVector2ImmediateInitializer>
814					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
815						<TargetStreams>
816							<ParticleUsage>TextureRotate0</ParticleUsage>
817						</TargetStreams>
818					</ParticleFloatImmediateInitializer>
819					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="240" MinValue="120">
820						<TargetStreams>
821							<ParticleUsage>Life</ParticleUsage>
822						</TargetStreams>
823					</ParticleFloatRangeInitializer>
824					<ParticleYAxisVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.05">
825						<TargetStreams>
826							<ParticleUsage>Velocity</ParticleUsage>
827						</TargetStreams>
828					</ParticleYAxisVelocityInitializer>
829					<ParticleOriginVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.005">
830						<TargetStreams>
831							<ParticleUsage>Velocity</ParticleUsage>
832						</TargetStreams>
833					</ParticleOriginVelocityInitializer>
834				</ParticleInitializers>
835				<ParticleUpdaters>
836					<ParticleVector3AdditiveUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
837						<ParticleAnimationData />
838						<TargetStreams>
839							<ParticleUsage>Scale</ParticleUsage>
840						</TargetStreams>
841						<DefaultValue X="-0.01" Y="-0.01" Z="0" />
842					</ParticleVector3AdditiveUpdaterXml>
843					<ParticleFloatImmediate4KeyUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" InTime="0.5" OutTime="0.5" StartValue="0" MiddleValue="1" EndValue="0">
844						<ParticleAnimationData />
845						<TargetStreams>
846							<ParticleUsage>Alpha</ParticleUsage>
847						</TargetStreams>
848					</ParticleFloatImmediate4KeyUpdaterXml>
849					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
850						<ParticleAnimationData />
851						<TargetStreams />
852					</ParticleGeneralUpdaterXml>
853				</ParticleUpdaters>
854			</ParticleSetCtr>
855		</ParticleSets>
856		<Emitters>
857			<ParticleEmitter Name="Rain_Particle_Emitter" IsBranchVisible="true" Id="0" IsResourceCopyEnabled="false" EmissionRatio="2" EmissionRatioRandom="0" EmissionInterval="1" EmissionIntervalRandom="0" EmissionSpanInfinity="true" EmissionSpan="360" EmissionStart="50">
858				<ParentNode>SceneNodes["Rain_Model"]</ParentNode>
859				<AnimationGroupDescriptions />
860				<Transform>
861					<Scale X="1" Y="1" Z="1" />
862					<Rotate X="0" Y="0" Z="0" />
863					<Translate X="0" Y="20" Z="0" />
864				</Transform>
865				<ParticleSetReference>ParticleSets["Rain_Particle"]</ParticleSetReference>
866				<ParticleDiscForm IsResourceCopyEnabled="false" Inner="0" AngleWidth="6.28318548" AngleOffset="0" AngleSwing="0" FixedOffset="false" EvenInterval="false">
867					<Scale X="5" Y="5" />
868				</ParticleDiscForm>
869			</ParticleEmitter>
870			<ParticleEmitter Name="Cloud_Particle_Emitter" IsBranchVisible="true" Id="40" IsResourceCopyEnabled="false" EmissionRatio="1" EmissionRatioRandom="0" EmissionInterval="2" EmissionIntervalRandom="0" EmissionSpanInfinity="true" EmissionSpan="360" EmissionStart="0">
871				<ParentNode>SceneNodes["Rain_Model"]</ParentNode>
872				<AnimationGroupDescriptions />
873				<Transform>
874					<Scale X="1" Y="1" Z="1" />
875					<Rotate X="0" Y="0" Z="0" />
876					<Translate X="0" Y="20" Z="0" />
877				</Transform>
878				<ParticleSetReference>ParticleSets["Cloud_Particle"]</ParticleSetReference>
879				<ParticleSphereForm IsResourceCopyEnabled="false" Inner="0" AngleWidth="6.28318548" AngleOffset="0" AngleSwing="0" FixedOffset="false" EvenInterval="false">
880					<Scale X="3" Y="2" Z="3" />
881				</ParticleSphereForm>
882			</ParticleEmitter>
883		</Emitters>
884	</GraphicsContentCtr>
885</NintendoWareIntermediateFile>