1#!/usr/bin/env omake 2#---------------------------------------------------------------------------- 3# Project: NintendoWare 4# File: OMakefile 5# 6# Copyright (C)2009-2010 Nintendo Co., Ltd./HAL Laboratory, Inc. All rights reserved. 7# 8# These coded instructions, statements, and computer programs contain 9# proprietary information of Nintendo of America Inc. and/or Nintendo 10# Company Ltd., and are protected by Federal copyright law. They may 11# not be disclosed to third parties or copied or duplicated in any form, 12# in whole or in part, without the prior written consent of Nintendo. 13# 14# $Revision:$ 15#---------------------------------------------------------------------------- 16SUPPORTED_TARGETS = CTR-*.Process.MPCore.* 17 18INSTALL_ROOT = $(getenv NW4C_ROOT) 19 20INCLUDES += $(NW_INCLUDES) 21 22SOURCES[] = 23 demo_DisplayBufferSwapper.cpp 24 demo_CommandListSwapper.cpp 25 demo_GraphicsSystem.cpp 26 demo_GraphicsMemoryAllocator.cpp 27 demo_GraphicsDrawing.cpp 28 demo_Memory.cpp 29 demo_Utility.cpp 30 demo_DebugUtility.cpp 31 demo_AutoTester.cpp 32 demo_SimpleApp.cpp 33 demo_Pad.cpp 34 demo_PadButton.cpp 35 demo_CameraController.cpp 36 demo_Particle.cpp 37 demo_HioPacketChannel.cpp 38 39TARGET_LIBRARY = libnw_demo 40 41HOST_IO=true 42CCFLAGS += -DNW_AUTO_TEST=1 43 44 45include $(ROOT)/build/omake/modulerules 46 47build: $(DEFAULT_TARGETS) 48 49DefineDefaultRules() 50