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93<h1>NintendoWare MayaPlugin - Revision History</h1>
94
95<h2>Index</h2>
96
97<h3><a href="#version_1_2_1">■ 1.2.1</a></h3>
98<h4>Bug fixes</h4>
99<ul style="list-style-type:none;">
100<li><a href="#note_23-M01">Note 23-M01:  Fixed problem with incorrect export of visibility animation</a></li>
101</ul>
102<h3><a href="#version_1_2_0">■ 1.2.0</a></h3>
103<h4>Added and Changed Features</h4>
104<ul style="list-style-type:none;">
105<li><a href="#note_22-M01">Note 22-M01:  Support for intermediate file format version 1.2.0</a></li>
106<li><a href="#note_22-M02">Note 22-M02:  Support for Maya 2011</a></li>
107<li><a href="#note_22-M03">Note 22-M03:  Abolished Quantize Quality and added the options Scale Quantize Quality, Rotate Quantize Quality, and Translate Quantize Quality</a></li>
108<li><a href="#note_22-M04">Note 22-M04:  Added the options Texture Translate, Texture Rotate, and Texture Scale</a></li>
109<li><a href="#note_22-M05">Note 22-M05:  Added the Color option</a></li>
110<li><a href="#note_22-M06">Note 22-M06:  Added a plug-in for setting user data</a></li>
111</ul>
112<h4>Bug fixes</h4>
113<ul style="list-style-type:none;">
114<li><a href="#note_22-M07">Note 22-M07:  Fixed a bug where dependency files were not being copied during merging</a></li>
115<li><a href="#note_22-M08">Note 22-M08:  Fixed a bug where temporary files created for merging were not always deleted</a></li>
116<li><a href="#note_22-M09">Note 22-M09:  Fixed a bug where cskla files were not being optimized</a></li>
117</ul>
118<h3><a href="#version_1_1_1">■ 1.1.1</a></h3>
119<h4>Bug fixes</h4>
120<ul style="list-style-type:none;">
121<li><a href="#note_20-M01">Note 20-M01:  Fixed a bug where NW4C Set Combine Group could not be utilized correctly</a></li>
122</ul>
123<h3><a href="#version_1_1_0">■ 1.1.0</a></h3>
124<h4>Added and Changed Features</h4>
125<ul style="list-style-type:none;">
126<li><a href="#note_19-M01">Note 19-M01:  Support for intermediate file format version 1.1.0</a></li>
127<li><a href="#note_19-M02">Note 19-M02:  Support for visibility animations</a></li>
128<li><a href="#note_19-M03">Note 19-M03:  Support for Color Animations</a></li>
129<li><a href="#note_19-M04">Note 19-M04:  Support for <a href="animation.html#tex_srt_anim">Texture SRT Animation</a></li>
130<li><a href="#note_19-M05">Note 19-M05:  Support for Animation Range Export mode</a></li>
131<li><a href="#note_19-M06">Note 19-M06:  Added the Adjust Skinning option</a></li>
132<li><a href="#note_19-M07">Note 19-M07:  Added the Mesh Visibility Mode option</a></li>
133<li><a href="#note_19-M08">Note 19-M08:  Abolished Unite Below Node from Compress Node options</a></li>
134<li><a href="#note_19-M09">Note 19-M09:  Abolished the Translate Precision, Rotate Precision, and Scale Precision options and added the Quantize Quality option</a></li>
135<li><a href="#note_19-M10">Note 19-M10:  Added a plug-in for setting mesh combine groups</a></li>
136<li><a href="#note_19-M11">Note 19-M011:  Added a plug-in for setting the animation range</a></li>
137</ul>
138<h4>Bugfixes</h4>
139<ul style="list-style-type:none;">
140<li><a href="#note_19-M12">Note 19-M012:  Revised specifications so that skeletal models specified as billboards using SkeletalModel Simplification are not converted to models</a></li>
141<li><a href="#note_19-M13">Note 19-M13:  Fixed a bug where node compression was not being suppressed for meshes that use skinning</a></a></li>
142<li><a href="#note_19-M14">Note 19-M14:  Fixed a bug where the names of lookup table sets were being duplicated</a></li>
143<li><a href="#note_19-M15">Note 19-M15:  Fixed a bug where data was not being merged correctly</a></li>
144<li><a href="#note_19-M16">Note 19-M16:  Fixed a bug where optimization was not always being performed</a></li>
145<li><a href="#note_19-M17">Note 19-M17:  Revised specifications so that an error occurs when the number of vertices exceeds the enforced limit</a></li>
146<li><a href="#note_19-M18">Note 19-M18:  Fixed a bug where merging would fail if the merge source file and output file had the same name</a></li>
147</ul>
148<h3><a href="#version_1_0_0">■ 1.0.0</a></h3>
149<h4>Added and Changed Features</h4>
150<ul style="list-style-type:none;">
151<li><a href="#note_17-M01">Note 17-M01:  Support for intermediate file format version 1.0.0</a></li>
152<li><a href="#note_17-M02">Note 17-M02:  Added 64-bit version of plug-in</a></li>
153<li><a href="#note_17-M03">Note 17-M03:  Support for light animation</a></li>
154<li><a href="#note_17-M04">Note 17-M04:  Support for  <CODE>Use CreativeStudio</CODE> option of <CODE>Export</CODE> plug-in</a></li>
155<li><a href="#note_17-M05">Note 17-M05:  Changed the Export plug-in's <CODE>Convert To Model </CODE>option to <CODE>Disable SkeletalModel-Simplification</CODE> option</a></li>
156<li><a href="#note_17-M06">Note 17-M06:  Warning now displayed when there is discrepancy in presence of vertex attributes among meshes to which the same material is being applied</a></li>
157<li><a href="#note_17-M07">Note 17-M07:  Changed names and order of parameters set for <B>Face Culling </B> in <CODE>NW4C Set Material Attribute</CODE>, which is the plug-in for setting material attributes</a></li>
158</ul>
159<h4>Bugfixes</h4>
160<ul style="list-style-type:none;">
161<li><a href="#note_17-M08">Note 17-M08:  Fixed problem of camera settings being forcibly output as animations</a></li>
162</ul>
163<h3><a href="#version_0_8_0">■ 0.8.0</a></h3>
164<h4>Added and Changed Features</h4>
165<ul style="list-style-type:none;">
166<li><a href="#note_15-M01">Note 15-M01:  Support for intermediate file format version 0.8.0</a></li>
167<li><a href="#note_15-M02">Note 15-M02:  Support for output of scene environment data</a></li>
168<li><a href="#note_15-M03">Note 15-M03:  Changed the file extension for Light files</a></li>
169<li><a href="#note_15-M04">Note 15-M04:  Added feature to open scenes from the project specified as argument in batch file for Maya startup</a></li>
170<li><a href="#note_15-M05">Note 15-M05:  Support for camera animation</a></li>
171<li><a href="#note_15-M06">Note 15-M06:  Added <B>Unite All Node</B> and <B>Unite Below Node</B> to the <CODE>Compress Node</CODE> options of the Export plug-in</a></li>
172<li><a href="#note_15-M07">Note 15-M07:  Added <CODE>Compress Material </CODE>option to the Export plug-in</a></li>
173<li><a href="#note_15-M08">Note 15-M08:  Added <CODE>Convert To Model </CODE>option to the Export plug-in</a></li>
174<li><a href="#note_15-M09">Note 15-M09:  Added <CODE>Max Reserved Uniform Registers</CODE> option to the Export plug-in</a></li>
175<li><a href="#note_15-M10">Note 15-M10:  Moved some Export plug-in options from <B>Quantization Options</B> to <B>Animation Options</B></a></li>
176<li><a href="#note_15-M11">Note 15-M011:  Added <B>Blend Mode</B> to the plug-in for setting material attributes</a></li>
177</ul>
178<h4>Bugfixes</h4>
179<ul style="list-style-type:none;">
180<li><a href="#note_15-M12">Note 15-M012:  Fixed problem of error when double-byte characters used for user names</a></li>
181<li><a href="#note_15-M13">Note 15-M13:  Fixed problem of models breaking down if optimized using <B>Cull Uninfluential Node</B></a></li>
182<li><a href="#note_15-M14">Note 15-M14:  Now meshes are merged when nodes are compressed using <B>Compress Node</B></a></li>
183</ul>
184<h3><a href="#version_0_7_0">■ 0.7.0</a></h3>
185<h4>Added and Changed Features</h4>
186<ul style="list-style-type:none;">
187<li><a href="#note_10-M01">Note 10-M01:  Support for intermediate file format version  0.7.0</a></li>
188<li><a href="#note_10-M02">Note 10-M02:  Support for texture pattern animations</a></li>
189<li><a href="#note_10-M03">Note 10-M03:  Added <CODE>Merge cmdl File</CODE> option to the Export plug-in</a></li>
190<li><a href="#note_10-M04">Note 10-M04:  Added <B>Cull Uninfluential Node</B> and <B>Unite Compressible Node</B> to the <CODE>Compress Node</CODE> options of the Export plug-in</a></li>
191<li><a href="#note_10-M05">Note 10-M05:  Added <CODE>Frame Format</CODE> option to the Export plug-in</a></li>
192<li><a href="#note_10-M06">Note 10-M06:  Added the billboard settings plug-in</a></li>
193<li><a href="#note_10-M07">Note 10-M07:  Added <B>Face Culling</B> to the plug-in for setting material attributes</a></li>
194<li><a href="#note_10-M08">Note 10-M08:  Added plug-in for texture pattern animation control</a></li>
195<li><a href="#note_10-M09">Note 10-M09:  Changed conditions for exporting animation curves to <CODE>cskla </CODE>file</a></li>
196</ul>
197<h4>Bugfixes</h4>
198<ul style="list-style-type:none;">
199<li><a href="#note_10-M10">Note 10-M10:  Fixed problem with Maya startup batch file</a></li>
200<li><a href="#note_10-M11">Note 10-M011:  Fixed problem of polygon groups assigned same material being being split up</a></li>
201</ul>
202<h3><a href="#version_0_6_0">■ 0.6.0</a></h3>
203<h4>Added and Changed Features</h4>
204<ul style="list-style-type:none;">
205<li><a href="#note_07-M01">Note 07-M01:  Support for intermediate file format version 0.6.0</a></li>
206</ul>
207<h4>Bugfixes</h4>
208<ul style="list-style-type:none;">
209<li><a href="#note_07-M02">Note 07-M02:  Fixed problem with incorrect output of tangents</a></li>
210<li><a href="#note_07-M03">Note 07-M03:  Fixed problem with only outputting <CODE>ccam </CODE>files or <CODE>clgt</CODE> files</a></li>
211</ul>
212<h3><a href="#version_0_5_0">■ 0.5.0</a></h3>
213<h4>Added and Changed Features</h4>
214<ul style="list-style-type:none;">
215<li><a href="#note_05-M01">Note 05-M01:  Support for intermediate file format version 0.5.0</a></li>
216<li><a href="#note_05-M02">Note 05-M02:  Support for Maya 2010</a></li>
217<li><a href="#note_05-M03">Note 05-M03:  Changed values output for material and light ambient color</a></li>
218<li><a href="#note_05-M04">Note 05-M04:  Lookup tables for materials and lights now output in curve format</a></li>
219<li><a href="#note_05-M05">Note  05-M05:  Changed format of texture files without additional information</a></li>
220<li><a href="#note_05-M06">Note 05-M06:  Support for camera (<CODE>ccam </CODE>file) output</a></li>
221<li><a href="#note_05-M07">Note 05-M07:  Added batch-export feature to Export plug-in</a></li>
222<li><a href="#note_05-M08">Note 05-M08:  Added Optimization option to the Export plug-in</a></li>
223<li><a href="#note_05-M09">Note 05-M09:  Added feature for saving Export option settings to scenes</a></li>
224<li><a href="#note_05-M10">Note  05-M10:  Added feature for importing/exporting Export option settings as <CODE>c3es</CODE> file</a></li>
225<li><a href="#note_05-M11">Note 05-M11:  Added the plug-in for setting the rendering priority of polygons</a></li>
226<li><a href="#note_05-M12">Note 05-M12:  Added Plug-in for Setting Camera Angle of View</a></li>
227</ul>
228<h3><a href="#version_0_4_1">■ 0.4.1</a></h3>
229<h4>Bugfixes</h4>
230<ul style="list-style-type:none;">
231<li><a href="#note_04-M01">Note 04-M01:  Fixed problem of Start / End Frame options not being registered in Maya</a></li>
232</ul>
233<h3><a href="#version_0_4_0">■ 0.4.0</a></h3>
234<h4>Added and Changed Features</h4>
235<ul style="list-style-type:none;">
236<li><a href="#note_03-M01">Note 03-M01:  Support for intermediate file format version 0.4.0 </a></li>
237</ul>
238<h3><a href="#version_0_3_0">■ 0.3.0</a></h3>
239<h4>Added and Changed Features</h4>
240<ul style="list-style-type:none;">
241<li><a href="#note_02-M01">Note 02-M01:  Corrected format for texture files without additional information</a></li>
242<li><a href="#note_02-M02">Note 02-M02:  Added a plug-in for setting material attributes</a></li>
243<li><a href="#note_02-M03">Note 02-M03:  Added the Plug-in for Disabling Node Compression</a></li>
244<li><a href="#note_02-M04">Note  02-M04:  Changed the Export plug-in Quantization Options</a></li>
245</ul>
246<h3><a href="#version_0_2_1">■ 0.2.1</a></h3>
247<h4>Added and Changed Features</h4>
248<ul style="list-style-type:none;">
249<li><a href="#note_01-M01">Note 01-M01:  Added feature for specifying vertex color precision and components</a></li>
250<li><a href="#note_01-M02">Note 01-M02:  Support for export of user vertex attributes</a></li>
251<li><a href="#note_01-M03">Note 01-M03:  Skinning weights now output as 8-bit integers</a></li>
252</ul>
253
254
255<h2 id="version_1_2_1">Changes in 1.2.1</h2>
256<h3 id="note_23-M01">Note 23-M01:  Fixed problem with incorrect export of visibility animation</h3>
257<p>Visibility animation did not export correctly when the <CODE>cmdl</CODE> file and <CODE>ctex</CODE> file and <CODE>cmata</CODE> were not exported.  That problem has been  fixed.
258</p>
259<h2 id="version_1_2_0">Changes in 1.2.0</h2>
260<h3 id="note_22-M01">Note 22-M01:  Added support for intermediate file format version 1.2.0</h3>
261<p>Support has been added for intermediate file format version 1.2.0.
262</p>
263<h3 id="note_22-M02">Note 22-M02:  Updated for Maya 2011</h3>
264<p>Added support for Maya 2011.
265</p>
266<h3 id="note_22-M03">Note 22-M03:  Abolized Quantize Quality and added the options Scale Quantize Quality, Rotate Quantize Quality, and Translate Quantize Quality</h3>
267<p>Quantize Quality, used to specify the animation quality of the Export plug-in, has been abolished, and the options Scale Quantize Quality, Rotate Quantize Quality, and Translate Quantize Quality have been added.
268</p>
269<h3 id="note_22-M04">Note 22-M04:  Added the options Texture Translate, Texture Rotate, and Texture Scale</h3>
270<p>The options Texture Translate, Texture Rotate, and Texture Scale have been added for setting allowable differences in texture SRT animations for the Export plug-in.
271</p>
272<h3 id="note_22-M05">Note 22-M05:  Added the Color option</h3>
273<p>The Color option was added for setting the allowable difference in color animations for the Export plug-in.
274</p>
275<h3 id="note_22-M06">Note 22-M06:  Added a plug-in for setting user data</h3>
276<p>A plug-in for setting user data (NW4C Set User Data) has been added.
277</p>
278<h3 id="note_22-M07">Note 22-M07:  Fixed a bug where dependency files were not being copied during merging</h3>
279<p>A bug has been fixed where texture, lookup table set, and shader files that depended on a pre-merged file were not being copied during merging.
280</p>
281<h3 id="note_22-M08">Note 22-M08:  Fixed a bug where temporary files created for merging were not always deleted</h3>
282<p>A bug was fixed where temporary files created for merging were not always deleted.
283</p>
284<h3 id="note_22-M09">Note 22-M09:  Fixed a bug where cskla files were not being optimized</h3>
285<p>A bug was fixed where cskla files were not being optimized if a cmdl file was not being exported.
286</p>
287<h2 id="version_1_1_1">Changes in 1.1.1</h2>
288<h3 id="note_20-M01">Note 20-M01:  Fixed a bug where NW4C Set Combine Group could not be utilized correctly</h3>
289<p>A bug was fixed where NW4C Set Combine Group could not be utilized correctly.
290</p>
291<h2 id="version_1_1_0">Changes in 1.1.0</h2>
292<h3 id="note_19-M01">Note 19-M01:  Support for intermediate file format version 1.1.0.</h3>
293<p>Added support for version 1.1.0 of the intermediate file format.
294</p>
295<h3 id="note_19-M02">Note 19-M02:  Support for visibility animations</h3>
296<p>Support for visibility animations has been added.
297</p>
298<h3 id="note_19-M03">Note 19-M03:  Support for Color Animations</h3>
299<p>Support for Material Color Animations has been added.
300</p>
301<h3 id="note_19-M04">Note 19-M04:  Support for Texture SRT Animation</h3>
302<p>The library now supports texture SRT animations.
303</p>
304<h3 id="note_19-M05">Note 19-M05:  Support for Animation Range Export mode.</h3>
305<p>Animation Range Export mode is now supported.
306</p>
307<h3 id="note_19-M06">Note 19-M06:  Added the Adjust Skinning option</h3>
308<p>The Adjust Skinning option for determining the skinning mode has been added to the Export plug-in.
309</p>
310<h3 id="note_19-M07">Note 19-M07:  Added the Mesh Visibility Mode option</h3>
311<p>The Mesh Visibility Mode option was added to the Export plug-in for setting the mode to apply to visibility animation.
312</p>
313<h3 id="note_19-M08">Note 19-M08:  Abolished Unite Below Node from Compress Node options</h3>
314<p>The Compress Node option Unite Below Node was removed from the Export plug-in.
315</p>
316<h3 id="note_19-M09">Note 19-M09:  Abolished the Translate Precision, Rotate Precision, and Scale Precision options and added the Quantize Quality option</h3>
317<p>The Translate Precision, Rotate Precision and Scale Precision options for specifying animation precision were removed from the Export plug-in and the Quantize Quality option was added.
318</p>
319<h3 id="note_19-M10">Note 19-M10:  Added a plug-in for setting mesh combine groups</h3>
320<p>A plug-in for setting mesh combine groups (NW4C Set Combine Group) was added.
321</p>
322<h3 id="note_19-M11">Note 19-M11:  Added a plug-in for setting the animation range</h3>
323<p>Added Plug-in for Setting Animation Range (NW4C Set Animation Range).
324</p>
325<h3 id="note_19-M12">Note 19-M12:  Revised specifications so that skeletal models specified as billboards using SkeletalModel Simplification are not converted to models</h3>
326<p>Specifications have been revised so that skeletal models having nodes specified as billboards are not converted into models when the optimization option &quot;SkeletalModel Simplification&quot; is used.
327</p>
328<h3 id="note_19-M13">Note 19-M13:  Fixed a bug where node compression was not being suppressed for meshes that use skinning</h3>
329<p>A bug was fixed where nodes were being incorrectly compressed even though &quot;Don't compress this node&quot; was set under &quot;NW4C No Compress Node&quot; for mesh nodes that utilize skinning.
330</p>
331<h3 id="note_19-M14">Note 19-M14:  Fixed a bug where the names of lookup table sets were being duplicated</h3>
332<p>The names for specular and other lookup table sets overlapped with the names for light-containing lookup table sets. That problem was corrected.
333</p>
334<h3 id="note_19-M15">Note 19-M15:  Fixed a bug where data was not being merged correctly</h3>
335<p>If a CMDL file containing double-byte characters in its path was specified for merging, the merge process did not work correctly. That problem was corrected.
336</p>
337<h3 id="note_19-M16">Note 19-M16:  Fixed a bug where optimization was not always being performed</h3>
338<p>If the Windows user name contained double-byte characters the optimization process would not execute. That problem was fixed.
339</p>
340<h3 id="note_19-M17">Note 19-M17:  Revised specifications so that an error occurs when the number of vertices exceeds the enforced limit</h3>
341<p>When a mesh with more than 65,535 vertices is exported an error is now generated.
342</p>
343<h3 id="note_19-M18">Note 19-M18:  Fixed a bug where merging would fail if the merge source file and output file had the same name</h3>
344<p>The merge process would fail when the name of the merge source file as specified by the Merge cmdl File option was the same as the name of the export file. That problem was fixed.
345</p>
346<h2 id="version_1_0_0">Changes in 1.0.0</h2>
347<h3 id="note_17-M01">Note 17-M01:  Support for intermediate file format version 1.0.0</h3>
348<p>Added support for version 1.0.0 of the intermediate file format.
349</p>
350<h3 id="note_17-M02">Note 17-M02:  Added 64-bit version of plug-in</h3>
351<p>Added the 64-bit version of the plug-in.
352</p>
353<h3 id="note_17-M03">Note 17-M03:  Support for light animation</h3>
354<p>There is now support for light animation.
355</p>
356<h3 id="note_17-M04">Note 17-M04:  Support for  <CODE>Use CreativeStudio</CODE> option of <CODE>Export</CODE> plug-in</h3>
357<p>There is now support for the <CODE>Use CreativeStudio </CODE>option of the <CODE>Export </CODE>plug-in.
358</p>
359<h3 id="note_17-M05">Note 17-M05:  Changed the Export plug-in's <CODE>Convert To Model </CODE>option to <CODE>Disable SkeletalModel-Simplification</CODE> option</h3>
360<p>The Export plug-in's <CODE>Convert To Model</CODE> option has been changed to the <CODE>Disable SkeletalModel-Simplification</CODE> option.
361</p>
362<h3 id="note_17-M06">Note 17-M06:  Warning now displayed when there is discrepancy in presence of vertex attributes among meshes to which the same material is being applied</h3>
363<p>A warning is now displayed when there is discrepancy in the presence or absence of vertex attributes among meshes to which the same material is being applied.
364</p>
365<h3 id="note_17-M07">Note 17-M07:  Changed names and order of parameters set for <B>Face Culling </B> in <CODE>NW4C Set Material Attribute</CODE>, which is the plug-in for setting material attributes</h3>
366<p>Changed the names and order of parameters that can be set for <B>Face Culling</B> in the plug-in for setting material attributes(<CODE>NW4C Set Material Attribute</CODE>).
367</p>
368<h3 id="note_17-M08">Note 17-M08:  Fixed problem of camera settings being forcibly output as animations</h3>
369<p>Fixed a bug where camera settings were being forcibly output as animations.
370</p>
371<h2 id="version_0_8_0">Changes in 0.8.0</h2>
372<h3 id="note_15-M01">Note 15-M01:  Support for intermediate file format version 0.8.0</h3>
373<p>There is now support for intermediate file format version 0.8.0.
374</p>
375<h3 id="note_15-M02">Note 15-M02:  Support for output of scene environment data</h3>
376<p>There is now support for the output of scene environment data (the <CODE>cenv </CODE>file).
377</p>
378<h3 id="note_15-M03">Note 15-M03:  Changed the file extension for Light files.</h3>
379<p>The file extension for Light files has been changed to <CODE>.clgt</CODE>.
380</p>
381<h3 id="note_15-M04">Note 15-M04:  Added feature to open scenes from the project specified as argument in batch file for Maya startup</h3>
382<p>A feature has been added for opening scenes from the project that was specified as argument in the batch file for Maya startup
383</p>
384<h3 id="note_15-M05">Note 15-M05:  Support for camera animation</h3>
385<p>There is now support for output of camera animation.
386</p>
387<h3 id="note_15-M06">Note 15-M06:  Added <B>Unite All Node</B> and <B>Unite Below Node</B> to the <CODE>Compress Node</CODE> options of the Export plug-in.</h3>
388<p><B>Unite All Node</B> and <B>Unite Below Node</B> have been added to the <CODE>Compress Node</CODE> options of the Export plug-in.
389</p>
390<h3 id="note_15-M07">Note 15-M07:  Added <CODE>Compress Material </CODE>option to the Export plug-in</h3>
391<p>The <CODE>Compress Material</CODE> option has been added to the Export plug-in.
392</p>
393<h3 id="note_15-M08">Note 15-M08:  Added <CODE> Convert To Model </CODE>option to the Export plug-in</h3>
394<p>The <CODE>Convert To Model</CODE> option has been added to the Export plug-in.
395</p>
396<h3 id="note_15-M09">Note 15-M09:  Added <CODE>Max Reserved Uniform Registers</CODE> option to the Export plug-in</h3>
397<p>The <CODE>Max Reserved Uniform Registers</CODE> option has been added to the Export plug-in.
398</p>
399<h3 id="note_15-M10">Note 15-M10:  Moved some Export plug-in options from <B>Quantization Options</B> to <B>Animation Options</B></h3>
400<p>The <CODE>Frame Format</CODE>,<CODE>Translate Precision</CODE>, <CODE>Rotate Precision</CODE> and <CODE>Scale Precision</CODE> options of the Export plug-in have been moved from <B>Quantization Options</B> to <B>Animation Options</B>.
401</p>
402<h3 id="note_15-M11">Note 15-M11:  Added <B>Blend Mode</B> to the plug-in for setting material attributes</h3>
403<p>Added <B>Blend Mode</B> for specifying a translucent drawing mode to the plug-in for setting material attributes (<CODE>NW4C Set Material Attribute</CODE>).
404</p>
405<h3 id="note_15-M12">Note 15-M12:  Fixed problem of error when double-byte characters used for user names</h3>
406<p>When double-byte characters were used in user names, an error would be generated and export was impossible.  That problem was fixed.
407</p>
408<h3 id="note_15-M13">Note 15-M13:  Fixed problem of models breaking down if optimized using <B>Cull Uninfluential Node</B></h3>
409<p>When optimization was performed using <B>Cull Uninfluential Node</B> the model would break down. That problem was fixed.
410</p>
411<h3 id="note_15-M14">Note 15-M14:  Now meshes are merged when nodes are compressed using <B>Compress Node</B></h3>
412<p>Made revision so now meshes are merged when nodes are compressed with <B>Compress Node</B>.
413</p>
414<h2 id="version_0_7_0">Changes in 0.7.0</h2>
415<h3 id="note_10-M01">Note 10-M01:  Support for intermediate file format version 0.7.0</h3>
416<p>Added support for version 0.7.0 of the intermediate file format.
417</p>
418<h3 id="note_10-M02">Note 10-M02:  Support for texture pattern animations</h3>
419<p>There is now support for texture pattern animations.
420</p>
421<h3 id="note_10-M03">Note 10-M03:  Added <CODE>Merge cmdl File</CODE> option to the Export plug-in</h3>
422<p>Added a <CODE>Merge cmdl File</CODE> option to the Export plug-in.
423</p>
424<h3 id="note_10-M04">Note 10-M04:  Added <B>Cull Uninfluential Node</B> and <B>Unite Compressible Node</B> to the <CODE>Compress Node</CODE> options of the Export plug-in</h3>
425<p>Added <B>Cull Uninfluential Node </B>and <B>Unite Compressible Node </B>to the <CODE>Compress Node</CODE> options of the Export plug-in.
426</p>
427<h3 id="note_10-M05">Note 10-M05:  Added <CODE>Frame Format</CODE> option to the Export plug-in</h3>
428<p>Added the <CODE>Frame Format</CODE> option to the Export plug-in.
429</p>
430<h3 id="note_10-M06">Note 10-M06:  Added plug-in for setting billboards</h3>
431<p>Added the Plug-in for Setting Billboards  (<CODE>NW4C Set Billboard</CODE>).
432</p>
433<h3 id="note_10-M07">Note 10-M07:  Added <B>Face Culling</B> to the plug-in for setting material attributes</h3>
434<p>Added <B>Face Culling </B>for specifying back face culling to the Plug-in for Setting Material Attributes (<CODE>NW4C Set Material Attribute</CODE>).
435</p>
436<h3 id="note_10-M08">Note 10-M08:  Added plug-in for texture pattern animation control</h3>
437<p>Added the Plug-in for Controlling Texture Pattern Animation (<CODE>NW4C Set Frame Extension List</CODE>).
438</p>
439<h3 id="note_10-M09">Note 10-M09:  Changed conditions for exporting animation curves to <CODE>cskla </CODE>file</h3>
440<p>Animation curves now are always output to <CODE>cskla </CODE>files when constraints are set for attributes.
441</p>
442<h3 id="note_10-M10">Note 10-M10:  Fixed problem with Maya startup batch file</h3>
443<p>Scene files specified by arguments in the batch file for Maya startup could not be opened. That problem has been fixed.
444</p>
445<h3 id="note_10-M11">Note 10-M11:  Fixed problem of polygon groups assigned same material being being split up</h3>
446<p>Polygon groups assigned the same material were sometimes split into separate shapes and then output. That problem has been  fixed.
447</p>
448<h2 id="version_0_6_0">Changes in 0.6.0</h2>
449<h3 id="note_07-M01">Note 07-M01:  Support for intermediate file format version 0.6.0</h3>
450<p>Added support for version 0.6.0 of the intermediate file format.
451</p>
452<h3 id="note_07-M02">Note 07-M02:  Fixed problem with incorrect output of tangents</h3>
453<p>Tangents sometimes were output correctly. That problem has been fixed.
454</p>
455<h3 id="note_07-M03">Note 07-M03:  Fixed problem with only outputting <CODE>ccam </CODE>files or <CODE>clgt</CODE> files</h3>
456<p>It was not possible to output only the <CODE>ccam </CODE>files or only the <CODE>clgt </CODE>files. That problem was fixed.
457</p>
458<h2 id="version_0_5_0">Changes in 0.5.0</h2>
459<h3 id="note_05-M01">Note 05-M01:  Support for intermediate file format version 0.5.0</h3>
460<p>Added support for version 0.5.0 of the intermediate file format.
461</p>
462<h3 id="note_05-M02">Note 05-M02:  Updated for Maya 2010</h3>
463<p>Added support for Maya 2010.
464</p>
465<h3 id="note_05-M03">Note 05-M03:  Changed values output for material and light ambient color</h3>
466<p>Changed the values output for the ambient color of materials and lights.
467</p>
468<h3 id="note_05-M04">Note 05-M04:  Lookup tables for materials and lights now output in curve format</h3>
469<p>Changed specifications so that the lookup table for materials and lights is output in curve format.
470</p>
471<h3 id="note_05-M05">Note 05-M05:  Changed format of texture files without additional information</h3>
472<p>Changed the format from LA4 to LA8 for texture files that do not include additional information.
473</p>
474<h3 id="note_05-M06">Note  05-M06:  Support for camera (<CODE>ccam </CODE>file) output</h3>
475<p>There is now support for camera (<CODE>ccam </CODE>file) output.
476</p>
477<h3 id="note_05-M07">Note 05-M07:  Added batch-export feature to Export plug-in</h3>
478<p>Added batch export functionality to the export plug-in.
479</p>
480<h3 id="note_05-M08">Note 05-M08:  Added Optimization option to the Export plug-in</h3>
481<p>A Optimization option has been added to the Export plug-in.
482</p>
483<h3 id="note_05-M09">Note 05-M09:  Added feature for saving Export option settings to scenes</h3>
484<p>Added a feature for saving the Export option settings to scenes.
485</p>
486<h3 id="note_05-M10">Note 05-M10:  Added feature for importing/exporting Export option settings as <CODE>c3es</CODE> file</h3>
487<p>Added a feature for importing/exporting Export option settings as a <CODE>c3es</CODE> file.
488</p>
489<h3 id="note_05-M11">Note 05-M11:  Added plug-in for setting the rendering priority of polygons</h3>
490<p>Added a Plug-in for Setting Polygon Rendering Priority (<CODE>NW4C Set Render Priority</CODE>).
491</p>
492<h3 id="note_05-M12">Note  05-M12:  Added Plug-in for Setting Camera Angle of View</h3>
493<p>Added a Plug-in for Setting the Camera Angle of View (<CODE>NW4C Set Camera Fovy</CODE>).
494</p>
495<h2 id="version_0_4_1">Changes in 0.4.1</h2>
496<h3 id="note_04-M01">Note 04-M01:  Fixed problem of Start / End Frame options not being registered in Maya</h3>
497<p>When the <CODE>Start/End Frame</CODE> option was set to <B>Playback </B>or <B>Range</B> and data were exported, upon reopening the Options window the option would be <B>All </B>. The problem has been fixed.
498</p>
499<h2 id="version_0_4_0">Changes in 0.4.0</h2>
500<h3 id="note_03-M01">Note  03-M01:  Support for intermediate file format version 0.4.0</h3>
501<p>Added support for version 0.4.0 of the intermediate file format.
502</p>
503<h2 id="version_0_3_0">Changes in 0.3.0</h2>
504<h3 id="note_02-M01">Note 02-M01:  Corrected format for texture files without additional information</h3>
505<p>Corrected the format for texture files that do not have additional information.
506</p>
507<h3 id="note_02-M02">Note 02-M02:  Added a plug-in for setting material attributes</h3>
508<p>Added the  Plug-in for Setting Material Attributes (<CODE>NW4R Set Material Attribute</CODE>).
509</p>
510<h3 id="note_02-M03">Note 02-M03:  Added the Plug-in for Disabling Node Compression</h3>
511<p>Added a Plug-in for Disabling Node Compression (<CODE>NW4C Set No Compress Node)</CODE>.
512</p>
513<h3 id="note_02-M04">Note 02-M04:  Changed the Export plug-in Quantization Options</h3>
514<p>Changed specifications so <B>Auto</B> cannot be specified for the Export plug-in's <CODE>Position</CODE>, <CODE>Normal </CODE>and <CODE>Tex Coord</CODE> Quantization Options.
515</p>
516<h2 id="version_0_2_1">Changes in 0.2.1</h2>
517<h3 id="note_01-M01">Note 01-M01:  Added feature for specifying vertex color precision and components</h3>
518<p>Added a feature for specifying vertex color precision and components.
519</p>
520<h3 id="note_01-M02">Note 01-M02:  Support for export of user vertex attributes</h3>
521<p>Added support for output of user vertex attributes.
522</p>
523<h3 id="note_01-M03">Note 01-M03:  Skinning weights now output as 8-bit integers</h3>
524<p>Changed the specifications so skinning weight values are output using 8-bit integers.
525</p>
526
527
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