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10<h1>Revision History</h1>
11
12<h2>2010-11-11</h2>
13<p>Bug Fixes</p>
14<ul>
15<li>Visibility animation did not export correctly when <CODE>cmdl</CODE> file and <CODE>ctex</CODE> file and <CODE>cmata</CODE> were not exported.  That problem has been  fixed.</li>
16</ul>
17
18<h2>2010-10-25</h2>
19<p>Added or modified functionality</p>
20<ul>
21<li>Updated the plug-in to Ver. 1.2.0.</li>
22<li>Support for intermediate file format version 1.2.0.</li>
23<li>Support for Maya 2011.</li>
24<li><B>Quantize Quality</B>, used to specify the animation precision, has been deprecated from the Export plug-in, and the options <a href="export.html#options_anim"><B>Scale Quantize Quality</B>, <B>Rotate Quantize Quality</B>, and <B>Translate Quantize Quality</B></a> have been added.</li>
25<li>The options <a href="export.html#options_tolerance"><B>Texture Translate</B>, <B>Texture Rotate</B>, and <B>Texture Scale </B></a>have been added to the the Export plug-in for setting the acceptable error-tolerance value for texture SRT animations.</li>
26<li>The <a href="export.html#options_tolerance"><B>Color </B>option</a> was added to the the Export plug-in for setting the acceptable error-tolerance value for color animation.</li>
27<li>Added the <a href="NW4C_SetUserData.html">Plug-In for Setting User Data (NW4C Set User Data)</a>.</li>
28</ul>
29<p>Bug Fixes</p>
30<ul>
31<li>Fixed a bug where dependency files were not being copied during merging.</li>
32<li>Fixed a bug where <CODE>cskla</CODE> files were not being optimized if <CODE>cmdl</CODE> files were not being exported.</li>
33<li>Fixed a bug where temporary files created for merging were not always deleted.</li>
34</ul>
35
36<p>Known Issues</p>
37<ul>
38<li>
39In the merge process, if the merge-source <CODE>cmdl</CODE> file (as specified by <CODE>Merge cmdl</CODE>) contains non-model reference data (like textures and lookup tables), then the merge-result <CODE>cmdl</CODE> file will not be created properly.<br> When this is the case, the exporter will create the temporary file <CODE>merge_cmdl$XXX.cmdl</CODE> (where <CODE>XXX</CODE> is the merge-source filename) in the save-to folder.
40</li>
41</ul>
42
43<h2>2010-10-12</h2>
44<p>Bug Fixes</p>
45<ul>
46<li>Fixed a bug where NW4C Set Combine Group could not be utilized correctly</li>
47</ul>
48<h2>2010-09-27</h2>
49<p>Added or modified functionality</p>
50<ul>
51<li>Updated the plug-in to Ver. 1.1.0.</li>
52<li>Support for intermediate file format version 1.1.0.</li>
53<li>Support for <a href="animation.html#vis_anim">Visibility Animation</a>.</li>
54<li>Support for <a href="animation.html#color_anim">Color Animation</a>.</li>
55<li>Support for <a href="animation.html#tex_srt_anim">Texture SRT Animation</a>.</li>
56<li>Support for <a href="export.html#process_mode">Export Animation Range mode</a>.</li>
57<li>Added the <CODE><a href="export.html#options_model">Adjust Skinning</a></CODE> option for determining the skinning mode to the Export plug-in.</li>
58<li>Added the <CODE><a href="export.html#options_model">Mesh Visibility Mode</a></CODE> option to the Export plug-in for setting the mode to apply to visibility animation.</li>
59<li>Deprecated <B>Translate Precision</B>, <B>Rotate Precision</B> and <B>Scale Precision</B> for specifying animation precision from the Export plug-in and added the <CODE><a href="export.html#options_anim">Quantize Quality</a></CODE> option.</li>
60<li>Added <a href="NW4C_SetCombineGroup.html">Plug-in for Setting Mesh Combine Groups (NW4C Set Combine Group)</a></li>
61<li>Added <a href="NW4C_SetAnimRange.html">Plug-in for Setting Animation Range (NW4C Set Animation Range)</a>.</li>
62<li>Deprecated the <a href="export.html#options_optimization">Compress Node option</a> <B>Unite Below Node</B> from the Export plug-in.</li>
63</ul>
64<p>Bug Fixes</p>
65<ul>
66<li>For skin meshes, nodes would be compressed even if <B>Don't compress this node</B> was set.  That problem has been fixed.</li>
67<li>The names for specular and other lookup table sets overlapped with the names for light-containing lookup table sets. That problem was corrected.</li>
68<li>If a CMDL file containing double-byte characters in its path was specified for merging, the merge process did not work correctly. That problem was corrected.</li>
69<li>If the Windows user name contained double-byte characters the optimization process would not execute. That problem was fixed.</li>
70<li>When a mesh with more than 65,535 vertices is exported an <a href="export.html#errors">error</a> is now generated.</li>
71<li>The merge process would fail when the name of the merge source file as specified by the <CODE><a href="export.html#options_oputput">Merge cmdl File</a></CODE> option was the same as the name of the export file. That problem was fixed.</li>
72</ul>
73
74<h2>2010-07-27</h2>
75<p>Added or modified functionality</p>
76<ul>
77<li>Updated the plug-in to Ver. 1.0.0.</li>
78<li>Support for intermediate file format version 1.0.0.</li>
79<li>Added 64-bit version plug-ins.</li>
80<li>Support for <a href="animation.html#light_anim">light animation</a>.</li>
81<li>Export plug-in support for <a href="export.html#options_oputput">Use CreativeStudio option</a>.</li>
82<li>Changed the Export plug-in <B>Convert To Model</B> option to <a href="export.html#options_oputput">Disable SkeletalModel-Simplification option</a>.</li>
83<li>Revised specifications so that a <a href="export.html#warnings">Warning</a> is displayed when there is a discrepancy in the presence of vertex attributes among meshes to which the same material is being applied.</li>
84<li>Changed the names and order of parameters that can be set for Face Culling when using <a href="NW4C_SetMaterialAttr.html">Plug-in for Setting Material Attributes (NW4C Set Material Attribute)</a>.</li>
85</ul>
86<p>Bug Fixes</p>
87<ul>
88<li>Fixed a bug where camera settings were being forcibly output as animations.</li>
89</ul>
90
91
92<h2>2010-06-28</h2>
93<p>Added or modified functionality</p>
94<ul>
95<li>Updated the plug-in to Ver. 0.8.0.</li>
96<li>Support for intermediate file format version 0.8.0.</li>
97<li>Support for output of <a href="intermediate_files.html#cenv">scene environment data (cenv file)</a>.</li>
98<li>Changed the light file extension to &quot;clgt&quot;.</li>
99<li>Added a <a href="notes.html#start_maya">feature for opening scenes from the project specified as a batch file argument for Maya startup</a>.</li>
100<li>Support for <a href="animation.html#camera_anim">camera animation</a>.</li>
101<li>Added <B>Unite Compressible Node</B> and <B>Unite Below Node</B> to the <a href="export.html#options_optimization">Compress Node option</a> of the Export plug-in.</li>
102<li>A <a href="export.html#options_optimization">Compress Material option</a> has been added to the Export plug-in.</li>
103<li>A <a href="export.html#options_optimization">Convert To Model option</a> has been added to the Export plug-in.</li>
104<li>A <a href="export.html#options_model">Max Reserved Uniform Registers option</a> has been added to the Export plug-in.</li>
105<li>The <a href="export.html#options_anim">Frame Format,Translate Precision, Rotate Precision and Scale Precision options</a> of the Export plug-in have been moved from Quantization Options to Animation Options.</li>
106<li>Added Blend Mode for specifying a translucent drawing mode to the <a href="NW4C_SetMaterialAttr.html">Plug-in for Setting Material Attributes (NW4C Set Material Attribute)</a>.</li>
107</ul>
108<p>Bug Fixes</p>
109<ul>
110<li>Fixed a bug where an error would occur and export was impossible if the user name contained full-width characters from the Japanese code set.</li>
111<li>Fixed a bug where models would break down if optimization was performed using <a href="export.html#options_optimization">Cull Uninfluential Node</a>.</li>
112<li>Meshes are also united when compressing nodes using <a href="export.html#options_optimization">Compress Node</a>.</li>
113</ul>
114
115<h2>2010-05-14</h2>
116<p>Added or modified functionality</p>
117<ul>
118<li>Updated the plug-in to Ver. 0.7.0.</li>
119<li>Support for intermediate file format version 0.7.0.</li>
120<li>Support for <a href="animation.html#tex_pat_anim">texture pattern animation</a>.</li>
121<li>A <a href="export.html#options_oputput">Merge cmdl File option</a> has been added to the Export plug-in.</li>
122<li>Added <B>Cull Uninfluential Node</B> and <B>Unite Compressible Node</B> to the <a href="export.html#options_optimization">Compress Node option</a> of the Export plug-in.</li>
123<li>Added the <a href="export.html#options_quantization">Frame Format option</a> feature to the Export plug-in.</li>
124<li>Added the <a href="NW4C_SetBillboard.html">Plug-n for Setting Billboards (NW4C Set Billboard)</a>.</li>
125<li>Added the <a href="NW4C_SetFrameExtensionList.html">Plug-in for Controlling Texture Pattern Animation (NW4C Set Frame Extension List)</a>.</li>
126<li>Changed specifications so that an animation curve is always output to cskla files when constrain is set for attributes.</li>
127<li>Added Face Culling for specifying back face culling when using the <a href="NW4C_SetMaterialAttr.html">Plug-in for Setting Material Attributes (NW4C Set Material Attribute)</a>.</li>
128</ul>
129<p>Bug Fixes</p>
130<ul>
131<li>Fixed a bug where the scene file specified by argument to a batch file for Maya startup could not be opened.</li>
132<li>Fixed a bug where polygon groups assigned the same material were sometimes being split into separate shapes and then output.</li>
133</ul>
134
135<h2>2010-03-16</h2>
136<p>Added or modified functionality</p>
137<ul>
138<li>Updated the plug-in to Ver. 0.6.0.</li>
139<li>Supports intermediate file format version 0.6.0.</li>
140</ul>
141<p>Bug Fixes</p>
142<ul>
143<li>Fixed a bug where tangents were not being correctly output.</li>
144<li>Fixed a bug where only ccam or clgt files could not be output.</li>
145</ul>
146
147<h2>2010-02-12</h2>
148<p>Added or modified functionality</p>
149<ul>
150<li>Updated the plug-in to Ver. 0.5.0.</li>
151<li>Supports intermediate file format version 0.5.0.</li>
152<li>Support for Maya 2010.</li>
153<li>Changed the values output for the ambient color of materials and lights.</li>
154<li>Changed specifications so that the lookup table for materials and lights is output in curve format.</li>
155<li>Changed LA4 to LA8 for the <a href="modeling.html#texture_file">format used when a texture file does not include additional information</a>.</li>
156<li>Support for <a href="rendering.html#camera">camera</a> (ccam file) output.</li>
157<li>Added the <a href="batch_export.html">Batch Export feature</a> to the Export plug-in.</li>
158<li>Added <a href="export.html#options_optimization">Optimization Options</a> to the Export plug-in.</li>
159<li>Added a <a href="export.html#manage_options">feature for saving Export option settings for scenes</a>.</li>
160<li>Added a <a href="export.html#manage_options">feature for importing/exporting Export option settings in c3es files</a>.</li>
161<li>Added a <a href="NW4C_SetRenderPriority.html">Plug-in for Setting Polygon Rendering Priority (NW4C Set Render Priority)</a>.</li>
162<li>Added a <a href="NW4C_SetCameraFovy.html">Plug-in for Configuring the Camera Angle of View (NW4C Set Render Priority)</a>.</li>
163</ul>
164
165<h2>2010-01-19</h2>
166<p>Added or modified functionality</p>
167<ul>
168<li>Updated the plug-in to Ver. 0.4.1.</li>
169</ul>
170<p>Bug Fixes</p>
171<ul>
172<li>Fixed a bug where <B>All</B> would result if the option window was opened after exporting with the <B>Start/End Frame</B> option set to <B>Playback</B> or <B>Range</B>.</li>
173</ul>
174
175<h2>2010-01-12</h2>
176<p>Added or modified functionality</p>
177<ul>
178<li>Updated the plug-in to Ver. 0.4.0.</li>
179<li>Support for intermediate file format version 0.4.0.</li>
180</ul>
181
182<h2>2009-12-10</h2>
183<p>Added or modified functionality</p>
184<ul>
185<li>Updated the plug-in to Ver. 0.3.1.</li>
186<li>Changed the <a href="modeling.html#texture_file">format when a texture file does not include additional information</a>.</li>
187<li>Added a <a href="NW4C_SetMaterialAttr.html">Plug-in for Setting Material Attributes (NW4R Set Material Attribute)</a></li>
188<li>Added a <a href="NW4C_SetNoCompressNode.html">Plug-in for Disabling Node Compression (NW4C Set No Compress Node)</a>.</li>
189<li>Changed specifications to that Auto cannot be specified for Position, Normal or Tex Coord when using <a href="export.html#options_quantization">Quantization Options</a> of the Export plug-in.</li>
190</ul>
191
192<h2>2009-11-10</h2>
193<p>Added or modified functionality</p>
194<ul>
195<li>Updated the plug-in to Ver. 0.2.1.</li>
196<li>Added a feature for specifying <a href="modeling.html#vertex_color">vertex color</a> components and precision.</li>
197<li>Support for export of <a href="modeling.html#user_attr">user vertex attributes</a>.</li>
198<li>Changed specifications so that skinning weights are output using 8-bit integers.</li>
199</ul>
200
201<h2>2009-10-30</h2>
202<p>Initial version.</p>
203
204<p><br><br></p>
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