1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> 2<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"> 3<!-- InstanceBegin template="/Templates/default_template.dwt" codeOutsideHTMLIsLocked="false" --> 4<head> 5<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 6<meta http-equiv="Content-Style-Type" content="text/css" /> 7<!-- InstanceBeginEditable name="CSS の相対パス指定" --> 8<link href="../../../../../common/manual.css" rel="stylesheet" type="text/css" /> 9<!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="ページのタイトル" --> 10<title>Particle Link Panel</title> 11<!-- InstanceEndEditable --> 12</head> 13<body> 14<div> 15 <div class="body"> <!-- InstanceBeginEditable name="本文のタイトル" --> 16 <h1>Particle Link Panel</h1> 17 <!-- InstanceEndEditable --> <!-- InstanceBeginEditable name="本文" --> 18 <p>This panel is used to link particles and models. </p> 19 <p class="hint">The method used to create a new particle link <B>Properties</B> panel is given below.<br /> On the CreativeStudio menu, click on content created by selecting Create > Particle link to open a particle link <B>Properties</B> window.</p> 20 <h2>Particle Link Properties Panel Settings and Features</h2> 21 <p>This page describes particle link <B>Properties</B> panel settings and features.</p> 22 <img class="manual_image" src="assets/particle_cooperation.png" alt="Particle Link Panel"/> 23 <ol class="manual_image"> 24 <li> 25 <p><a href="#duration">Playback time</a></p> 26 <p class="manual_image">Specifies the playback time during which the particle and model are linked in frames.</p> 27 </li> 28 <li> 29 <p><a href="#collaboration_model">Model to link with</a></p> 30 <p class="manual_image">Selects a model loaded into CreativeStudio for which a skeleton has been set. </p> 31 </li> 32 <li> 33 <p><a href="#track_tab">Track tabs</a></p> 34 <p class="manual_image">A <B>Track</B> tab is created each time <B>Add</B> is pressed.<br /> This tab is used to set the particle to be linked with the model. </p> 35 </li> 36 </ol> 37 <a name="duration" id="duration"></a> 38 <h3>Playback time</h3> 39 <p>This sets the playback time for the particle link as a number of frames.</p> 40 <p>The default is 60 frames. </p> 41 <img class="manual_image" src="assets/particle_cooperation03.png" alt="Particle Link Panel 03"/> 42 <p class="warning">Currently, if <B>Playback time</B> is set to zero, the model to link with is not displayed in the Preview window.<br /> Models can be restored to displayed status by setting a non-zero value for <B>Playback time</B>.</p> 43 <a name="collaboration_model" id="collaboration_model"></a> 44 <h3>Model to link with</h3> 45 <p>Selects a model loaded into CreativeStudio for which a skeleton has been set from a pull-down menu. </p> 46 <img class="manual_image" src="assets/particle_cooperation01.png" alt="Particle Link Panel 01"/> 47 <p>The selected skeleton model will be linked with the particle.</p> 48 <a name="track_tab" id="track_tab"></a> 49 <h3>Track tabs</h3> 50 <p>This tab is used to set the particle to be linked with the model. </p> 51 <p>A <B>Track</B> tab can be created by pressing <B>Add</B> on the particle link <B>Properties</B>spanel. </p> 52 <img class="manual_image" src="assets/particle_cooperation02.png" alt="Particle Link Panel 02"/> 53 <h4>Name</h4> 54 <p>The Track tab can be freely named here.</p> 55 <h4>Particle</h4> 56 <p>Particles loaded into CreativeStudio are displayed in a pull-down menu. </p> 57 <img class="manual_image" src="assets/particle_cooperation04.png" alt="Particle Link Panel 04"/> 58 <p>Select the particle you want to link with the model selected under <B>Model to link with</B>.</p> 59 <h4>Start frame</h4> 60 <p>This parameter sets the start frame from which the particle is linked with the model. </p> 61 <img class="manual_image" src="assets/particle_cooperation05.png" alt="Particle Link Panel 05"/> 62 <p class="warning">The particle is not displayed if the number of frame set exceeds the <B>Playback time</B> set on the particle link <B>Properties</B> panel. </p> 63 <h4>Playback time</h4> 64 <p>Sets the <B>Playback time</B> for which the particle will be linked as a number of frames beginning from the <B>Start frame</B>.</p> 65 <img class="manual_image" src="assets/particle_cooperation06.png" alt="Particle Link Panel 06"/> 66 <p>If the <B>Continue until action stops</B> checkbox is selected, playback will conform with the <B>Playback time</B> set on the particle link <B>Properties</B> panel.</p> 67 <h4>Constraints</h4> 68 <p>If there is more than one type of particle selected and more than one node included in the model to link with, this setting is used to specify which part the particle should be made to track. </p> 69 <img class="manual_image" src="assets/particle_cooperation07.png" alt="Particle Link Panel 07"/> 70 <h5>Link targets</h5> 71 <p>The type of particle to be linked can be selected using radio buttons.</p> 72 <h5>Bone to link with</h5> 73 <p>Selects the bone that the particle is to be linked with from a pull-down menu.</p> 74 <img class="manual_image" src="assets/particle_cooperation08.png" alt="Particle Link Panel 08"/> 75 <p>All bones that can be linked with in the model selected under <B>Model to link with</B> are displayed in the pull-down menu. </p> 76 <h5>Options</h5> 77 <p>Sets whether particles should track the scale and rotation (SR) or translation (T) of the model. </p> 78 <img class="manual_image" src="assets/particle_cooperation09.png" alt="Particle Link Panel 09"/> 79 <p>Select the appropriate checkbox if the particle is to track SR or T.</p> 80 <!-- InstanceEndEditable --> </div> 81 <div class="footer" /> 82</div> 83<hr><p>CONFIDENTIAL</p></body> 84<!-- InstanceEnd --> 85</html> 86