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10<title>Setting Up CreativeStudio</title>
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16    <h1>Setting Up CreativeStudio</h1>
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18    <p>This section describes how to set up CreativeStudio to use content- creation environments.</p>
19    <p>This is only a simple setup guide for tool users, and cannot be used to build programs.</p>
20    <h2>Setting Up CreativeStudio</h2>
21    <p>Before setting up CreativeStudio check that you have the proper computer <a href="../../../introduction.html#operating_environment">operating environment</a>.</p>
22    <p>CreativeStudio may not work properly if this operating environment is not fully satisfied.</p>
23    <h3>Installing CreativeStudio</h3>
24    <p>Download the NintendoWare package and extract it to install in a convenient location on your system.</p>
25    <p>The package does not include an installer, so it is installed to the location to which it is extracted.</p>
26    <h3>Setting the Environment Variables</h3>
27    <p>CreativeStudio has a <CODE>WSF</CODE> file for the setting the environment variable. </p>
28    <p><CODE>NintendoWare/CTR/setup.wsf</CODE></p>
29    <p>Double-click on <CODE>setup.wsf</CODE> to automatically create the <CODE>NW4C_ROOT</CODE> environment variable and configure the path to the CTR folder.</p>
30    <p class="hint">If you are manually configuring the environment variable, set the <CODE>NW4C_ROOT</CODE> variable to the path to the CTR folder where NintendoWare was installed.</p>
31    <a name="maya_plug_in" id="maya_plug_in"></a>
32    <h2>Setting Up the Maya Plug-in</h2>
33    <p>The Maya plug-in is actually a group of plug-ins provided by NintendoWare to export the data created with Maya as 3D intermediate files.</p>
34    <p>This section describes how to set up the Maya plug-in.</p>
35    <p>For more information about the plug-in, see the Maya Plug-In Manual, which can be found at the following location.</p>
36    <p><CODE>%NW4C_ROOT%/documents/DccPlugin/Maya</CODE></p>
37    <h3>Setting the Environment Variables</h3>
38    <p>You must configure certain environment variables to use the Maya plug-in.</p>
39    <p>Exit Maya if it is currently running, and then configure the variables.</p>
40    <p class="warning">Which variables to configure depends on which version of Maya you have installed.</p>
41    <table>
42      <thead>
43        <tr>
44          <th>Version</th>
45          <th>Environment Variable Name</th>
46          <th>Environment Variable Value</th>
47        </tr>
48      </thead>
49      <tbody>
50        <tr>
51          <th>Maya 2008</th>
52          <td><CODE>NW4C_MAYA2008_APP_ROOT</CODE></td>
53          <td>Maya installation folder<br />(Example: <CODE>C:/Program Files/Autodesk/Maya2008</CODE>)</td>
54        </tr>
55        <tr>
56          <th>Maya 2009</th>
57          <td><CODE>NW4C_MAYA2009_APP_ROOT</CODE></td>
58          <td>Maya installation folder<br />(Example: <CODE>C:/Program Files/Autodesk/Maya2009</CODE>)</td>
59        </tr>
60        <tr>
61          <th>Maya 2010</th>
62          <td><CODE>NW4C_MAYA2010_APP_ROOT</CODE></td>
63          <td>Maya installation folder<br />(Example: <CODE>C:/Program Files/Autodesk/Maya2010</CODE>)</td>
64        </tr>
65      </tbody>
66    </table>
67    <p>Microsoft Windows 7 64-bit version</p>
68    <table>
69      <thead>
70        <tr>
71          <th>Version</th>
72          <th>Environment Variable Name</th>
73          <th>Environment Variable Value</th>
74        </tr>
75      </thead>
76      <tbody>
77        <tr>
78          <th>Maya 2008 64bit</th>
79          <td>NW4C_MAYA2008_X64_APP_ROOT </td>
80          <td>Maya installation folder<br />(Example: <CODE>C:/Program Files/Autodesk/Maya2008</CODE>)</td>
81        </tr>
82        <tr>
83          <th>Maya 2009 64bit</th>
84          <td>NW4C_MAYA2009_X64_APP_ROOT</td>
85          <td>Maya installation folder<br />(Example: <CODE>C:/Program Files/Autodesk/Maya2009</CODE>)</td>
86        </tr>
87        <tr>
88          <th>Maya 2010 64bit</th>
89          <td>NW4C_MAYA2010_X64_APP_ROOT</td>
90          <td>Maya installation folder<br />(Example: <CODE>C:/Program Files/Autodesk/Maya2010</CODE>)</td>
91        </tr>
92      </tbody>
93    </table>
94
95    <h3>Launching Maya</h3>
96    <p>You must launch Maya from a special batch file to use the Maya plug-in.</p>
97    <p>Launch Maya from the following batch file.</p>
98    <p class="warning">Which batch file to use depends on which version of Maya you have installed.</p>
99    <table>
100      <thead>
101        <tr>
102          <th>Version</th>
103          <th>Batch File</th>
104        </tr>
105      </thead>
106      <tbody>
107        <tr>
108          <th>Maya 2008</th>
109          <td><CODE>%NW4C_ROOT%/tools/DccPlugin/Maya/NW4C_Maya2008.bat</CODE></td>
110        </tr>
111        <tr>
112          <th>Maya 2009</th>
113          <td><CODE>%NW4C_ROOT%/tools/DccPlugin/Maya/NW4C_Maya2009.bat</CODE></td>
114        </tr>
115        <tr>
116          <th>Maya 2010</th>
117          <td><CODE>%NW4C_ROOT%/tools/DccPlugin/Maya/NW4C_Maya2010.bat</CODE></td>
118        </tr>
119      </tbody>
120    </table>
121    <p>Microsoft Windows 7 64-bit version</p>
122    <table>
123      <thead>
124        <tr>
125          <th>Version</th>
126          <th>Batch File</th>
127        </tr>
128      </thead>
129      <tbody>
130        <tr>
131          <th>Maya 2008 64bit</th>
132          <td>&quot; %NW4C_ROOT%/tools\DccPlugin/Maya/NW4C_Maya2008_64bit.bat &quot;</td>
133        </tr>
134        <tr>
135          <th>Maya 2009 64bit</th>
136          <td>&quot; %NW4C_ROOT%/tools/DccPlugin/Maya/NW4C_Maya2009_64bit.bat &quot;</td>
137        </tr>
138        <tr>
139          <th>Maya 2010 64bit</th>
140          <td>&quot; %NW4C_ROOT%/tools\DccPlugin/Maya/NW4C_Maya2010_64bit.bat &quot;</td>
141        </tr>
142      </tbody>
143    </table>
144    <p>Once the Maya plug-in is correctly installed, a new <B>NW4C</B> item is added to the main menu in Maya.</p>
145    <p>If the batch file does not work properly, check your environment variable settings.</p>
146    <h2>Setting Up the Photoshop Plug-in</h2>
147    <p>The Photoshop plug-in is actually a group of plug-ins provided by NintendoWare for the creation of NW4C texture files.</p>
148    <p>This section describes how to set up the Photoshop plug-in.</p>
149    <p>For more information about the plug-in, see the Photoshop Plug-In Manual, which can be found at the following location.</p>
150    <p><CODE>%NW4C_ROOT%/documents/DccPlugin/Photoshop</CODE></p>
151    <h3>Installing the Photoshop Plug-in</h3>
152    <p>To install the Photoshop plug-in, first confirm that Photoshop and Adobe Bridge are not running. </p>
153    <p>If Photoshop and Adobe Bridge are currently running, first quit them and then install the plug-in.</p>
154    <h4>Copy Files</h4>
155    <p>Copy the whole <CODE>NW4C_Photoshop_Plugin</CODE> folder located in <SPAN class="argument">%NW4C_ROOT%/tools/DccPlugin/Photoshop</SPAN> to one of the following locations.</p>
156    <p class="warning">Which copy destination depends on which version of Photoshop you have installed.</p>
157    <table>
158      <thead>
159        <tr>
160          <th>Version</th>
161          <th>The copy destination</th>
162        </tr>
163      </thead>
164      <tbody>
165        <tr>
166          <th>Photoshop CS2</th>
167          <td><CODE>&lt;Photoshop installation folder&gt;/Plug-ins/Adobe Photoshop Only/</CODE></td>
168        </tr>
169        <tr>
170          <th>Photoshop CS3</th>
171          <td><CODE>&lt;Photoshop installation folder&gt;/Plug-ins/</CODE></td>
172        </tr>
173        <tr>
174          <th>Photoshop CS4</th>
175          <td><CODE>&lt;Photoshop installation folder&gt;/Plug-ins/</CODE></td>
176        </tr>
177      </tbody>
178    </table>
179    <p>Once the Photoshop plug-in is correctly installed, a new <B>NintendoWare for CTR</B> item is added to the <B>Filter</B> main menu in Photoshop.</p>
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