1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <title>Sound (snd) Sample Demo</title> 8 </head> 9 <body> 10 <h1>createSoundThreadManually</h1> 11 12 <h2>Overview</h2> 13 <p> 14 Demonstrates how to create sound threads in user applications. 15 </p> 16 17 <h2>How to Use</h2> 18 <p> 19 <ul> 20 <li>A Button: Plays the sequence sound</li> 21 <li>Y Button: Plays the stream sound</li> 22 <li>B Button: Stops the sound</li> 23 </ul> 24 <ul> 25 <li>X Button: Plays/pauses the sine wave (plays automatically after demo startup)</li> 26 <li>L Button: Pans left</li> 27 <li>R Button: Pans right</li> 28 </ul> 29 <ul> 30 <li>START Button: Restart the demo.</li> 31 </ul> 32 </p> 33 <p> 34 <ul> 35 Sine wave playback status and a pan value are displayed in the lower screen. 36 </ul> 37 </p> 38 39 <h2>Description</h2> 40 <p> 41 Normally, sound threads are started inside the <a href="../Overview.html">nw::snd</a> library when calling <a href="../SoundSystem/Initialize.html">nw::snd::SoundSystem::Initialize</a>. 42 </p> 43 <p> 44 Refer to this sample when allocating nn::snd::Voice and then playing a sound or when creating a sound thread ahead of time inside a user application. 45 </p> 46 <p> 47 For details, see Chapter 7, <I>Notes on Using the nn::snd Library</I>, in the <I>Sound Programmer's Guide</I>. 48 </p> 49 50 <h2>Revision History</h2> 51 <div class="section"> 52 <dl class="history"> 53 <dt>2010/09/27</dt> 54 <dd>Initial version.<br /> 55 </dd> 56 </dl> 57 </div> 58 <hr><p>CONFIDENTIAL</p></body> 59</html> 60 61