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50    <title>nw::snd::FxReverb</title>
51  </head>
52  <body>
53    <h1>nw::snd::FxReverb Class</h1>
54    <div class="section">
55      <b>Header file: </b>nw/snd/snd_FxReverb.h</div>
56    <h2>Syntax</h2>
57    <div class="section">
58      <pre class="definition">class FxReverb : public <a href="../../../nw/snd/FxBase/Overview.html">nw::snd::FxBase</a></pre>
59    </div>
60    <h2>Description</h2>
61    <div class="section">
62      <p>Reverb effect class.</p><p>For details on how to use effects, see the <a href="../../../nw/snd/SoundSystem/Overview.html">SoundSystem</a> class.</p><p>Effects are processed by the CPU, not a DSP.</p></div>
63    <a name="struct" id="struct">
64      <h2>Structures</h2>
65      <div class="section">
66        <table class="members">
67          <tr>
68            <th>
69              <a href="../../../nw/snd/FxReverb/FilterSize/Overview.html">nw::snd::FxReverb::FilterSize</a>
70            </th>
71            <td>This structure represents the filter size.</td>
72          </tr>
73          <tr>
74            <th>
75              <a href="../../../nw/snd/FxReverb/Param/Overview.html">nw::snd::FxReverb::Param</a>
76            </th>
77            <td>The data structure for reverb parameters.</td>
78          </tr> </table>
79      </div>
80    </a> <a name="function" id="function">
81      <h2>Member Functions</h2>
82      <div class="section">
83        <table class="members">
84          <tr>
85            <th class="category" colspan="3">Constructors/Destructors</th>
86          </tr>
87          <tr>
88            <td width="100">  </td>
89            <th>
90              <a href="../../../nw/snd/FxReverb/FxReverb.html">FxReverb</a>
91            </th>
92            <td>Constructor.</td>
93          </tr>
94          <tr>
95            <td width="100"> <span class="virtual_style" title="virtual">V</span>
96            </td>
97            <th>
98              <a href="../../../nw/snd/FxReverb/~FxReverb.html">~FxReverb</a>
99            </th>
100            <td>Destructor.</td>
101          </tr>
102          <tr>
103            <th class="category" colspan="3">Effect</th>
104          </tr>
105          <tr>
106            <td width="100"> <span class="virtual_style" title="virtual">V</span>
107            </td>
108            <th>
109              <a href="../../../nw/snd/FxReverb/Initialize.html"><CODE>Initialize</CODE></a>
110            </th>
111            <td>Initializes the effect.</td>
112          </tr>
113          <tr>
114            <td width="100"> <span class="virtual_style" title="virtual">V</span>
115            </td>
116            <th>
117              <a href="../../../nw/snd/FxReverb/Finalize.html"><CODE>Finalize</CODE></a>
118            </th>
119            <td>Stops the effect.</td>
120          </tr>
121          <tr>
122            <td width="100"> <span class="virtual_style" title="virtual">V</span>
123            </td>
124            <th>
125              <a href="../../../nw/snd/FxReverb/UpdateBuffer.html">UpdateBuffer</a>
126            </th>
127            <td>Performs effect processing.</td>
128          </tr>
129          <tr>
130            <td width="100">  </td>
131            <th>
132              <a href="../../../nw/snd/FxReverb/SetParam.html">SetParam</a>
133            </th>
134            <td>Sets reverb parameters.</td>
135          </tr>
136          <tr>
137            <td width="100">  </td>
138            <th>
139              <a href="../../../nw/snd/FxReverb/GetParam.html">GetParam</a>
140            </th>
141            <td>Gets reverb parameters.</td>
142          </tr>
143          <tr>
144            <th class="category" colspan="3">Memory Allocation</th>
145          </tr>
146          <tr>
147            <td width="100">  </td>
148            <th>
149              <a href="../../../nw/snd/FxReverb/GetRequiredMemSize.html">GetRequiredMemSize</a>
150            </th>
151            <td>Gets the memory size required by the reverb effect.</td>
152          </tr>
153          <tr>
154            <td width="100">  </td>
155            <th>
156              <a href="../../../nw/snd/FxReverb/AssignWorkBuffer.html">AssignWorkBuffer</a>
157            </th>
158            <td>Allocates memory to be used by the effect.</td>
159          </tr>
160          <tr>
161            <td width="100">  </td>
162            <th>
163              <a href="../../../nw/snd/FxReverb/ReleaseWorkBuffer.html">ReleaseWorkBuffer</a>
164            </th>
165            <td>Frees the memory that was used by the effect.</td>
166          </tr> </table>
167      </div>
168    </a>
169    <h2>Class Hierarchy</h2>
170    <div class="section">
171      <p class="hierarchy"><a href="../../../nw/snd/FxBase/Overview.html">nw::snd::FxBase</a><br />  <b>nw::snd::FxReverb</b>
172      </p>
173    </div>
174    <h2>See Also</h2>
175    <div class="section">
176      <p class="reference"><a href="../../../nw/snd/SoundSystem/Overview.html">SoundSystem</a> class<br /><a href="../../../nw/snd/FxBase/Overview.html">FxBase</a> class<br /> </p>
177    </div>
178    <h2>Revision History</h2>
179    <div class="section">
180      <dl class="history">
181        <dt>2010/08/25</dt>
182        <dd>Added the fact that effects are processed by the CPU.<BR>
183        </dd>
184        <dt>2010/07/07</dt>
185        <dd>Added <a href="../../../nw/snd/FxReverb/GetParam.html">GetParam</a>.<br />
186        </dd>
187        <dt>2010/06/17</dt>
188        <dd>Initial version.<br />
189        </dd>
190      </dl>
191    </div>
192  <hr><p>CONFIDENTIAL</p></body>
193</html>