1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 22 span.virtual_style 23 { 24 font-size : 8pt; 25 color : white; 26 font-weight : bold; 27 background : #0a0; 28 border-left : solid 1px #0f0; 29 border-top : solid 1px #0f0; 30 border-right : solid 1px #060; 31 border-bottom : solid 1px #060; 32 padding-left : 2px; 33 padding-right : 2px; 34 } 35 36 span.protected_style 37 { 38 font-size : 8pt; 39 color : white; 40 font-weight : bold; 41 background : #444; 42 border-left : solid 1px #ccc; 43 border-top : solid 1px #ccc; 44 border-right : solid 1px #222; 45 border-bottom : solid 1px #222; 46 padding-left : 2px; 47 padding-right : 2px; 48 } 49 --></style> 50 <title>nw::lyt</title> 51 </head> 52 <body> 53 <h1><CODE>nw::lyt</CODE> Namespace</h1> 54 <h2>Description</h2> 55 <div class="section"> 56 <p>Namespace for the layout library.</p> 57 </div> 58 <a name="namespace" id="namespace"> 59 <h2>Namespace</h2> 60 <div class="section"> 61 <table class="members"> 62 <tr> 63 <th> 64 <a href="../../nw/lyt/res/Overview.html">nw::lyt::res</a> 65 </th> 66 <td>Namespace defining layout resource data types.</td> 67 </tr> </table> 68 </div> 69 </a> <a name="class" id="class"> 70 <h2>Classes</h2> 71 <div class="section"> 72 <table class="members"> 73 <tr> 74 <th class="category" colspan="2">Animation</th> 75 </tr> 76 <tr> 77 <th> 78 <a href="../../nw/lyt/AnimTransform/Overview.html">nw::lyt::AnimTransform</a> 79 </th> 80 <td>AnimTransform is the base class for animations.</td> 81 </tr> 82 <tr> 83 <th> 84 <a href="../../nw/lyt/AnimTransformBasic/Overview.html">nw::lyt::AnimTransformBasic</a> 85 </th> 86 <td>AnimTransformBasic is a base class for animations.</td> 87 </tr> 88 <tr> 89 <th> 90 <a href="../../nw/lyt/AnimResource/Overview.html">nw::lyt::AnimResource</a> 91 </th> 92 <td>This is the animation resource class.</td> 93 </tr> 94 <tr> 95 <th> 96 <a href="../../nw/lyt/AnimationLink/Overview.html">nw::lyt::AnimationLink</a> 97 </th> 98 <td>Animation link information comprised of animation and index.</td> 99 </tr> 100 <tr> 101 <th class="category" colspan="2">Resource accessor.</th> 102 </tr> 103 <tr> 104 <th> 105 <a href="../../nw/lyt/ArcResourceAccessor/Overview.html">nw::lyt::ArcResourceAccessor</a> 106 </th> 107 <td>This class is used to access archive resources.</td> 108 </tr> 109 <tr> 110 <th> 111 <a href="../../nw/lyt/ArcResourceLink/Overview.html">nw::lyt::ArcResourceLink</a> 112 </th> 113 <td>This class is used to maintain archive-related information.</td> 114 </tr> 115 <tr> 116 <th> 117 <a href="../../nw/lyt/MultiArcResourceAccessor/Overview.html">nw::lyt::MultiArcResourceAccessor</a> 118 </th> 119 <td>The class for accessing multiple archive resources.</td> 120 </tr> 121 <tr> 122 <th> 123 <a href="../../nw/lyt/FontContainer/Overview.html">nw::lyt::FontContainer</a> 124 </th> 125 <td>Class for storing fonts.</td> 126 </tr> 127 <tr> 128 <th> 129 <a href="../../nw/lyt/ResourceAccessor/Overview.html">nw::lyt::ResourceAccessor</a> 130 </th> 131 <td>The base class for resource access.</td> 132 </tr> 133 <tr> 134 <th> 135 <a href="../../nw/lyt/TextureContainer/Overview.html">nw::lyt::TextureContainer</a> 136 </th> 137 <td>Class for storing textures.</td> 138 </tr> 139 <tr> 140 <th> 141 <a href="../../nw/lyt/ExtUserData/Overview.html">nw::lyt::ExtUserData</a> 142 </th> 143 <td>This is the extended user data class.</td> 144 </tr> 145 <tr> 146 <th> 147 <a href="../../nw/lyt/TextureInfo/Overview.html">nw::lyt::TextureInfo</a> 148 </th> 149 <td>Class for storing texture information.</td> 150 </tr> 151 <tr> 152 <th class="category" colspan="2">Rendering</th> 153 </tr> 154 <tr> 155 <th> 156 <a href="../../nw/lyt/Bounding/Overview.html">nw::lyt::Bounding</a> 157 </th> 158 <td>AnimTransform is the base class for animations.</td> 159 </tr> 160 <tr> 161 <th> 162 <a href="../../nw/lyt/Drawer/Overview.html">nw::lyt::Drawer</a> 163 </th> 164 <td>High-speed drawing class.</td> 165 </tr> 166 <tr> 167 <th> 168 <a href="../../nw/lyt/DrawInfo/Overview.html">nw::lyt::DrawInfo</a> 169 </th> 170 <td>This is the draw information class.</td> 171 </tr> 172 <tr> 173 <th> 174 <a href="../../nw/lyt/GraphicsResource/Overview.html">nw::lyt::GraphicsResource</a> 175 </th> 176 <td>Class for storing OpenGL resources shared by multiple layouts.</td> 177 </tr> 178 <tr> 179 <th> 180 <a href="../../nw/lyt/Material/Overview.html">nw::lyt::Material</a> 181 </th> 182 <td>The material information class.</td> 183 </tr> 184 <tr> 185 <th> 186 <a href="../../nw/lyt/Pane/Overview.html">nw::lyt::Pane</a> 187 </th> 188 <td>The pane base class.</td> 189 </tr> 190 <tr> 191 <th> 192 <a href="../../nw/lyt/Picture/Overview.html">nw::lyt::Picture</a> 193 </th> 194 <td>The pane that displays the image.</td> 195 </tr> 196 <tr> 197 <th> 198 <a href="../../nw/lyt/TexMap/Overview.html">nw::lyt::TexMap</a> 199 </th> 200 <td>Class for controlling texture maps.</td> 201 </tr> 202 <tr> 203 <th> 204 <a href="../../nw/lyt/TextBox/Overview.html">nw::lyt::TextBox</a> 205 </th> 206 <td>Pane for displaying text.</td> 207 </tr> 208 <tr> 209 <th> 210 <a href="../../nw/lyt/Window/Overview.html">nw::lyt::Window</a> 211 </th> 212 <td>The pane that displays the window.</td> 213 </tr> 214 <tr> 215 <th class="category" colspan="2">Management</th> 216 </tr> 217 <tr> 218 <th> 219 <a href="../../nw/lyt/Group/Overview.html">nw::lyt::Group</a> 220 </th> 221 <td>The class for managing panes by group.</td> 222 </tr> 223 <tr> 224 <th> 225 <a href="../../nw/lyt/GroupContainer/Overview.html">nw::lyt::GroupContainer</a> 226 </th> 227 <td>The class for managing the group.</td> 228 </tr> 229 <tr> 230 <th> 231 <a href="../../nw/lyt/Layout/Overview.html">nw::lyt::Layout</a> 232 </th> 233 <td>The class for managing the layout overall.</td> 234 </tr> </table> 235 </div> 236 </a> <a name="struct" id="struct"> 237 <h2>Structures</h2> 238 <div class="section"> 239 <table class="members"> 240 <tr> 241 <th class="category" colspan="2">Resource accessor.</th> 242 </tr> 243 <tr> 244 <th> 245 <a href="../../nw/lyt/ResBlockSet/Overview.html">nw::lyt::ResBlockSet</a> 246 </th> 247 <td>This structure has the pointer to the layout resource.</td> 248 </tr> 249 <tr> 250 <th class="category" colspan="2">Management</th> 251 </tr> 252 <tr> 253 <th> 254 <a href="../../nw/lyt/PaneLink/Overview.html">nw::lyt::PaneLink</a> 255 </th> 256 <td>Link to the pane belonging to the group.</td> 257 </tr> 258 <tr> 259 <th class="category" colspan="2">Rendering</th> 260 </tr> 261 <tr> 262 <th> 263 <a href="../../nw/lyt/Size/Overview.html">nw::lyt::Size</a> 264 </th> 265 <td>The structure holding the width and height.</td> 266 </tr> 267 <tr> 268 <th> 269 <a href="../../nw/lyt/TexSize/Overview.html">nw::lyt::TexSize</a> 270 </th> 271 <td>The structure holding the width and height of the texture.</td> 272 </tr> 273 <tr> 274 <th> 275 <a href="../../nw/lyt/TexSRT/Overview.html">nw::lyt::TexSRT</a> 276 </th> 277 <td>Structure for texture SRT conversion matrices.</td> 278 </tr> 279 <tr> 280 <th> 281 <a href="../../nw/lyt/TexCoordGen/Overview.html">nw::lyt::TexCoordGen</a> 282 </th> 283 <td>The structure that holds the values to be set for texture coordinate generation.</td> 284 </tr> 285 <tr> 286 <th> 287 <a href="../../nw/lyt/TevStage/Overview.html">nw::lyt::TevStage</a> 288 </th> 289 <td>The structure that holds the TEV stage settings.</td> 290 </tr> 291 <tr> 292 <th> 293 <a href="../../nw/lyt/AlphaCompare/Overview.html">nw::lyt::AlphaCompare</a> 294 </th> 295 <td>The structure that holds the alpha compare settings.</td> 296 </tr> 297 <tr> 298 <th> 299 <a href="../../nw/lyt/BlendMode/Overview.html">nw::lyt::BlendMode</a> 300 </th> 301 <td>The structure that holds the blend mode settings.</td> 302 </tr> 303 <tr> 304 <th> 305 <a href="../../nw/lyt/InflationLRTB/Overview.html">nw::lyt::InflationLRTB</a> 306 </th> 307 <td>The structure that holds the amount of inflation for each side of the pane.</td> 308 </tr> 309 <tr> 310 <th> 311 <a href="../../nw/lyt/WindowFrameSize/Overview.html">nw::lyt::WindowFrameSize</a> 312 </th> 313 <td>The structure that holds the size of the window pane's frame.</td> 314 </tr> 315 <tr> 316 <th class="category" colspan="2">Animation</th> 317 </tr> 318 <tr> 319 <th> 320 <a href="../../nw/lyt/AnimationGroupRef/Overview.html">nw::lyt::AnimationGroupRef</a> 321 </th> 322 <td>This represents group information specified using animation segment tags.</td> 323 </tr> 324 <tr> 325 <th> 326 <a href="../../nw/lyt/AnimationShareInfo/Overview.html">nw::lyt::AnimationShareInfo</a> 327 </th> 328 <td>Animation sharing information.</td> 329 </tr> 330 <tr> 331 <th class="category" colspan="2">Other</th> 332 </tr> 333 <tr> 334 <th> 335 <a href="../../nw/lyt/ARCHeader/Overview.html">nw::lyt::ARCHeader</a> 336 </th> 337 <td> 338 </td> 339 </tr> 340 <tr> 341 <th> 342 <a href="../../nw/lyt/ARCHandle/Overview.html">nw::lyt::ARCHandle</a> 343 </th> 344 <td> 345 </td> 346 </tr> 347 <tr> 348 <th> 349 <a href="../../nw/lyt/ARCFileInfo/Overview.html">nw::lyt::ARCFileInfo</a> 350 </th> 351 <td> 352 </td> 353 </tr> 354 <tr> 355 <th> 356 <a href="../../nw/lyt/ARCDir/Overview.html">nw::lyt::ARCDir</a> 357 </th> 358 <td> 359 </td> 360 </tr> 361 <tr> 362 <th> 363 <a href="../../nw/lyt/ARCDirEntry/Overview.html">nw::lyt::ARCDirEntry</a> 364 </th> 365 <td> 366 </td> 367 </tr> </table> 368 </div> 369 </a> <a name="enum" id="enum"> 370 <h2>Enumerated Types</h2> 371 <div class="section"> 372 <table class="members"> 373 <tr> 374 <th class="category" colspan="3">Rendering</th> 375 </tr> 376 <tr> 377 <td width="100"> </td> 378 <th> 379 <a href="../../nw/lyt/PaneFlag.html">PaneFlag</a> 380 </th> 381 <td>Used when making pane display settings.</td> 382 </tr> 383 <tr> 384 <td width="100"> </td> 385 <th> 386 <a href="../../nw/lyt/MtxCondition.html">MtxCondition</a> 387 </th> 388 <td>Indicates the status of a pane's global matrix.</td> 389 </tr> 390 <tr> 391 <td width="100"> </td> 392 <th> 393 <a href="../../nw/lyt/HorizontalPosition.html">HorizontalPosition</a> 394 </th> 395 <td>Enumerator related to the horizontal base position of the display.</td> 396 </tr> 397 <tr> 398 <td width="100"> </td> 399 <th> 400 <a href="../../nw/lyt/VerticalPosition.html">VerticalPosition</a> 401 </th> 402 <td>Enumerator related to the vertical base position of the display.</td> 403 </tr> 404 <tr> 405 <td width="100"> </td> 406 <th> 407 <a href="../../nw/lyt/TexFormat.html">TexFormat</a> 408 </th> 409 <td>Texture format enumerator.</td> 410 </tr> 411 <tr> 412 <td width="100"> </td> 413 <th> 414 <a href="../../nw/lyt/TexWrap.html">TexWrap</a> 415 </th> 416 <td>Enumerator indicating the texture wrap mode.</td> 417 </tr> 418 <tr> 419 <td width="100"> </td> 420 <th> 421 <a href="../../nw/lyt/TexFilter.html">TexFilter</a> 422 </th> 423 <td>Enumerator indicating the texture filter mode.</td> 424 </tr> 425 <tr> 426 <td width="100"> </td> 427 <th> 428 <a href="../../nw/lyt/TevMode.html">TevMode</a> 429 </th> 430 <td>Enumerator indicating the Tev calculation mode.</td> 431 </tr> 432 <tr> 433 <td width="100"> </td> 434 <th> 435 <a href="../../nw/lyt/TevSrc.html">TevSrc</a> 436 </th> 437 <td>Enumerator indicating the Tev input source.</td> 438 </tr> 439 <tr> 440 <td width="100"> </td> 441 <th> 442 <a href="../../nw/lyt/TevOpRgb.html">TevOpRgb</a> 443 </th> 444 <td>Enumerator specifying the Tev input RGB operand.</td> 445 </tr> 446 <tr> 447 <td width="100"> </td> 448 <th> 449 <a href="../../nw/lyt/TevOpAlp.html">TevOpAlp</a> 450 </th> 451 <td>Enumerator specifying the Tev input alpha operand.</td> 452 </tr> 453 <tr> 454 <td width="100"> </td> 455 <th> 456 <a href="../../nw/lyt/TevScale.html">TevScale</a> 457 </th> 458 <td>Enumerator specifying the Tev output scale.</td> 459 </tr> 460 <tr> 461 <td width="100"> </td> 462 <th> 463 <a href="../../nw/lyt/TevKonstSel.html">TevKonstSel</a> 464 </th> 465 <td>Enumerator specifying the color to be loaded into the Tev constant color register.</td> 466 </tr> 467 <tr> 468 <td width="100"> </td> 469 <th> 470 <a href="../../nw/lyt/AlphaTest.html">AlphaTest</a> 471 </th> 472 <td>Enumerator specifying the alpha test mode.</td> 473 </tr> 474 <tr> 475 <td width="100"> </td> 476 <th> 477 <a href="../../nw/lyt/BlendFactorSrc.html">BlendFactorSrc</a> 478 </th> 479 <td>Factor applied to the source being blended.</td> 480 </tr> 481 <tr> 482 <td width="100"> </td> 483 <th> 484 <a href="../../nw/lyt/BlendFactorDst.html">BlendFactorDst</a> 485 </th> 486 <td>Factor applied to the targeting being blended.</td> 487 </tr> 488 <tr> 489 <td width="100"> </td> 490 <th> 491 <a href="../../nw/lyt/BlendOp.html">BlendOp</a> 492 </th> 493 <td>Specifies blend operation.</td> 494 </tr> 495 <tr> 496 <td width="100"> </td> 497 <th> 498 <a href="../../nw/lyt/LogicOp.html"><CODE>LogicOp</CODE></a> 499 </th> 500 <td>Specifies the calculation method for logical calculations.</td> 501 </tr> 502 <tr> 503 <td width="100"> </td> 504 <th> 505 <a href="../../nw/lyt/TexGenType.html">TexGenType</a> 506 </th> 507 <td>Specifies the texture coordinate generation method.</td> 508 </tr> 509 <tr> 510 <td width="100"> </td> 511 <th> 512 <a href="../../nw/lyt/TexGenSrc.html">TexGenSrc</a> 513 </th> 514 <td>Specifies the texture coordinate source.</td> 515 </tr> 516 <tr> 517 <td width="100"> </td> 518 <th> 519 <a href="../../nw/lyt/TextureFlip.html">TextureFlip</a> 520 </th> 521 <td>Enumerator related to the reverse display of textures.</td> 522 </tr> 523 <tr> 524 <td width="100"> </td> 525 <th> 526 <a href="../../nw/lyt/ScreenOriginType.html">ScreenOriginType</a> 527 </th> 528 <td>Specifies the origin location.</td> 529 </tr> 530 <tr> 531 <td width="100"> </td> 532 <th> 533 <a href="../../nw/lyt/TextAlignment.html">TextAlignment</a> 534 </th> 535 <td><a href="../../nw/lyt/TextBox/Overview.html">TextBox</a> alignment specification.</td> 536 </tr> 537 <tr> 538 <td width="100"> </td> 539 <th> 540 <a href="../../nw/lyt/VertexAttr.html">VertexAttr</a> 541 </th> 542 <td>Vertex attribute number.</td> 543 </tr> 544 <tr> 545 <td width="100"> </td> 546 <th> 547 <a href="../../nw/lyt/VertexAttrSize.html">VertexAttrSize</a> 548 </th> 549 <td>Size required by vertex attributes.</td> 550 </tr> 551 <tr> 552 <td width="100"> </td> 553 <th> 554 <a href="../../nw/lyt/VertexColor.html">VertexColor</a> 555 </th> 556 <td>Used when accessing the vertex colors set for the four corners of a pane.</td> 557 </tr> 558 <tr> 559 <td width="100"> </td> 560 <th> 561 <a href="../../nw/lyt/WindowFrame.html">WindowFrame</a> 562 </th> 563 <td>Used when specifying window frames.</td> 564 </tr> 565 <tr> 566 <td width="100"> </td> 567 <th> 568 <a href="../../nw/lyt/TextColor.html">TextColor</a> 569 </th> 570 <td>Used when accessing text color settings.</td> 571 </tr> 572 <tr> 573 <td width="100"> </td> 574 <th> 575 <a href="../../nw/lyt/InterpolateColor.html">InterpolateColor</a> 576 </th> 577 <td>Used when accessing text color settings.</td> 578 </tr> 579 <tr> 580 <th class="category" colspan="3">Resource accessor.</th> 581 </tr> 582 <tr> 583 <td width="100"> </td> 584 <th> 585 <a href="../../nw/lyt/ExtUserDataType.html">ExtUserDataType</a> 586 </th> 587 <td>This is the extended user data type.</td> 588 </tr> 589 <tr> 590 <th class="category" colspan="3">Animation</th> 591 </tr> 592 <tr> 593 <td width="100"> </td> 594 <th> 595 <a href="../../nw/lyt/AnimContentType.html">AnimContentType</a> 596 </th> 597 <td>Indicates the animation target.</td> 598 </tr> 599 <tr> 600 <td width="100"> </td> 601 <th> 602 <a href="../../nw/lyt/AnimTagFlag.html">AnimTagFlag</a> 603 </th> 604 <td>Animation tag flag.</td> 605 </tr> 606 <tr> 607 <td width="100"> </td> 608 <th> 609 <a href="../../nw/lyt/AnimTargetPane.html">AnimTargetPane</a> 610 </th> 611 <td>Specifies the target of pane animation.</td> 612 </tr> 613 <tr> 614 <td width="100"> </td> 615 <th> 616 <a href="../../nw/lyt/AnimTargetVisibility.html">AnimTargetVisibility</a> 617 </th> 618 <td>Specifies the target of a visibility animation.</td> 619 </tr> 620 <tr> 621 <td width="100"> </td> 622 <th> 623 <a href="../../nw/lyt/AnimTargetPaneColor.html">AnimTargetPaneColor</a> 624 </th> 625 <td>Specifies the target of pane color animation.</td> 626 </tr> 627 <tr> 628 <td width="100"> </td> 629 <th> 630 <a href="../../nw/lyt/AnimTargetMatColor.html">AnimTargetMatColor</a> 631 </th> 632 <td>Specifies the target of material color animation.</td> 633 </tr> 634 <tr> 635 <td width="100"> </td> 636 <th> 637 <a href="../../nw/lyt/AnimTargetTexSRT.html">AnimTargetTexSRT</a> 638 </th> 639 <td>Specifies the target of a texture SRT animation.</td> 640 </tr> 641 <tr> 642 <td width="100"> </td> 643 <th> 644 <a href="../../nw/lyt/AnimTargetTexPattern.html">AnimTargetTexPattern</a> 645 </th> 646 <td>Specifies the target of a texture pattern animation.</td> 647 </tr> 648 <tr> 649 <td width="100"> </td> 650 <th> 651 <a href="../../nw/lyt/AnimCurve.html">AnimCurve</a> 652 </th> 653 <td>Represents the animation calculation format.</td> 654 </tr> 655 <tr> 656 <td width="100"> </td> 657 <th> 658 <a href="../../nw/lyt/AnimateOpt.html">AnimateOpt</a> 659 </th> 660 <td>Option for controlling animation calculations.</td> 661 </tr> </table> 662 </div> 663 </a> <a name="typedef" id="typedef"> 664 <h2><CODE>typedef</CODE> Definitions</h2> 665 <div class="section"> 666 <table class="members"> 667 <tr> 668 <th class="category" colspan="3">Management</th> 669 </tr> 670 <tr> 671 <td width="100" /> 672 <th> 673 <a href="../../nw/lyt/PaneLinkList.html">PaneLinkList</a> 674 </th> 675 <td>Holds a list of links to panes.</td> 676 </tr> 677 <tr> 678 <td width="100" /> 679 <th> 680 <a href="../../nw/lyt/GroupList.html">GroupList</a> 681 </th> 682 <td>Holds a list of groups.</td> 683 </tr> 684 <tr> 685 <td width="100" /> 686 <th> 687 <a href="../../nw/lyt/PaneList.html">PaneList</a> 688 </th> 689 <td>Defines the list used to maintain a list of panes.</td> 690 </tr> 691 <tr> 692 <th class="category" colspan="3">Animation</th> 693 </tr> 694 <tr> 695 <td width="100" /> 696 <th> 697 <a href="../../nw/lyt/AnimTransformList.html">AnimTransformList</a> 698 </th> 699 <td>Holds a list of animations.</td> 700 </tr> 701 <tr> 702 <td width="100" /> 703 <th> 704 <a href="../../nw/lyt/AnimationList.html">AnimationList</a> 705 </th> 706 <td>Defines the list used to maintain a list of animation link information.</td> 707 </tr> 708 <tr> 709 <th class="category" colspan="3">Resource accessor.</th> 710 </tr> 711 <tr> 712 <td width="100" /> 713 <th> 714 <a href="../../nw/lyt/ResType.html">ResType</a> 715 </th> 716 <td>Represents the resource type.</td> 717 </tr> 718 <tr> 719 <td width="100" /> 720 <th> 721 <a href="../../nw/lyt/FontKey.html">FontKey</a> 722 </th> 723 <td>Represents a registered font.</td> 724 </tr> 725 <tr> 726 <td width="100" /> 727 <th> 728 <a href="../../nw/lyt/TextureKey.html">TextureKey</a> 729 </th> 730 <td>Represents a registered texture.</td> 731 </tr> 732 <tr> 733 <th class="category" colspan="3">Rendering</th> 734 </tr> 735 <tr> 736 <td width="100" /> 737 <th> 738 <a href="../../nw/lyt/TexCoordQuad.html">TexCoordQuad</a> 739 </th> 740 <td>Defines the array used to maintain texture coordinates for the four corners of a pane.</td> 741 </tr> </table> 742 </div> 743 </a> <a name="constant" id="constant"> 744 <h2>Constants</h2> 745 <div class="section"> 746 <table class="members"> 747 <tr> 748 <th class="category" colspan="3">Resources</th> 749 </tr> 750 <tr> 751 <td width="100"> </td> 752 <th> 753 <span class="argument"><a href="../../nw/lyt/ResourceNameStrMax.html">ResourceNameStrMax</a></span> 754 </th> 755 <td>Represents the maximum number of characters allowed in a resource name text string.</td> 756 </tr> 757 <tr> 758 <td width="100"> </td> 759 <th> 760 <span class="argument"><a href="../../nw/lyt/MaterialNameStrMax.html">MaterialNameStrMax</a></span> 761 </th> 762 <td>Represents the maximum number of characters allowed in a material name text string.</td> 763 </tr> 764 <tr> 765 <td width="100"> </td> 766 <th> 767 <span class="argument"><a href="../../nw/lyt/UserDataStrMax.html">UserDataStrMax</a></span> 768 </th> 769 <td>Represents the maximum number of characters allowed in a user data name text string.</td> 770 </tr> 771 <tr> 772 <td width="100"> </td> 773 <th> 774 <span class="argument"><a href="../../nw/lyt/TexMapMax.html">TexMapMax</a></span> 775 </th> 776 <td>Maximum number of textures.</td> 777 </tr> 778 <tr> 779 <td width="100"> </td> 780 <th> 781 <span class="argument"><a href="../../nw/lyt/TevStageMax.html">TevStageMax</a></span> 782 </th> 783 <td>Maximum number of TEV stages.</td> 784 </tr> 785 <tr> 786 <td width="100"> </td> 787 <th> 788 <span class="argument"><a href="../../nw/lyt/MatColorMax.html">MatColorMax</a></span> 789 </th> 790 <td>Maximum number of materials.</td> 791 </tr> 792 <tr> 793 <th class="category" colspan="3">Other</th> 794 </tr> 795 <tr> 796 <td width="100"> </td> 797 <th> 798 <span class="argument"><a href="../../nw/lyt/DARCH_SIGNATURE.html">DARCH_SIGNATURE</a></span> 799 </th> 800 <td> 801 </td> 802 </tr> 803 <tr> 804 <td width="100"> </td> 805 <th> 806 <span class="argument"><a href="../../nw/lyt/DARCH_BYTE_ORDER_MARK.html">DARCH_BYTE_ORDER_MARK</a></span> 807 </th> 808 <td> 809 </td> 810 </tr> 811 <tr> 812 <td width="100"> </td> 813 <th> 814 <span class="argument"><a href="../../nw/lyt/DARCH_VERSION.html">DARCH_VERSION</a></span> 815 </th> 816 <td> 817 </td> 818 </tr> </table> 819 </div> 820 </a> <a name="function" id="function"> 821 <h2>Functions</h2> 822 <div class="section"> 823 <table class="members"> 824 <tr> 825 <th class="category" colspan="3">Initialization</th> 826 </tr> 827 <tr> 828 <td width="100"> </td> 829 <th> 830 <a href="../../nw/lyt/Initialize.html"><CODE>Initialize</CODE></a> 831 </th> 832 <td>Initializes the Layout library.</td> 833 </tr> 834 <tr> 835 <th class="category" colspan="3">Animation</th> 836 </tr> 837 <tr> 838 <td width="100"> </td> 839 <th> 840 <a href="../../nw/lyt/BindAnimation.html">BindAnimation</a> 841 </th> 842 <td>Binds an animation to each individual pane in a group.</td> 843 </tr> 844 <tr> 845 <td width="100"> </td> 846 <th> 847 <a href="../../nw/lyt/UnbindAnimation.html">UnbindAnimation</a> 848 </th> 849 <td>Unbinds the animations from each individual pane in a group.</td> 850 </tr> 851 <tr> 852 <td width="100"> </td> 853 <th> 854 <a href="../../nw/lyt/SetAnimationEnable.html">SetAnimationEnable</a> 855 </th> 856 <td>Enables/disables animations for each individual pane in a group.</td> 857 </tr> 858 <tr> 859 <th class="category" colspan="3">- Hit check</th> 860 </tr> 861 <tr> 862 <td width="100"> </td> 863 <th> 864 <a href="../../nw/lyt/IsContain.html">IsContain</a> 865 </th> 866 <td>Determines whether a pane includes a given point.</td> 867 </tr> 868 <tr> 869 <td width="100"> </td> 870 <th> 871 <a href="../../nw/lyt/FindHitPane.html">FindHitPane</a> 872 </th> 873 <td>Searches for panes that include a given point.</td> 874 </tr> 875 <tr> 876 <th class="category" colspan="3">Other</th> 877 </tr> 878 <tr> 879 <td width="100"> </td> 880 <th> 881 <a href="../../nw/lyt/ARCInitHandle.html">ARCInitHandle</a> 882 </th> 883 <td> 884 </td> 885 </tr> 886 <tr> 887 <td width="100"> </td> 888 <th> 889 <a href="../../nw/lyt/ARCOpen.html">ARCOpen</a> 890 </th> 891 <td> 892 </td> 893 </tr> 894 <tr> 895 <td width="100"> </td> 896 <th> 897 <a href="../../nw/lyt/ARCFastOpen.html">ARCFastOpen</a> 898 </th> 899 <td> 900 </td> 901 </tr> 902 <tr> 903 <td width="100"> </td> 904 <th> 905 <a href="../../nw/lyt/ARCConvertPathToEntrynum.html">ARCConvertPathToEntrynum</a> 906 </th> 907 <td> 908 </td> 909 </tr> 910 <tr> 911 <td width="100"> </td> 912 <th> 913 <a href="../../nw/lyt/ARCEntrynumIsDir.html">ARCEntrynumIsDir</a> 914 </th> 915 <td> 916 </td> 917 </tr> 918 <tr> 919 <td width="100"> </td> 920 <th> 921 <a href="../../nw/lyt/ARCGetStartAddrInMem.html">ARCGetStartAddrInMem</a> 922 </th> 923 <td> 924 </td> 925 </tr> 926 <tr> 927 <td width="100"> </td> 928 <th> 929 <a href="../../nw/lyt/ARCGetStartOffset.html">ARCGetStartOffset</a> 930 </th> 931 <td> 932 </td> 933 </tr> 934 <tr> 935 <td width="100"> </td> 936 <th> 937 <a href="../../nw/lyt/ARCGetLength.html">ARCGetLength</a> 938 </th> 939 <td> 940 </td> 941 </tr> 942 <tr> 943 <td width="100"> </td> 944 <th> 945 <a href="../../nw/lyt/ARCClose.html">ARCClose</a> 946 </th> 947 <td> 948 </td> 949 </tr> 950 <tr> 951 <td width="100"> </td> 952 <th> 953 <a href="../../nw/lyt/ARCChangeDir.html">ARCChangeDir</a> 954 </th> 955 <td> 956 </td> 957 </tr> 958 <tr> 959 <td width="100"> </td> 960 <th> 961 <a href="../../nw/lyt/ARCGetCurrentDir.html">ARCGetCurrentDir</a> 962 </th> 963 <td> 964 </td> 965 </tr> 966 <tr> 967 <td width="100"> </td> 968 <th> 969 <a href="../../nw/lyt/ARCOpenDir.html">ARCOpenDir</a> 970 </th> 971 <td> 972 </td> 973 </tr> 974 <tr> 975 <td width="100"> </td> 976 <th> 977 <a href="../../nw/lyt/ARCReadDir.html">ARCReadDir</a> 978 </th> 979 <td> 980 </td> 981 </tr> 982 <tr> 983 <td width="100"> </td> 984 <th> 985 <a href="../../nw/lyt/ARCCloseDir.html">ARCCloseDir</a> 986 </th> 987 <td> 988 </td> 989 </tr> 990 <tr> 991 <td width="100"> </td> 992 <th> 993 <a href="../../nw/lyt/operator==.html"><CODE>operator ==</CODE></a> 994 </th> 995 <td>Determines whether two instances of <a href="../../nw/lyt/Size/Overview.html">Size</a> are equivalent.</td> 996 </tr> 997 <tr> 998 <td width="100"> </td> 999 <th> 1000 <a href="../../nw/lyt/GetNextPane.html">GetNextPane</a> 1001 </th> 1002 <td>Returns a pointer to either the pane's child or sibling pane.</td> 1003 </tr> 1004 <tr> 1005 <td width="100"> </td> 1006 <th> 1007 <a href="../../nw/lyt/LoadTexture.html">LoadTexture</a> 1008 </th> 1009 <td>Loads textures into OpenGL.</td> 1010 </tr> 1011 <tr> 1012 <td width="100"> </td> 1013 <th> 1014 <a href="../../nw/lyt/CalcTextureMtx.html">CalcTextureMtx</a> 1015 </th> 1016 <td>Calculates a texture coordinate conversion matrix.</td> 1017 </tr> </table> 1018 </div> 1019 </a> 1020 <hr><p>CONFIDENTIAL</p></body> 1021</html>