1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <title>operator ==</title> 8 </head> 9 <body> 10 <h1>nw::gfx::res::ResReferenceTexture::operator== Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14bool operator==( 15 const <a href="../../../../nw/gfx/res/ResReferenceTexture/Overview.html">ResReferenceTexture</a> & rhs 16) const; 17 18bool operator==( 19 const <a href="../../../../nw/gfx/res/ResTexture/Overview.html">ResTexture</a> & rhs 20) const; 21 22bool operator==( 23 const <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html">ResSceneObject</a> & rhs 24) const; 25</pre> 26 </div> 27 <h2>List of Overloaded Member Functions</h2> 28 <div class="section"> 29 <table class="members"> 30 <tr> 31 <td> 32 <a href="./operator==(0).html">operator== ( const ResReferenceTexture & ) </a> 33 </td> 34 <td> 35 </td> 36 </tr> 37 <tr> 38 <td> 39 <a href="./operator==(1).html">operator== ( const ResTexture & ) </a> 40 </td> 41 <td> 42 </td> 43 </tr> 44 <tr> 45 <td> 46 <a href="./operator==(2).html">operator== ( const ResSceneObject & ) </a> 47 </td> 48 <td> 49 </td> 50 </tr> </table> 51 </div> 52 <h2>Description of operator== ( const ResReferenceTexture & )</h2> 53 <div class="section"><p>Overloaded comparison operator.</p></div> 54 <h2>Description of operator== ( const ResTexture & )</h2> 55 <div class="section"><p>Overloaded comparison operator.</p></div> 56 <h2>Description of operator== ( const ResSceneObject & )</h2> 57 <div class="section"><p>Overloaded comparison operator.</p></div> 58 <hr><p>CONFIDENTIAL</p></body> 59</html>