1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <title>operator !=</title> 8 </head> 9 <body> 10 <h1>nw::gfx::res::ResFragmentLight::operator!= Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14bool operator!=( 15 const <a href="../../../../nw/gfx/res/ResFragmentLight/Overview.html">ResFragmentLight</a> & rhs 16) const; 17 18bool operator!=( 19 const <a href="../../../../nw/gfx/res/ResLight/Overview.html">ResLight</a> & rhs 20) const; 21 22bool operator!=( 23 const <a href="../../../../nw/gfx/res/ResTransformNode/Overview.html">ResTransformNode</a> & rhs 24) const; 25 26bool operator!=( 27 const <a href="../../../../nw/gfx/res/ResSceneNode/Overview.html">ResSceneNode</a> & rhs 28) const; 29 30bool operator!=( 31 const <a href="../../../../nw/gfx/res/ResSceneObject/Overview.html">ResSceneObject</a> & rhs 32) const; 33</pre> 34 </div> 35 <h2>List of Overloaded Member Functions</h2> 36 <div class="section"> 37 <table class="members"> 38 <tr> 39 <td> 40 <a href="./operator!=(0).html">operator!= ( const ResFragmentLight & ) </a> 41 </td> 42 <td> 43 </td> 44 </tr> 45 <tr> 46 <td> 47 <a href="./operator!=(1).html">operator!= ( const ResLight & ) </a> 48 </td> 49 <td> 50 </td> 51 </tr> 52 <tr> 53 <td> 54 <a href="./operator!=(2).html">operator!= ( const ResTransformNode & ) </a> 55 </td> 56 <td> 57 </td> 58 </tr> 59 <tr> 60 <td> 61 <a href="./operator!=(3).html">operator!= ( const ResSceneNode & ) </a> 62 </td> 63 <td> 64 </td> 65 </tr> 66 <tr> 67 <td> 68 <a href="./operator!=(4).html">operator!= ( const ResSceneObject & ) </a> 69 </td> 70 <td> 71 </td> 72 </tr> </table> 73 </div> 74 <h2>Description of operator!= ( const ResFragmentLight & )</h2> 75 <div class="section"><p>Overloaded mismatch comparison operator.</p></div> 76 <h2>Description of operator!= ( const ResLight & )</h2> 77 <div class="section"><p>Overloaded mismatch comparison operator.</p></div> 78 <h2>Description of operator!= ( const ResTransformNode & )</h2> 79 <div class="section"><p>Overloaded mismatch comparison operator.</p></div> 80 <h2>Description of operator!= ( const ResSceneNode & )</h2> 81 <div class="section"><p>Overloaded mismatch comparison operator.</p></div> 82 <h2>Description of operator!= ( const ResSceneObject & )</h2> 83 <div class="section"><p>Overloaded mismatch comparison operator.</p></div> 84 <hr><p>CONFIDENTIAL</p></body> 85</html>