1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 22 span.virtual_style 23 { 24 font-size : 8pt; 25 color : white; 26 font-weight : bold; 27 background : #0a0; 28 border-left : solid 1px #0f0; 29 border-top : solid 1px #0f0; 30 border-right : solid 1px #060; 31 border-bottom : solid 1px #060; 32 padding-left : 2px; 33 padding-right : 2px; 34 } 35 36 span.protected_style 37 { 38 font-size : 8pt; 39 color : white; 40 font-weight : bold; 41 background : #444; 42 border-left : solid 1px #ccc; 43 border-top : solid 1px #ccc; 44 border-right : solid 1px #222; 45 border-bottom : solid 1px #222; 46 padding-left : 2px; 47 padding-right : 2px; 48 } 49 --></style> 50 <title>nw::gfx::ShaderBinaryInfo::SafeBuffer</title> 51 </head> 52 <body> 53 <h1>nw::gfx::ShaderBinaryInfo::SafeBuffer Class</h1> 54 <h2>Syntax</h2> 55 <div class="section"> 56 <pre class="definition">class SafeBuffer</pre> 57 </div> 58 <h2>Description</h2> 59 <div class="section"> 60 <p>The class for safely writing to a buffer.</p> 61 </div> 62 <a name="typedef" id="typedef"> 63 <h2><CODE>typedef</CODE> Definitions</h2> 64 <div class="section"> 65 <table class="members"> 66 <tr> 67 <td width="100" /> 68 <th> 69 <a href="../../../../nw/gfx/ShaderBinaryInfo/SafeBuffer/Self.html">Self</a> 70 </th> 71 <td> 72 </td> 73 </tr> </table> 74 </div> 75 </a> <a name="function" id="function"> 76 <h2>Member Functions</h2> 77 <div class="section"> 78 <table class="members"> 79 <tr> 80 <td width="100"> </td> 81 <th> 82 <a href="../../../../nw/gfx/ShaderBinaryInfo/SafeBuffer/SafeBuffer.html">SafeBuffer</a> 83 </th> 84 <td>Constructor.</td> 85 </tr> 86 <tr> 87 <td width="100"> </td> 88 <th> 89 <a href="../../../../nw/gfx/ShaderBinaryInfo/SafeBuffer/StartAddress.html">StartAddress</a> 90 </th> 91 <td> 92 </td> 93 </tr> 94 <tr> 95 <td width="100"> </td> 96 <th> 97 <a href="../../../../nw/gfx/ShaderBinaryInfo/SafeBuffer/EndAddress.html">EndAddress</a> 98 </th> 99 <td> 100 </td> 101 </tr> 102 <tr> 103 <td width="100"> </td> 104 <th> 105 <a href="../../../../nw/gfx/ShaderBinaryInfo/SafeBuffer/CurrentAddress.html">CurrentAddress</a> 106 </th> 107 <td> 108 </td> 109 </tr> 110 <tr> 111 <td width="100"> </td> 112 <th> 113 <a href="../../../../nw/gfx/ShaderBinaryInfo/SafeBuffer/BufferSize.html"><CODE>BufferSize</CODE></a> 114 </th> 115 <td> 116 </td> 117 </tr> 118 <tr> 119 <td width="100"> </td> 120 <th> 121 <a href="../../../../nw/gfx/ShaderBinaryInfo/SafeBuffer/UsedSize.html">UsedSize</a> 122 </th> 123 <td> 124 </td> 125 </tr> 126 <tr> 127 <td width="100"> </td> 128 <th> 129 <a href="../../../../nw/gfx/ShaderBinaryInfo/SafeBuffer/IsFinished.html">IsFinished</a> 130 </th> 131 <td> 132 </td> 133 </tr> 134 <tr> 135 <td width="100"> </td> 136 <th> 137 <a href="../../../../nw/gfx/ShaderBinaryInfo/SafeBuffer/operator const u32 -2a.html">operator const u32 *</a> 138 </th> 139 <td> 140 </td> 141 </tr> 142 <tr> 143 <td width="100"> </td> 144 <th> 145 <a href="../../../../nw/gfx/ShaderBinaryInfo/SafeBuffer/operator++.html">operator ++</a> 146 </th> 147 <td> 148 </td> 149 </tr> 150 <tr> 151 <td width="100"> </td> 152 <th> 153 <a href="../../../../nw/gfx/ShaderBinaryInfo/SafeBuffer/operator+=.html">operator +=</a> 154 </th> 155 <td> 156 </td> 157 </tr> 158 <tr> 159 <td width="100"> </td> 160 <th> 161 <a href="../../../../nw/gfx/ShaderBinaryInfo/SafeBuffer/VerifyWriteSize.html">VerifyWriteSize</a> 162 </th> 163 <td>Verifies that data of the specified size can be written. Shutdown processing is executed and IsFinished() returns true if the remaining size is not enough.</td> 164 </tr> 165 <tr> 166 <td width="100"> </td> 167 <th> 168 <a href="../../../../nw/gfx/ShaderBinaryInfo/SafeBuffer/Write.html"><CODE>Write</CODE></a> 169 </th> 170 <td>Writes data. Returns a negative error code and exits without writing remaining data, if available memory is insufficient. IsFinished() returns true if the write fails due to a capacity problem.</td> 171 </tr> </table> 172 </div> 173 </a> 174 <hr><p>CONFIDENTIAL</p></body> 175</html>