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50    <title>nw::gfx::SceneTraverser</title>
51  </head>
52  <body>
53    <h1><CODE>nw::gfx::SceneTraverser</CODE> Class</h1>
54    <h2>Syntax</h2>
55    <div class="section">
56      <pre class="definition">class SceneTraverser : public <a href="../../../nw/gfx/ISceneVisitor/Overview.html">nw::gfx::ISceneVisitor</a></pre>
57    </div>
58    <h2>Description</h2>
59    <div class="section">
60      <p>Searches through a scene to gathers the information required for updating and rendering.</p>
61    </div>
62    <a name="class" id="class">
63      <h2>Classes</h2>
64      <div class="section">
65        <table class="members">
66          <tr>
67            <th>
68              <a href="../../../nw/gfx/SceneTraverser/Builder/Overview.html"><CODE>nw::gfx::SceneTraverser::Builder</CODE></a>
69            </th>
70            <td>Class for building scene traversers.</td>
71          </tr> </table>
72      </div>
73    </a> <a name="variable" id="variable">
74      <h2>Member Variables</h2>
75      <div class="section">
76        <table class="members">
77          <tr>
78            <td width="100"> </td>
79            <th>
80              <span class="argument"><CODE>NW_UT_RUNTIME_TYPEINFO</CODE></span>
81            </th>
82            <td>
83        </td>
84          </tr> </table>
85      </div>
86    </a> <a name="function" id="function">
87      <h2>Member Functions</h2>
88      <div class="section">
89        <table class="members">
90          <tr>
91            <th class="category" colspan="3">Visitor Implementations</th>
92          </tr>
93          <tr>
94            <td width="100"> <span class="virtual_style" title="virtual">V</span>
95            </td>
96            <th>
97              <a href="../../../nw/gfx/SceneTraverser/VisitSceneNode.html"><CODE>VisitSceneNode</CODE></a>
98            </th>
99            <td>Operation on a scene node.</td>
100          </tr>
101          <tr>
102            <td width="100"> <span class="virtual_style" title="virtual">V</span>
103            </td>
104            <th>
105              <a href="../../../nw/gfx/SceneTraverser/VisitTransformNode.html"><CODE>VisitTransformNode</CODE></a>
106            </th>
107            <td>Operation on a transform node.</td>
108          </tr>
109          <tr>
110            <td width="100"> <span class="virtual_style" title="virtual">V</span>
111            </td>
112            <th>
113              <a href="../../../nw/gfx/SceneTraverser/VisitModel.html"><CODE>VisitModel</CODE></a>
114            </th>
115            <td>Operation on a model.</td>
116          </tr>
117          <tr>
118            <td width="100"> <span class="virtual_style" title="virtual">V</span>
119            </td>
120            <th>
121              <a href="../../../nw/gfx/SceneTraverser/VisitSkeletalModel.html"><CODE>VisitSkeletalModel</CODE></a>
122            </th>
123            <td>Operation on a skeletal model.</td>
124          </tr>
125          <tr>
126            <td width="100"> <span class="virtual_style" title="virtual">V</span>
127            </td>
128            <th>
129              <a href="../../../nw/gfx/SceneTraverser/VisitCamera.html"><CODE>VisitCamera</CODE></a>
130            </th>
131            <td>Operation on a camera.</td>
132          </tr>
133          <tr>
134            <td width="100"> <span class="virtual_style" title="virtual">V</span>
135            </td>
136            <th>
137              <a href="../../../nw/gfx/SceneTraverser/VisitFog.html"><CODE>VisitFog</CODE></a>
138            </th>
139            <td>Operation on fog.</td>
140          </tr>
141          <tr>
142            <td width="100"> <span class="virtual_style" title="virtual">V</span>
143            </td>
144            <th>
145              <a href="../../../nw/gfx/SceneTraverser/VisitLight.html"><CODE>VisitLight</CODE></a>
146            </th>
147            <td>Operation on a light.</td>
148          </tr>
149          <tr>
150            <td width="100"> <span class="virtual_style" title="virtual">V</span>
151            </td>
152            <th>
153              <a href="../../../nw/gfx/SceneTraverser/VisitFragmentLight.html"><CODE>VisitFragmentLight</CODE></a>
154            </th>
155            <td>Operation on a fragment light.</td>
156          </tr>
157          <tr>
158            <td width="100"> <span class="virtual_style" title="virtual">V</span>
159            </td>
160            <th>
161              <a href="../../../nw/gfx/SceneTraverser/VisitVertexLight.html"><CODE>VisitVertexLight</CODE></a>
162            </th>
163            <td>Operation on a vertex light.</td>
164          </tr>
165          <tr>
166            <td width="100"> <span class="virtual_style" title="virtual">V</span>
167            </td>
168            <th>
169              <a href="../../../nw/gfx/SceneTraverser/VisitAmbientLight.html"><CODE>VisitAmbientLight</CODE></a>
170            </th>
171            <td>Operation on an ambient light.</td>
172          </tr>
173          <tr>
174            <td width="100"> <span class="virtual_style" title="virtual">V</span>
175            </td>
176            <th>
177              <a href="../../../nw/gfx/SceneTraverser/VisitHemiSphereLight.html"><CODE>VisitHemiSphereLight</CODE></a>
178            </th>
179            <td>Operation on a hemispherical light.</td>
180          </tr>
181          <tr>
182            <td width="100"> <span class="virtual_style" title="virtual">V</span>
183            </td>
184            <th>
185              <a href="../../../nw/gfx/SceneTraverser/VisitParticleSet.html"><CODE>VisitParticleSet</CODE></a>
186            </th>
187            <td>Operation on a particle set.</td>
188          </tr>
189          <tr>
190            <td width="100"> <span class="virtual_style" title="virtual">V</span>
191            </td>
192            <th>
193              <a href="../../../nw/gfx/SceneTraverser/VisitParticleEmitter.html">VisitParticleEmitter</a>
194            </th>
195            <td>Operation on a particle set.</td>
196          </tr>
197          <tr>
198            <td width="100"> <span class="virtual_style" title="virtual">V</span>
199            </td>
200            <th>
201              <a href="../../../nw/gfx/SceneTraverser/VisitParticleModel.html">VisitParticleModel</a>
202            </th>
203            <td>Operation on a particle model.</td>
204          </tr>
205          <tr>
206            <th class="category" colspan="3">Create/Destroy</th>
207          </tr>
208          <tr>
209            <td width="100">  </td>
210            <th>
211              <a href="../../../nw/gfx/GfxObject/Destroy.html"><CODE>Destroy</CODE></a>
212            </th>
213            <td>Destroys an object.(Derived from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>GfxObject</CODE></a>.</td>
214          </tr>
215          <tr>
216            <th class="category" colspan="3">Other</th>
217          </tr>
218          <tr>
219            <td width="100">  </td>
220            <th>
221              <a href="../../../nw/gfx/SceneTraverser/Begin.html"><CODE>Begin</CODE></a>
222            </th>
223            <td>Runs pre-traversal operations.</td>
224          </tr>
225          <tr>
226            <td width="100">  </td>
227            <th>
228              <a href="../../../nw/gfx/SceneTraverser/End.html">END</a>
229            </th>
230            <td>Runs post-traversal operations.</td>
231          </tr> </table>
232      </div>
233    </a>
234    <h2>Class Hierarchy</h2>
235    <div class="section">
236      <p class="hierarchy"><a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a><br />  <a href="../../../nw/gfx/ISceneVisitor/Overview.html">nw::gfx::ISceneVisitor</a><br />    <b>nw::gfx::SceneTraverser</b>
237      </p>
238    </div>
239  <hr><p>CONFIDENTIAL</p></body>
240</html>