1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <title>PreUpdateSignal</title> 8 </head> 9 <body> 10 <h1><CODE>nw::gfx::SceneNode::PreUpdateSignal</CODE> Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14const <a href="../../../nw/ut/Signal2/Overview.html">UpdateSignal</a> & PreUpdateSignal() const; 15</pre> 16 </div> 17 <h2>Arguments</h2> 18 <div class="section"> 19 <p>None.</p> 20 </div> 21 <h2>Return Values</h2> 22 <div class="section"> </div> 23 <h2>Description</h2> 24 <div class="section"> 25 <p>Gets the signal before the scene node is updated.</p><p>With the <a href="../../../nw/gfx/TransformNode/Overview.html"><CODE>TransformNode</CODE></a> class or any of its subclasses, this will be the signal before the node's world matrix is calculated.</p></div> 26 <h2>See Also</h2> 27 <div class="section"> 28 <p class="reference"><a href="../../../nw/gfx/SceneNode/UpdateSignal.html"><CODE>UpdateSignal</CODE></a><br /> </p> 29 </div> 30 <hr><p>CONFIDENTIAL</p></body> 31</html>