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50    <title>nw::gfx::SceneInitializer</title>
51  </head>
52  <body>
53    <h1><CODE>nw::gfx::SceneInitializer</CODE> Class</h1>
54    <h2>Syntax</h2>
55    <div class="section">
56      <pre class="definition">class SceneInitializer : public <a href="../../../nw/gfx/ISceneVisitor/Overview.html">nw::gfx::ISceneVisitor</a></pre>
57    </div>
58    <h2>Description</h2>
59    <div class="section">
60      <p>Searches through and initializes its content.</p>
61    </div>
62    <a name="class" id="class">
63      <h2>Classes</h2>
64      <div class="section">
65        <table class="members">
66          <tr>
67            <th>
68              <a href="../../../nw/gfx/SceneInitializer/Builder/Overview.html"><CODE>nw::gfx::SceneInitializer::Builder</CODE></a>
69            </th>
70            <td>Class for building scene initializers.</td>
71          </tr> </table>
72      </div>
73    </a> <a name="struct" id="struct">
74      <h2>Structures</h2>
75      <div class="section">
76        <table class="members">
77          <tr>
78            <th>
79              <a href="../../../nw/gfx/SceneInitializer/Description/Overview.html"><CODE>nw::gfx::SceneInitializer::Description</CODE></a>
80            </th>
81            <td>Content to configure.</td>
82          </tr> </table>
83      </div>
84    </a> <a name="variable" id="variable">
85      <h2>Member Variables</h2>
86      <div class="section">
87        <table class="members">
88          <tr>
89            <td width="100"> </td>
90            <th>
91              <span class="argument"><CODE>NW_UT_RUNTIME_TYPEINFO</CODE></span>
92            </th>
93            <td>
94        </td>
95          </tr> </table>
96      </div>
97    </a> <a name="function" id="function">
98      <h2>Member Functions</h2>
99      <div class="section">
100        <table class="members">
101          <tr>
102            <th class="category" colspan="3">Visitor Implementations</th>
103          </tr>
104          <tr>
105            <td width="100"> <span class="virtual_style" title="virtual">V</span>
106            </td>
107            <th>
108              <a href="../../../nw/gfx/SceneInitializer/VisitSceneNode.html"><CODE>VisitSceneNode</CODE></a>
109            </th>
110            <td>Operation on a scene node.</td>
111          </tr>
112          <tr>
113            <td width="100"> <span class="virtual_style" title="virtual">V</span>
114            </td>
115            <th>
116              <a href="../../../nw/gfx/SceneInitializer/VisitTransformNode.html"><CODE>VisitTransformNode</CODE></a>
117            </th>
118            <td>Operation on a transform node.</td>
119          </tr>
120          <tr>
121            <td width="100"> <span class="virtual_style" title="virtual">V</span>
122            </td>
123            <th>
124              <a href="../../../nw/gfx/SceneInitializer/VisitModel.html"><CODE>VisitModel</CODE></a>
125            </th>
126            <td>Operation on a model.</td>
127          </tr>
128          <tr>
129            <td width="100"> <span class="virtual_style" title="virtual">V</span>
130            </td>
131            <th>
132              <a href="../../../nw/gfx/SceneInitializer/VisitSkeletalModel.html"><CODE>VisitSkeletalModel</CODE></a>
133            </th>
134            <td>Operation on a skeletal model.</td>
135          </tr>
136          <tr>
137            <td width="100"> <span class="virtual_style" title="virtual">V</span>
138            </td>
139            <th>
140              <a href="../../../nw/gfx/SceneInitializer/VisitCamera.html"><CODE>VisitCamera</CODE></a>
141            </th>
142            <td>Operation on a camera.</td>
143          </tr>
144          <tr>
145            <td width="100"> <span class="virtual_style" title="virtual">V</span>
146            </td>
147            <th>
148              <a href="../../../nw/gfx/SceneInitializer/VisitFog.html"><CODE>VisitFog</CODE></a>
149            </th>
150            <td>Operation on fog.</td>
151          </tr>
152          <tr>
153            <td width="100"> <span class="virtual_style" title="virtual">V</span>
154            </td>
155            <th>
156              <a href="../../../nw/gfx/SceneInitializer/VisitLight.html"><CODE>VisitLight</CODE></a>
157            </th>
158            <td>Operation on a light.</td>
159          </tr>
160          <tr>
161            <td width="100"> <span class="virtual_style" title="virtual">V</span>
162            </td>
163            <th>
164              <a href="../../../nw/gfx/SceneInitializer/VisitFragmentLight.html"><CODE>VisitFragmentLight</CODE></a>
165            </th>
166            <td>Operation on a fragment light.</td>
167          </tr>
168          <tr>
169            <td width="100"> <span class="virtual_style" title="virtual">V</span>
170            </td>
171            <th>
172              <a href="../../../nw/gfx/SceneInitializer/VisitVertexLight.html"><CODE>VisitVertexLight</CODE></a>
173            </th>
174            <td>Operation on a vertex light.</td>
175          </tr>
176          <tr>
177            <td width="100"> <span class="virtual_style" title="virtual">V</span>
178            </td>
179            <th>
180              <a href="../../../nw/gfx/SceneInitializer/VisitAmbientLight.html"><CODE>VisitAmbientLight</CODE></a>
181            </th>
182            <td>Operation on an ambient light.</td>
183          </tr>
184          <tr>
185            <td width="100"> <span class="virtual_style" title="virtual">V</span>
186            </td>
187            <th>
188              <a href="../../../nw/gfx/SceneInitializer/VisitHemiSphereLight.html"><CODE>VisitHemiSphereLight</CODE></a>
189            </th>
190            <td>Operation on a hemispherical light.</td>
191          </tr>
192          <tr>
193            <td width="100"> <span class="virtual_style" title="virtual">V</span>
194            </td>
195            <th>
196              <a href="../../../nw/gfx/SceneInitializer/VisitParticleSet.html"><CODE>VisitParticleSet</CODE></a>
197            </th>
198            <td>Operation on a particle set.</td>
199          </tr>
200          <tr>
201            <td width="100"> <span class="virtual_style" title="virtual">V</span>
202            </td>
203            <th>
204              <a href="../../../nw/gfx/SceneInitializer/VisitParticleEmitter.html">VisitParticleEmitter</a>
205            </th>
206            <td>Operation on a particle set.</td>
207          </tr>
208          <tr>
209            <td width="100"> <span class="virtual_style" title="virtual">V</span>
210            </td>
211            <th>
212              <a href="../../../nw/gfx/SceneInitializer/VisitParticleModel.html">VisitParticleModel</a>
213            </th>
214            <td>Operation on a particle model.</td>
215          </tr>
216          <tr>
217            <th class="category" colspan="3">Create/Destroy</th>
218          </tr>
219          <tr>
220            <td width="100">  </td>
221            <th>
222              <a href="../../../nw/gfx/GfxObject/Destroy.html"><CODE>Destroy</CODE></a>
223            </th>
224            <td>Destroys an object.(Derived from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>GfxObject</CODE></a>.</td>
225          </tr>
226          <tr>
227            <th class="category" colspan="3">Other</th>
228          </tr>
229          <tr>
230            <td width="100">  </td>
231            <th>
232              <a href="../../../nw/gfx/SceneInitializer/Begin.html"><CODE>Begin</CODE></a>
233            </th>
234            <td>Performs pre-processing for scene initialization.</td>
235          </tr>
236          <tr>
237            <td width="100">  </td>
238            <th>
239              <a href="../../../nw/gfx/SceneInitializer/End.html">END</a>
240            </th>
241            <td>Performs post-processing for scene initialization.</td>
242          </tr> </table>
243      </div>
244    </a>
245    <h2>Class Hierarchy</h2>
246    <div class="section">
247      <p class="hierarchy"><a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a><br />  <a href="../../../nw/gfx/ISceneVisitor/Overview.html">nw::gfx::ISceneVisitor</a><br />    <b>nw::gfx::SceneInitializer</b>
248      </p>
249    </div>
250  <hr><p>CONFIDENTIAL</p></body>
251</html>