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50    <title>nw::gfx::ParticleSet::Description</title>
51  </head>
52  <body>
53    <h1><CODE>nw::gfx::ParticleSet::Description</CODE> Structure</h1>
54    <h2>Syntax</h2>
55    <div class="section">
56      <pre class="definition">struct Description : public <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">nw::gfx::SceneNode::Description</a>
57{
58   int maxInitializers;
59   int maxUpdaters;
60   bool isFixedSizeMemory;
61   <span>s32</span> maxCallbacks;
62   <span>s32</span> maxChildren;
63   <span>s32</span> maxAnimObjectsPerGroup;
64   bool isAnimationEnabled;
65};
66</pre>
67    </div>
68    <h2>Description</h2>
69    <div class="section">
70      <p>Content to configure.</p>
71    </div>
72    <a name="variable" id="variable">
73      <h2>Member Variables</h2>
74      <div class="section">
75        <table class="members">
76          <tr>
77            <td width="100"> </td>
78            <th>
79              <span class="argument"><CODE>maxInitializers</CODE></span>
80            </th>
81            <td>Number of <CODE>ParticleInitializer</CODE> buffers.</td>
82          </tr>
83          <tr>
84            <td width="100"> </td>
85            <th>
86              <span class="argument"><CODE>maxUpdaters</CODE></span>
87            </th>
88            <td>Number of <CODE>ParticleUpdater</CODE> buffers.</td>
89          </tr>
90          <tr>
91            <td width="100"> </td>
92            <th>
93              <span class="argument"><CODE>isFixedSizeMemory</CODE></span>
94            </th>
95            <td>Flag that allocates a fixed amount of memory first.(Inherited from <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">Description</a>)</td>
96          </tr>
97          <tr>
98            <td width="100"> </td>
99            <th>
100              <span class="argument"><CODE>maxCallbacks</CODE></span>
101            </th>
102            <td>Maximum number of callbacks that can be managed.(Inherited from <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">Description</a>)</td>
103          </tr>
104          <tr>
105            <td width="100"> </td>
106            <th>
107              <span class="argument">maxChildren</span>
108            </th>
109            <td>Maximum number of children.(Inherited from <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">Description</a>)</td>
110          </tr>
111          <tr>
112            <td width="100"> </td>
113            <th>
114              <span class="argument">maxAnimObjectsPerGroup</span>
115            </th>
116            <td>The maximum number of AnimObject's per AnimGroup held by AnimBinding.(Inherited from <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">Description</a>)</td>
117          </tr>
118          <tr>
119            <td width="100"> </td>
120            <th>
121              <span class="argument">isAnimationEnabled</span>
122            </th>
123            <td>Flag indicating if animation is enabled.(Inherited from <a href="../../../../nw/gfx/SceneNode/Description/Overview.html">Description</a>)</td>
124          </tr> </table>
125      </div>
126    </a> <a name="function" id="function">
127      <h2>Member Functions</h2>
128      <div class="section">
129        <table class="members">
130          <tr>
131            <td width="100">  </td>
132            <th>
133              <a href="../../../../nw/gfx/ParticleSet/Description/Description.html"><CODE>Description</CODE></a>
134            </th>
135            <td>Constructor.</td>
136          </tr> </table>
137      </div>
138    </a>
139    <h2>Inheritance Hierarchy</h2>
140    <div class="section">
141      <p class="hierarchy"><a href="../../../../nw/gfx/SceneNode/Description/Overview.html">nw::gfx::SceneNode::Description</a><br />  <b>nw::gfx::ParticleSet::Description</b>
142      </p>
143    </div>
144  <hr><p>CONFIDENTIAL</p></body>
145</html>