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50    <title>nw::gfx::ParticleSceneUpdater</title>
51  </head>
52  <body>
53    <h1><CODE>nw::gfx::ParticleSceneUpdater</CODE> Class</h1>
54    <h2>Syntax</h2>
55    <div class="section">
56      <pre class="definition">class ParticleSceneUpdater : public <a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a></pre>
57    </div>
58    <h2>Description</h2>
59    <div class="section">
60      <p>Class for updating particles (<B>provisional</B>).</p>
61    </div>
62    <a name="class" id="class">
63      <h2>Classes</h2>
64      <div class="section">
65        <table class="members">
66          <tr>
67            <th>
68              <a href="../../../nw/gfx/ParticleSceneUpdater/Builder/Overview.html"><CODE>nw::gfx::ParticleSceneUpdater::Builder</CODE></a>
69            </th>
70            <td>Class for building particle scene updater classes.</td>
71          </tr> </table>
72      </div>
73    </a> <a name="typedef" id="typedef">
74      <h2><CODE>typedef</CODE> Definitions</h2>
75      <div class="section">
76        <table class="members">
77          <tr>
78            <td width="100" />
79            <th>
80              <a href="../../../nw/gfx/ParticleSceneUpdater/SceneNodeArray.html"><CODE>SceneNodeArray</CODE></a>
81            </th>
82            <td><CODE>MoveArray</CODE> definition for a scene node.</td>
83          </tr>
84          <tr>
85            <td width="100" />
86            <th>
87              <a href="../../../nw/gfx/ParticleSceneUpdater/ParticleSetArray.html"><CODE>ParticleSetArray</CODE></a>
88            </th>
89            <td><CODE>MoveArray</CODE> definition for <CODE>ParticleSet</CODE>.</td>
90          </tr> </table>
91      </div>
92    </a> <a name="variable" id="variable">
93      <h2>Member Variables</h2>
94      <div class="section">
95        <table class="members">
96          <tr>
97            <td width="100"> </td>
98            <th>
99              <span class="argument"><CODE>NW_UT_RUNTIME_TYPEINFO</CODE></span>
100            </th>
101            <td>
102        </td>
103          </tr> </table>
104      </div>
105    </a> <a name="function" id="function">
106      <h2>Member Functions</h2>
107      <div class="section">
108        <table class="members">
109          <tr>
110            <th class="category" colspan="3">Update</th>
111          </tr>
112          <tr>
113            <td width="100"> <span class="virtual_style" title="virtual">V</span>
114            </td>
115            <th>
116              <a href="../../../nw/gfx/ParticleSceneUpdater/UpdateNode.html"><CODE>UpdateNode</CODE></a>
117            </th>
118            <td>Updates scene contexts based on views.</td>
119          </tr>
120          <tr>
121            <td width="100"> <span class="virtual_style" title="virtual">V</span>
122            </td>
123            <th>
124              <a href="../../../nw/gfx/ParticleSceneUpdater/SwapBuffer.html">SwapBuffer</a>
125            </th>
126            <td>Swaps the buffers.</td>
127          </tr>
128          <tr>
129            <th class="category" colspan="3">Create/Destroy</th>
130          </tr>
131          <tr>
132            <td width="100">  </td>
133            <th>
134              <a href="../../../nw/gfx/GfxObject/Destroy.html"><CODE>Destroy</CODE></a>
135            </th>
136            <td>Destroys an object.(Derived from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>GfxObject</CODE></a>.</td>
137          </tr>
138          <tr>
139            <th class="category" colspan="3">Constructors and Destructors</th>
140          </tr>
141          <tr>
142            <td width="100">
143              <span class="protected_style" title="protected">protected</span>  </td>
144            <th>
145              <a href="../../../nw/gfx/ParticleSceneUpdater/ParticleSceneUpdater.html"><CODE>ParticleSceneUpdater</CODE></a>
146            </th>
147            <td>Constructor.</td>
148          </tr>
149          <tr>
150            <td width="100">
151              <span class="protected_style" title="protected">protected</span> <span class="virtual_style" title="virtual">V</span>
152            </td>
153            <th>
154              <a href="../../../nw/gfx/ParticleSceneUpdater/~ParticleSceneUpdater.html"><CODE>~ParticleSceneUpdater</CODE></a>
155            </th>
156            <td>Destructor.</td>
157          </tr> </table>
158      </div>
159    </a>
160    <h2>Class Hierarchy</h2>
161    <div class="section">
162      <p class="hierarchy"><a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a><br />  <b>nw::gfx::ParticleSceneUpdater</b>
163      </p>
164    </div>
165  <hr><p>CONFIDENTIAL</p></body>
166</html>